Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DH240
Sun Wukong
Level 138
God Stats
0W - 2L
1,677 SR
Queue Stats
42W - 30L
1,692 Elo+
Party 3
Poseidon
Poseidon
Jared9876545
Poseidon
Level 126
God Stats
9W - 7L
1,644 SR
Queue Stats
68W - 57L
1,612 Elo+
Solo
Atlas
Atlas
Sloodog55
Atlas
Level 127
God Stats
0W - 2L
1,306 SR
Queue Stats
33W - 30L
1,588 Elo+
Party 3
Anhur
Anhur
TheBroomKeeper
Anhur
Level 147
God Stats
0W - 1L
1,236 SR
Queue Stats
15W - 13L
1,666 Elo+
Solo
Team Averages
Level 138
1,472 SR
1,611 Elo+

VS

Team Averages
Level 143
1,595 SR
1,620 Elo+
Gilgamesh
Gilgamesh
Jenry Leonel 37
Gilgamesh
Level 123
God Stats
6W - 4L
1,717 SR
Queue Stats
176W - 178L
1,598 Elo+
Party 1
Zeus
Zeus
ToddlerShredder
Zeus
Level 155
God Stats
1W - 2L
1,421 SR
Queue Stats
25W - 26L
1,597 Elo+
Party 2
Heimdallr
Heimdallr
Zookstorm
Heimdallr
Level 158
God Stats
4W - 5L
1,635 SR
Queue Stats
138W - 127L
1,647 Elo+
Solo
Cerberus
Cerberus
daddioli
Cerberus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,608 Elo+
Party 2
Mercury
Mercury
drian28
Mercury
Level 156
God Stats
60W - 39L
1,701 SR
Queue Stats
314W - 296L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
4 / 4 / 3
8,081
735
5,059
12,596
9,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
DH240
Sun Wukong
15
3 / 4 / 7
8,291
754
9,705
16,753
13,023
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Jared9876545
Poseidon
15
4 / 7 / 6
8,437
767
12,163
11,353
4,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
Sloodog55
Atlas
14
1 / 1 / 12
8,314
756
7,961
13,706
15,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 5 / 8
7,690
699
7,840
12,826
5,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jenry Leonel 37
Gilgamesh
14
3 / 5 / 6
8,169
743
8,581
12,962
9,177
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
5 / 1 / 5
9,145
831
16,647
5,599
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Zookstorm
Heimdallr
17
3 / 1 / 12
9,102
827
14,291
10,772
5,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
daddioli
Cerberus
14
2 / 3 / 7
8,002
727
6,889
12,637
12,477
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
drian28
Mercury
18
8 / 4 / 5
9,984
908
10,277
14,374
6,286
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
56
14
Kills
21
21
Deaths
14
36
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
4
3
1.38
L
Sun Wukong
DH240
Sun Wukong
3
4
7
1.63
L
Poseidon
Jared9876545
Poseidon
4
7
6
1
W
Gilgamesh
Jenry Leonel 37
Gilgamesh
3
5
6
1.2
L
Atlas
Sloodog55
Atlas
1
1
12
7
L
2
5
8
1.2
W
5
1
5
7.5
W
Heimdallr
Zookstorm
Heimdallr
3
1
12
9
W
Cerberus
daddioli
Cerberus
2
3
7
1.83
W
Mercury
drian28
Mercury
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,728
Damage
56,685
67,234
Taken
56,344
47,635
Mitigated
35,754
9,785
Healing
7,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,059
794
0
961
12,596
9,274
0
2,971
9,625
0
17,837
L
Sun Wukong
DH240
Sun Wukong
9,705
1,801
0
3,137
16,753
13,023
0
5,588
11,165
0
24,448
L
Poseidon
Jared9876545
Poseidon
12,163
2,064
0
622
11,353
4,865
0
3,134
8,219
43,660
0
W
Gilgamesh
Jenry Leonel 37
Gilgamesh
8,581
1,577
0
293
12,962
9,177
0
5,947
7,015
0
16,940
L
Atlas
Sloodog55
Atlas
7,961
2,037
0
1,861
13,706
15,155
0
6,215
7,491
23,997
0
L
7,840
4,073
0
3,204
12,826
5,318
0
5,628
7,198
0
18,387
W
16,647
1,338
380
1,822
5,599
2,330
94
1,769
3,830
42,501
0
W
Heimdallr
Zookstorm
Heimdallr
14,291
5,533
0
2,301
10,772
5,484
1,043
3,382
7,390
0
49,782
W
Cerberus
daddioli
Cerberus
6,889
111
184
1,953
12,637
12,477
67
4,535
8,102
14,559
0
W
Mercury
drian28
Mercury
10,277
4,680
0
720
14,374
6,286
0
4,491
9,883
0
39,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,813
Gold Earned
44,402
195
Minions Killed
261
0
Camps Cleared
0
1,203,312
Distance Traveled
1,203,082
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,081
735
29
3
0
261,238
4
L
Sun Wukong
8,291
754
48
4
0
271,458
1
L
Poseidon
8,437
767
70
6
0
213,913
3
W
Gilgamesh
8,169
743
14
1
0
219,527
1
L
Atlas
8,314
756
26
2
0
240,664
1
L
Anhur
7,690
699
22
2
0
216,039
1
W
Zeus
9,145
831
80
7
0
224,504
2
W
Heimdallr
9,102
827
68
6
0
231,779
0
W
Cerberus
8,002
727
34
3
0
224,413
0
W
Mercury
9,984
908
65
6
0
302,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role