Player Matchup

Mercury
Mercury
ETV Strange
Mercury
Level 43
God Stats
5W - 8L
1,388 SR
Queue Stats
43W - 53L
1,372 Elo+
Solo
King Arthur
King Arthur
Firekiller219
King Arthur
Level 82
God Stats
4W - 5L
1,354 SR
Queue Stats
73W - 71L
1,454 Elo+
Party 1
Chaac
Chaac
Goldmaster17864
Chaac
Level 28
God Stats
2W - 2L
1,473 SR
Queue Stats
46W - 41L
1,506 Elo+
Party 1
Olorun
Olorun
Smixxy
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,465 Elo+
Party 2
Danzaburou
Danzaburou
theziggla
Danzaburou
Level 63
God Stats
6W - 7L
1,180 SR
Queue Stats
57W - 77L
1,358 Elo+
Party 2
Team Averages
Level 44
1,379 SR
1,431 Elo+

VS

Team Averages
Level 62
1,570 SR
1,447 Elo+
Freya
Freya
Badiuss
Freya
Level 33
God Stats
1W - 1L
1,661 SR
Queue Stats
54W - 48L
1,514 Elo+
Party 3
Ymir
Ymir
Juliao1022
Ymir
Level 28
God Stats
34W - 41L
1,565 SR
Queue Stats
42W - 44L
1,443 Elo+
Party 3
Neith
Neith
Mannawe04
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Camazotz
Camazotz
RandomDudePunch
Camazotz
Level 85
God Stats
4W - 2L
1,611 SR
Queue Stats
212W - 220L
1,382 Elo+
Solo
Arachne
Arachne
ll-Atomsk-ll
Arachne
Level 156
God Stats
2W - 3L
1,514 SR
Queue Stats
34W - 45L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ETV Strange
Mercury
11
0 / 0 / 0
5,766
481
2,438
7,501
2,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Firekiller219
King Arthur
4
1 / 1 / 0
4,875
406
684
1,633
541
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 0 / 1
6,120
510
5,500
11,321
11,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
Smixxy
Olorun
10
0 / 1 / 0
5,709
476
4,386
6,791
2,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
theziggla
Danzaburou
10
1 / 0 / 1
5,907
492
6,911
5,936
2,360
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Badiuss
Freya
10
0 / 0 / 1
6,053
504
6,914
6,113
2,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 1 / 0
5,753
479
1,934
9,841
6,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Mannawe04
Neith
9
0 / 1 / 0
5,190
433
2,313
4,187
1,525
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
11
1 / 1 / 0
6,525
544
2,218
7,058
3,874
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
ll-Atomsk-ll
Arachne
10
1 / 0 / 0
6,035
503
2,407
11,233
4,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
2
2
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Freya
Badiuss
Freya
0
0
1
0.5
W
Mercury
ETV Strange
Mercury
0
0
0
0
W
King Arthur
Firekiller219
King Arthur
1
1
0
1
W
1
0
1
1.5
L
0
1
0
0
L
Neith
Mannawe04
Neith
0
1
0
0
L
Camazotz
1
1
0
1
W
Olorun
Smixxy
Olorun
0
1
0
0
L
Arachne
ll-Atomsk-ll
Arachne
1
0
0
1
W
Danzaburou
theziggla
Danzaburou
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,919
Damage
15,786
33,182
Taken
38,432
19,421
Mitigated
18,697
11,079
Healing
14,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Badiuss
Freya
6,914
2,845
0
3,376
6,113
2,373
0
1,152
4,961
36,509
0
W
Mercury
ETV Strange
Mercury
2,438
1,081
0
836
7,501
2,624
0
1,812
5,522
0
43,050
W
King Arthur
Firekiller219
King Arthur
684
182
0
0
1,633
541
0
0
1,633
0
9,779
W
5,500
568
1,229
4,345
11,321
11,039
0
2,334
8,987
0
41,919
L
1,934
391
0
1,654
9,841
6,828
0
455
9,386
25,804
0
L
Neith
Mannawe04
Neith
2,313
1,087
0
1,218
4,187
1,525
106
0
4,187
0
20,348
L
Camazotz
2,218
817
0
3,253
7,058
3,874
720
1,115
5,943
0
40,926
W
Olorun
Smixxy
Olorun
4,386
2,383
127
3,511
6,791
2,857
54
3,026
3,765
33,944
0
L
Arachne
ll-Atomsk-ll
Arachne
2,407
1,523
0
5,086
11,233
4,097
0
1,664
8,930
0
33,505
W
Danzaburou
theziggla
Danzaburou
6,911
2,734
0
1,031
5,936
2,360
236
1,676
4,260
0
40,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,377
Gold Earned
29,556
311
Minions Killed
287
0
Camps Cleared
0
968,832
Distance Traveled
1,157,681
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,053
504
67
6
0
229,457
4
W
Mercury
5,766
481
88
7
0
305,366
7
W
King Arthur
4,875
406
27
2
0
52,928
0
W
Chaac
6,120
510
58
5
0
193,125
2
L
Ymir
5,753
479
44
4
0
220,676
5
L
Neith
5,190
433
39
3
0
223,929
3
L
Camazotz
6,525
544
66
6
0
205,687
3
W
Olorun
5,709
476
73
6
0
208,038
3
L
Arachne
6,035
503
71
6
0
277,932
7
W
Danzaburou
5,907
492
65
5
0
209,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role