Player Matchup

Artio
Artio
 
Artio
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
ChadillacNc
Fenrir
Level 149
God Stats
3W - 2L
1,674 SR
Queue Stats
26W - 44L
1,335 Elo+
Party 1
Guan Yu
Guan Yu
FSGdillon
Guan Yu
Level 160
God Stats
0W - 1L
1,794 SR
Queue Stats
38W - 39L
1,582 Elo+
Party 1
Freya
Freya
LoboQueen
Freya
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 70L
1,477 Elo+
Solo
Ullr
Ullr
StalkinsDawkins
Ullr
Level 155
God Stats
13W - 28L
1,452 SR
Queue Stats
207W - 238L
1,487 Elo+
Party 1
Team Averages
Level 146
1,584 SR
1,476 Elo+

VS

Team Averages
Level 98
1,608 SR
1,736 Elo+
Merlin
Merlin
Braaaanflakes
Merlin
Level 46
God Stats
9W - 1L
1,582 SR
Queue Stats
15W - 2L
1,842 Elo+
Party 2
Anhur
Anhur
FlãnkR
Anhur
Level 124
God Stats
4W - 7L
1,581 SR
Queue Stats
241W - 224L
1,671 Elo+
Party 2
Izanami
Izanami
Kriegšhund
Izanami
Level 109
God Stats
3W - 5L
1,499 SR
Queue Stats
119W - 101L
1,685 Elo+
Party 2
Arachne
Arachne
Mythikos
Arachne
Level 64
God Stats
16W - 4L
1,878 SR
Queue Stats
39W - 23L
1,745 Elo+
Party 2
Ra
Ra
TheScaryGhost
Ra
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 148L
1,737 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
5
0 / 0 / 0
3,336
667
346
3,919
2,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
5
0 / 1 / 0
3,078
616
356
3,451
1,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
FSGdillon
Guan Yu
6
1 / 1 / 0
3,723
745
2,352
4,622
3,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
LoboQueen
Freya
1
0 / 0 / 0
2,484
497
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 0 / 0
3,039
608
1,110
3,003
665
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,210
642
2,089
269
96
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
FlãnkR
Anhur
5
0 / 0 / 0
3,372
674
780
3,906
930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Kriegšhund
Izanami
6
0 / 0 / 0
3,384
677
904
843
218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
Mythikos
Arachne
5
0 / 0 / 0
3,111
622
1,278
3,429
931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
1 / 1 / 0
3,841
768
1,649
3,491
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
0
0
0
W
0
0
0
0
L
Fenrir
0
1
0
0
L
Guan Yu
FSGdillon
Guan Yu
1
1
0
1
W
Anhur
FlãnkR
Anhur
0
0
0
0
W
Izanami
Kriegšhund
Izanami
0
0
0
0
L
Freya
LoboQueen
Freya
0
0
0
0
W
Arachne
Mythikos
Arachne
0
0
0
0
L
0
0
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,164
Damage
6,700
14,995
Taken
11,938
6,828
Mitigated
3,698
6,317
Healing
4,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
346
60
129
1,861
3,919
2,029
0
1,652
2,267
9,252
0
W
2,089
485
0
0
269
96
62
154
115
9,835
0
L
Fenrir
356
186
0
1,655
3,451
1,108
0
437
3,014
0
11,748
L
Guan Yu
FSGdillon
Guan Yu
2,352
599
0
2,172
4,622
3,026
0
1,649
2,973
0
16,996
W
Anhur
FlãnkR
Anhur
780
347
437
1,638
3,906
930
0
0
3,906
0
9,711
W
Izanami
Kriegšhund
Izanami
904
674
0
356
843
218
0
0
843
0
26,101
L
Freya
LoboQueen
Freya
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
Mythikos
Arachne
1,278
935
0
774
3,429
931
0
192
3,237
0
10,097
L
1,110
243
0
500
3,003
665
0
0
3,003
0
15,753
W
1,649
912
0
1,783
3,491
1,523
0
0
3,280
18,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,660
Gold Earned
16,918
95
Minions Killed
141
0
Camps Cleared
0
395,724
Distance Traveled
479,395
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
3,336
667
20
4
0
90,049
0
W
Merlin
3,210
642
13
3
0
100,109
1
L
Fenrir
3,078
616
26
5
0
107,771
2
L
Guan Yu
3,723
745
29
6
0
101,378
0
W
Anhur
3,372
674
17
3
0
96,719
2
W
Izanami
3,384
677
52
10
0
84,221
0
L
Freya
2,484
497
0
0
0
5,255
0
W
Arachne
3,111
622
25
5
0
107,258
2
L
Ullr
3,039
608
20
4
0
91,271
1
W
Ra
3,841
768
34
7
0
91,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role