Player Matchup

Chang'e
Chang'e
Darmak33
Chang'e
Level 123
God Stats
1W - 0L
1,253 SR
Queue Stats
18W - 20L
1,475 Elo+
Party 1
Danzaburou
Danzaburou
HShowers
Danzaburou
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,662 Elo+
Party 3
Kumbhakarna
Kumbhakarna
HectorDTroya
Kumbhakarna
Level 118
God Stats
2W - 3L
1,346 SR
Queue Stats
118W - 147L
1,490 Elo+
Party 1
Merlin
Merlin
dametulunch
Merlin
Level 116
God Stats
1W - 2L
1,149 SR
Queue Stats
65W - 83L
1,482 Elo+
Party 1
Thor
Thor
namechanged9908
Thor
Level 148
God Stats
3W - 2L
1,576 SR
Queue Stats
20W - 16L
1,618 Elo+
Party 3
Team Averages
Level 131
1,365 SR
1,545 Elo+

VS

Team Averages
Level 77
1,661 SR
1,491 Elo+
Ganesha
Ganesha
AgentVD
Ganesha
Level 117
God Stats
3W - 4L
1,833 SR
Queue Stats
166W - 147L
1,588 Elo+
Solo
Anubis
Anubis
Akira_6798
Anubis
Level 109
God Stats
1W - 1L
1,829 SR
Queue Stats
3W - 5L
1,453 Elo+
Party 2
Hera
Hera
AnAbsoluteUn1t
Hera
Level 29
God Stats
0W - 1L
1,409 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
JamBro
Fenrir
Level 102
God Stats
0W - 1L
1,893 SR
Queue Stats
1W - 3L
1,416 Elo+
Party 2
Heimdallr
Heimdallr
Sparkbug
Heimdallr
Level 28
God Stats
0W - 1L
1,343 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Darmak33
Chang'e
16
3 / 1 / 8
8,737
794
7,095
8,238
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
HShowers
Danzaburou
17
12 / 1 / 5
10,294
936
16,343
7,293
3,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
HectorDTroya
Kumbhakarna
14
0 / 2 / 11
8,471
770
3,749
12,678
11,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
17
3 / 3 / 15
9,324
848
10,203
8,629
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 3 / 10
9,075
825
6,744
8,199
3,699
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AgentVD
Ganesha
15
0 / 3 / 10
8,496
772
5,623
15,449
17,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Akira_6798
Anubis
14
0 / 4 / 4
7,308
664
3,197
8,105
4,410
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
6 / 6 / 0
8,772
797
7,666
8,921
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
JamBro
Fenrir
14
3 / 5 / 1
7,785
708
4,803
8,750
4,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
Sparkbug
Heimdallr
14
1 / 5 / 2
7,554
687
5,393
10,107
5,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
23
Kills
10
10
Deaths
23
49
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AgentVD
Ganesha
0
3
10
1.67
L
Anubis
Akira_6798
Anubis
0
4
4
0.5
L
6
6
0
1
W
Chang'e
Darmak33
Chang'e
3
1
8
7
W
Danzaburou
HShowers
Danzaburou
12
1
5
14.5
W
Kumbhakarna
HectorDTroya
Kumbhakarna
0
2
11
2.75
L
Fenrir
JamBro
Fenrir
3
5
1
0.7
L
Heimdallr
Sparkbug
Heimdallr
1
5
2
0.4
W
Merlin
3
3
15
3.5
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,134
Damage
26,682
45,037
Taken
51,332
25,555
Mitigated
35,460
7,719
Healing
5,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AgentVD
Ganesha
5,623
469
0
2,677
15,449
17,633
0
6,021
9,428
15,686
0
L
Anubis
Akira_6798
Anubis
3,197
241
0
1,982
8,105
4,410
98
4,060
4,045
22,820
0
L
7,666
2,114
0
150
8,921
4,085
59
3,220
5,701
25,363
0
W
Chang'e
Darmak33
Chang'e
7,095
1,059
1,133
2,809
8,238
3,208
302
3,475
4,763
32,177
0
W
Danzaburou
HShowers
Danzaburou
16,343
9,535
0
1,871
7,293
3,280
2,083
2,079
5,214
0
43,778
W
Kumbhakarna
HectorDTroya
Kumbhakarna
3,749
488
103
1,212
12,678
11,562
318
4,128
8,550
18,658
0
L
Fenrir
JamBro
Fenrir
4,803
743
0
596
8,750
4,207
0
2,558
6,192
0
21,459
L
Heimdallr
Sparkbug
Heimdallr
5,393
1,456
0
550
10,107
5,125
0
5,188
4,919
0
23,021
W
Merlin
10,203
702
0
341
8,629
3,806
72
3,297
5,332
39,596
0
W
6,744
1,015
0
250
8,199
3,699
613
3,507
4,692
0
20,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,901
Gold Earned
39,915
248
Minions Killed
160
0
Camps Cleared
0
1,193,902
Distance Traveled
1,035,765
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,496
772
7
1
0
203,294
1
L
Anubis
7,308
664
42
4
0
185,766
0
L
Hera
8,772
797
37
3
0
201,533
1
W
Chang'e
8,737
794
57
5
0
289,697
1
W
Danzaburou
10,294
936
67
6
0
217,997
2
W
Kumbhakarna
8,471
770
33
3
0
250,311
1
L
Fenrir
7,785
708
28
3
0
236,393
2
L
Heimdallr
7,554
687
46
4
0
208,779
0
W
Merlin
9,324
848
55
5
0
205,686
3
W
Thor
9,075
825
36
3
0
230,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role