Player Matchup

Serqet
Serqet
And-1-Oop
Serqet
Level 160
God Stats
22W - 16L
1,488 SR
Queue Stats
458W - 462L
1,522 Elo+
Party 1
Fenrir
Fenrir
Dani05CR
Fenrir
Level 125
God Stats
17W - 13L
1,595 SR
Queue Stats
59W - 56L
1,495 Elo+
Party 3
Ymir
Ymir
Mastah_Sfavorite
Ymir
Level 157
God Stats
1W - 1L
1,762 SR
Queue Stats
10W - 6L
1,630 Elo+
Solo
Scylla
Scylla
STEV2001968
Scylla
Level 128
God Stats
0W - 2L
1,269 SR
Queue Stats
147W - 135L
1,498 Elo+
Party 3
Neith
Neith
ddtdddt
Neith
Level 65
God Stats
123W - 103L
1,591 SR
Queue Stats
275W - 273L
1,509 Elo+
Party 1
Team Averages
Level 127
1,541 SR
1,531 Elo+

VS

Team Averages
Level 90
1,525 SR
1,460 Elo+
Ymir
Ymir
BeastMode2948
Ymir
Level 117
God Stats
10W - 5L
1,731 SR
Queue Stats
200W - 181L
1,470 Elo+
Party 2
Charybdis
Charybdis
SappyLoveStick
Charybdis
Level 89
God Stats
39W - 40L
1,608 SR
Queue Stats
266W - 261L
1,448 Elo+
Solo
Amaterasu
Amaterasu
ShakeMilk1
Amaterasu
Level 82
God Stats
8W - 6L
1,520 SR
Queue Stats
324W - 321L
1,483 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Tikyu
Tsukuyomi
Level 60
God Stats
1W - 5L
1,267 SR
Queue Stats
140W - 159L
1,426 Elo+
Solo
Freya
Freya
futterbutter995
Freya
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 177L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
And-1-Oop
Serqet
7
0 / 2 / 0
4,619
462
2,056
8,082
4,011
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Dani05CR
Fenrir
8
0 / 4 / 1
4,870
487
2,833
7,600
2,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 0
5,815
582
3,810
6,084
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
8
1 / 2 / 0
5,116
512
2,295
4,501
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
ddtdddt
Neith
8
0 / 2 / 0
4,690
469
1,402
4,864
1,245
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 5
5,590
559
2,646
4,468
2,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
SappyLoveStick
Charybdis
10
2 / 0 / 0
6,063
606
3,442
4,353
1,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
ShakeMilk1
Amaterasu
10
1 / 1 / 1
5,872
587
3,315
8,039
4,938
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tsukuyomi
Tikyu
Tsukuyomi
10
5 / 1 / 3
6,028
603
3,141
7,411
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 0 / 5
5,767
577
3,337
3,957
1,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
11
11
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Serqet
And-1-Oop
Serqet
0
2
0
0
W
2
0
5
4.5
L
Fenrir
Dani05CR
Fenrir
0
4
1
0.13
L
1
1
0
1
L
Scylla
1
2
0
0.5
W
Charybdis
SappyLoveStick
Charybdis
2
0
0
2
W
Amaterasu
ShakeMilk1
Amaterasu
1
1
1
1.5
W
Tsukuyomi
Tikyu
Tsukuyomi
5
1
3
6.5
L
Neith
ddtdddt
Neith
0
2
0
0
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,396
Damage
15,881
31,131
Taken
28,228
12,546
Mitigated
12,852
6,167
Healing
15,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
And-1-Oop
Serqet
2,056
564
0
1,581
8,082
4,011
0
2,515
5,567
0
13,341
W
2,646
490
310
1,874
4,468
2,503
0
97
4,271
17,120
0
L
Fenrir
Dani05CR
Fenrir
2,833
400
0
914
7,600
2,742
0
1,373
6,227
0
26,269
L
3,810
1,458
0
1,500
6,084
2,990
0
0
6,084
37,489
0
L
Scylla
2,295
297
0
610
4,501
1,558
0
1,339
3,162
28,633
0
W
Charybdis
SappyLoveStick
Charybdis
3,442
1,861
0
3,422
4,353
1,456
528
0
4,302
0
50,569
W
Amaterasu
ShakeMilk1
Amaterasu
3,315
1,211
0
3,293
8,039
4,938
0
3,810
4,229
0
36,779
W
Tsukuyomi
Tikyu
Tsukuyomi
3,141
1,274
0
4,250
7,411
2,587
0
519
6,824
0
32,101
L
Neith
ddtdddt
Neith
1,402
293
0
1,562
4,864
1,245
0
756
4,108
0
27,539
W
3,337
1,726
0
1,910
3,957
1,368
282
1,405
2,273
32,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,110
Gold Earned
29,320
255
Minions Killed
333
0
Camps Cleared
0
923,217
Distance Traveled
950,560
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,619
462
19
2
0
187,377
6
W
Ymir
5,590
559
24
2
0
189,643
6
L
Fenrir
4,870
487
48
5
0
195,393
1
L
Ymir
5,815
582
79
8
0
185,366
0
L
Scylla
5,116
512
62
6
0
165,191
2
W
Charybdis
6,063
606
104
10
0
169,724
1
W
Amaterasu
5,872
587
80
8
0
191,241
3
W
Tsukuyomi
6,028
603
51
5
0
212,643
1
L
Neith
4,690
469
47
5
0
189,890
3
W
Freya
5,767
577
74
7
0
187,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role