Player Matchup

Hachiman
Hachiman
ArminWayde
Hachiman
Level 17
God Stats
11W - 7L
1,698 SR
Queue Stats
343W - 417L
1,370 Elo+
Party 4
Atlas
Atlas
Deyvid_Wayde
Atlas
Level 68
God Stats
3W - 4L
1,454 SR
Queue Stats
212W - 271L
1,360 Elo+
Party 4
Gilgamesh
Gilgamesh
Ellookooo
Gilgamesh
Level 101
God Stats
6W - 4L
1,511 SR
Queue Stats
541W - 553L
1,433 Elo+
Solo
Nu Wa
Nu Wa
FaZe Quasi6829
Nu Wa
Level 85
God Stats
9W - 3L
1,611 SR
Queue Stats
38W - 47L
1,314 Elo+
Party 1
Thanatos
Thanatos
lTRUE ORDERl
Thanatos
Level 120
God Stats
11W - 9L
1,720 SR
Queue Stats
57W - 50L
1,599 Elo+
Party 1
Team Averages
Level 78
1,599 SR
1,415 Elo+

VS

Team Averages
Level 98
1,540 SR
1,402 Elo+
Chang'e
Chang'e
AlanMalik
Chang'e
Level 106
God Stats
10W - 20L
1,537 SR
Queue Stats
423W - 462L
1,370 Elo+
Party 3
Jormungandr
Jormungandr
Hippie Smk
Jormungandr
Level 94
God Stats
15W - 19L
1,586 SR
Queue Stats
74W - 110L
1,425 Elo+
Solo
Arachne
Arachne
Ll_lC
Arachne
Level 84
God Stats
3W - 3L
1,464 SR
Queue Stats
37W - 38L
1,388 Elo+
Party 2
Cupid
Cupid
NoahDVZ2001
Cupid
Level 121
God Stats
4W - 5L
1,452 SR
Queue Stats
121W - 135L
1,455 Elo+
Party 2
Bellona
Bellona
guapo123
Bellona
Level 85
God Stats
10W - 10L
1,659 SR
Queue Stats
316W - 372L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ArminWayde
Hachiman
16
5 / 1 / 6
9,765
488
7,947
10,347
4,787
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
2 / 1 / 14
9,859
493
10,335
19,048
23,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gilgamesh
Ellookooo
Gilgamesh
18
4 / 3 / 5
11,117
556
19,042
24,231
16,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
6 / 3 / 11
11,912
596
21,818
12,037
4,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
lTRUE ORDERl
Thanatos
17
13 / 6 / 0
11,533
577
12,241
20,728
10,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlanMalik
Chang'e
15
1 / 7 / 2
9,541
477
12,756
17,834
6,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Hippie Smk
Jormungandr
12
1 / 7 / 0
8,066
403
8,156
21,015
14,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Ll_lC
Arachne
16
7 / 4 / 2
10,631
532
14,025
20,874
8,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
2 / 6 / 2
8,880
444
8,734
14,335
5,233
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
guapo123
Bellona
15
2 / 6 / 3
9,632
482
11,516
24,883
22,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
30
Kills
13
14
Deaths
30
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AlanMalik
Chang'e
1
7
2
0.29
W
Hachiman
ArminWayde
Hachiman
5
1
6
8
W
2
1
14
9
W
Gilgamesh
Ellookooo
Gilgamesh
4
3
5
2.17
W
6
3
11
3.83
L
Jormungandr
Hippie Smk
Jormungandr
1
7
0
0.14
L
Arachne
Ll_lC
Arachne
7
4
2
2
L
2
6
2
0.5
L
Bellona
guapo123
Bellona
2
6
3
0.58
W
Thanatos
lTRUE ORDERl
Thanatos
13
6
0
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,383
Damage
55,187
86,391
Taken
98,941
60,174
Mitigated
58,146
44,783
Healing
19,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AlanMalik
Chang'e
12,756
1,002
381
3,221
17,834
6,694
538
7,504
10,330
75,919
0
W
Hachiman
ArminWayde
Hachiman
7,947
4,875
0
5,020
10,347
4,787
1,793
3,728
6,619
0
55,465
W
10,335
4,228
0
3,873
19,048
23,253
764
4,904
14,144
39,916
0
W
Gilgamesh
Ellookooo
Gilgamesh
19,042
7,094
186
14,146
24,231
16,926
461
2,307
21,924
0
92,591
W
21,818
4,512
102
2,584
12,037
4,888
3,308
5,646
6,391
101,941
0
L
Jormungandr
Hippie Smk
Jormungandr
8,156
3,555
0
1,500
21,015
14,619
0
6,246
14,769
49,315
0
L
Arachne
Ll_lC
Arachne
14,025
10,569
0
3,575
20,874
8,865
2,933
8,216
12,658
0
74,967
L
8,734
4,497
100
2,225
14,335
5,233
1,531
5,392
8,943
0
41,976
L
Bellona
guapo123
Bellona
11,516
5,404
90
8,088
24,883
22,735
48
4,957
19,926
0
65,818
W
Thanatos
lTRUE ORDERl
Thanatos
12,241
3,150
0
18,872
20,728
10,320
472
4,327
16,401
0
79,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,186
Gold Earned
46,750
567
Minions Killed
449
0
Camps Cleared
0
1,850,835
Distance Traveled
1,747,062
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,541
477
111
6
0
341,829
3
W
Hachiman
9,765
488
82
4
0
340,796
2
W
Atlas
9,859
493
47
2
0
361,286
5
W
Gilgamesh
11,117
556
158
8
0
377,573
3
W
Nu Wa
11,912
596
162
8
0
354,345
0
L
Jormungandr
8,066
403
61
3
0
275,650
1
L
Arachne
10,631
532
100
5
0
413,292
2
L
Cupid
8,880
444
74
4
0
364,225
0
L
Bellona
9,632
482
103
5
0
352,066
4
W
Thanatos
11,533
577
118
6
0
416,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role