Player Matchup

Janus
Janus
DavoSold
Janus
Level 60
God Stats
1W - 2L
1,136 SR
Queue Stats
46W - 45L
1,426 Elo+
Party 2
Thanatos
Thanatos
Jamaarii
Thanatos
Level 28
God Stats
4W - 1L
1,539 SR
Queue Stats
69W - 68L
1,376 Elo+
Party 2
Artemis
Artemis
Johanndersson
Artemis
Level 58
God Stats
11W - 16L
1,449 SR
Queue Stats
132W - 157L
1,499 Elo+
Party 2
Ymir
Ymir
TankSznn
Ymir
Level 26
God Stats
6W - 5L
1,425 SR
Queue Stats
49W - 54L
1,396 Elo+
Party 2
Gilgamesh
Gilgamesh
nano8437
Gilgamesh
Level 66
God Stats
6W - 5L
1,526 SR
Queue Stats
48W - 47L
1,555 Elo+
Party 2
Team Averages
Level 48
1,415 SR
1,450 Elo+

VS

Team Averages
Level 83
1,482 SR
1,482 Elo+
Terra
Terra
CACCTTTUS
Terra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
Ladarrion10
Ymir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 68L
1,383 Elo+
Party 3
Bakasura
Bakasura
aceitecloverCR
Bakasura
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 52L
1,538 Elo+
Party 1
Da Ji
Da Ji
jerevilla28
Da Ji
Level 107
God Stats
4W - 1L
1,505 SR
Queue Stats
56W - 54L
1,506 Elo+
Party 1
Janus
Janus
zZChaoS_
Janus
Level 127
God Stats
1W - 2L
1,407 SR
Queue Stats
79W - 82L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DavoSold
Janus
9
1 / 2 / 3
6,213
518
2,867
5,390
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Jamaarii
Thanatos
12
3 / 1 / 2
7,274
606
3,031
7,089
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
10
2 / 3 / 1
6,273
523
2,481
7,105
2,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
9
1 / 3 / 5
6,315
526
1,790
8,361
4,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
nano8437
Gilgamesh
12
3 / 1 / 1
7,410
618
4,239
6,003
3,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
CACCTTTUS
Terra
10
3 / 4 / 5
6,149
512
5,054
11,112
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
4 / 2 / 4
6,815
568
4,919
8,939
4,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
3
0 / 1 / 0
4,008
334
170
1,325
332
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
2 / 2 / 2
5,050
421
2,027
4,770
1,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
zZChaoS_
Janus
7
1 / 1 / 1
5,149
429
1,503
2,084
603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
10
Kills
10
10
Deaths
10
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Terra
CACCTTTUS
Terra
3
4
5
1.38
W
Janus
DavoSold
Janus
1
2
3
1.25
W
Thanatos
Jamaarii
Thanatos
3
1
2
4
W
Artemis
2
3
1
0.83
L
4
2
4
3
W
Ymir
1
3
5
1.17
L
Bakasura
0
1
0
0
L
2
2
2
1.5
W
Gilgamesh
nano8437
Gilgamesh
3
1
1
3.5
L
Janus
zZChaoS_
Janus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,408
Damage
13,673
33,948
Taken
28,230
14,490
Mitigated
11,862
15,978
Healing
10,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
CACCTTTUS
Terra
5,054
636
471
3,931
11,112
4,924
451
3,268
7,685
31,107
0
W
Janus
DavoSold
Janus
2,867
188
0
1,375
5,390
1,812
637
2,958
2,274
32,613
0
W
Thanatos
Jamaarii
Thanatos
3,031
782
0
8,193
7,089
2,681
182
485
6,572
0
44,270
W
Artemis
2,481
1,092
0
3,001
7,105
2,188
705
3,319
3,786
0
31,485
L
4,919
1,238
539
3,525
8,939
4,368
184
873
8,033
34,947
0
W
Ymir
1,790
1,149
0
791
8,361
4,653
0
4,115
4,246
14,739
0
L
Bakasura
170
0
0
310
1,325
332
0
0
1,325
0
3,986
L
2,027
419
0
1,478
4,770
1,635
0
0
4,770
0
15,715
W
Gilgamesh
nano8437
Gilgamesh
4,239
1,887
0
2,618
6,003
3,156
100
1,550
4,453
0
54,190
L
Janus
zZChaoS_
Janus
1,503
33
0
480
2,084
603
0
280
1,760
19,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,485
Gold Earned
27,171
337
Minions Killed
202
0
Camps Cleared
0
1,152,169
Distance Traveled
899,552
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,149
512
41
3
0
231,852
3
W
Janus
6,213
518
66
6
0
227,679
4
W
Thanatos
7,274
606
85
7
0
266,920
1
W
Artemis
6,273
523
57
5
0
199,091
3
L
Ymir
6,815
568
71
6
0
216,178
5
W
Ymir
6,315
526
17
1
0
224,633
0
L
Bakasura
4,008
334
11
1
0
47,786
0
L
Da Ji
5,050
421
39
3
0
230,248
0
W
Gilgamesh
7,410
618
112
9
0
233,846
2
L
Janus
5,149
429
40
3
0
173,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role