Player Matchup

Odin
Odin
MLG Unihorn
Odin
Level 60
God Stats
77W - 97L
1,409 SR
Queue Stats
234W - 341L
1,425 Elo+
Solo
Danzaburou
Danzaburou
SirGreenKnight
Danzaburou
Level 65
God Stats
20W - 7L
1,751 SR
Queue Stats
173W - 180L
1,485 Elo+
Solo
Zhong Kui
Zhong Kui
aldo-_soto
Zhong Kui
Level 158
God Stats
252W - 320L
1,439 SR
Queue Stats
586W - 695L
1,437 Elo+
Solo
Team Averages
Level 94
1,533 SR
1,449 Elo+

VS

Team Averages
Level 57
1,454 SR
1,305 Elo+
Fenrir
Fenrir
IGotCombxsYT
Fenrir
Level 106
God Stats
14W - 13L
1,543 SR
Queue Stats
85W - 111L
1,407 Elo+
Party 1
Cupid
Cupid
Playboyguko
Cupid
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,105 Elo+
Party 1
Sol
Sol
SawyerKnight
Sol
Level 56
God Stats
0W - 2L
1,319 SR
Queue Stats
28W - 36L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 10
8,311
831
4,356
5,936
4,820
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
SirGreenKnight
Danzaburou
12
7 / 2 / 7
8,312
831
12,166
8,910
3,540
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
aldo-_soto
Zhong Kui
14
5 / 0 / 9
8,694
869
7,928
6,028
4,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 6 / 2
7,205
721
5,904
10,313
3,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 4 / 1
7,238
724
2,043
8,222
2,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 6 / 1
6,644
664
5,012
9,759
3,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
16
Kills
2
3
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
6
2
0.33
W
4
1
10
9
L
1
4
1
0.38
L
0
6
1
0.08
W
Danzaburou
SirGreenKnight
Danzaburou
7
2
7
5.25
W
Zhong Kui
aldo-_soto
Zhong Kui
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,450
Damage
12,959
20,874
Taken
28,294
13,109
Mitigated
10,220
7,142
Healing
4,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,904
1,693
0
1,185
10,313
3,468
0
1,223
9,090
0
16,962
W
4,356
1,128
903
909
5,936
4,820
121
2,539
3,397
0
11,206
L
2,043
1,353
219
1,551
8,222
2,817
0
2,292
5,930
0
14,075
L
5,012
1,876
0
2,020
9,759
3,935
0
4,737
5,022
18,816
0
W
Danzaburou
SirGreenKnight
Danzaburou
12,166
6,290
0
1,780
8,910
3,540
1,283
933
7,977
0
29,204
W
Zhong Kui
aldo-_soto
Zhong Kui
7,928
603
0
3,550
6,028
4,749
0
2,513
3,515
39,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,317
Gold Earned
21,087
115
Minions Killed
99
8
Camps Cleared
2
602,029
Distance Traveled
514,333
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,205
721
26
3
1
170,820
4
W
Odin
8,311
831
13
1
1
201,015
4
L
Cupid
7,238
724
40
4
0
171,882
2
L
Sol
6,644
664
33
3
1
171,631
3
W
Danzaburou
8,312
831
33
3
4
194,724
0
W
Zhong Kui
8,694
869
69
7
3
206,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role