Player Matchup

Jing Wei
Jing Wei
Cleanurfeed
Jing Wei
Level 63
God Stats
55W - 67L
1,502 SR
Queue Stats
242W - 300L
1,496 Elo+
Solo
Anubis
Anubis
DarkSoul1015
Anubis
Level 69
God Stats
7W - 12L
1,354 SR
Queue Stats
55W - 106L
1,254 Elo+
Party 2
Cthulhu
Cthulhu
Daruku69
Cthulhu
Level 29
God Stats
0W - 4L
995 SR
Queue Stats
0W - 33L
805 Elo+
Party 2
Team Averages
Level 54
1,284 SR
1,185 Elo+

VS

Team Averages
Level 50
1,485 SR
1,519 Elo+
Ao Kuang
Ao Kuang
MakeItRain570
Ao Kuang
Level 58
God Stats
2W - 0L
1,848 SR
Queue Stats
7W - 6L
1,567 Elo+
Party 1
Charybdis
Charybdis
PrincessSkittlez
Charybdis
Level 85
God Stats
1W - 3L
1,107 SR
Queue Stats
106W - 164L
1,385 Elo+
Solo
Cthulhu
Cthulhu
gaywacks
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cleanurfeed
Jing Wei
15
3 / 2 / 2
10,530
702
15,140
19,087
8,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
13
2 / 7 / 3
9,974
665
13,442
18,750
12,006
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
Daruku69
Cthulhu
13
0 / 4 / 2
8,961
597
7,162
21,620
15,911
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MakeItRain570
Ao Kuang
16
5 / 1 / 7
11,165
744
17,302
19,615
10,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
17
4 / 1 / 5
10,990
733
22,356
11,206
5,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
gaywacks
Cthulhu
15
3 / 3 / 8
11,342
756
8,959
19,515
19,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
12
13
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Cleanurfeed
Jing Wei
3
2
2
2
L
Anubis
2
7
3
0.5
L
Cthulhu
Daruku69
Cthulhu
0
4
2
0.25
W
Ao Kuang
MakeItRain570
Ao Kuang
5
1
7
8.5
W
Charybdis
4
1
5
6.5
W
Cthulhu
gaywacks
Cthulhu
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,744
Damage
48,617
59,457
Taken
50,336
36,738
Mitigated
35,990
7,030
Healing
16,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Cleanurfeed
Jing Wei
15,140
12,621
0
1,392
19,087
8,821
796
10,221
8,866
0
42,784
L
Anubis
13,442
1,157
0
4,586
18,750
12,006
0
11,061
7,689
27,178
0
L
Cthulhu
Daruku69
Cthulhu
7,162
971
0
1,052
21,620
15,911
333
4,189
17,431
30,949
0
W
Ao Kuang
MakeItRain570
Ao Kuang
17,302
4,270
0
10,303
19,615
10,936
0
8,317
11,298
45,212
4,997
W
Charybdis
22,356
10,102
0
704
11,206
5,484
2,130
5,113
6,093
0
68,567
W
Cthulhu
gaywacks
Cthulhu
8,959
1,047
463
5,370
19,515
19,570
135
8,260
11,255
20,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,465
Gold Earned
33,497
155
Minions Killed
176
2
Camps Cleared
10
823,888
Distance Traveled
819,590
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,530
702
71
5
1
311,515
5
L
Anubis
9,974
665
32
2
1
221,288
2
L
Cthulhu
8,961
597
52
3
0
291,085
1
W
Ao Kuang
11,165
744
56
4
7
293,346
2
W
Charybdis
10,990
733
94
6
2
255,186
2
W
Cthulhu
11,342
756
26
2
1
271,058
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role