Player Matchup

Sol
Sol
DaKingSlaya
Sol
Level 70
God Stats
37W - 44L
1,489 SR
Queue Stats
205W - 253L
1,349 Elo+
Party 3
Lancelot
Lancelot
Dolophonos
Lancelot
Level 103
God Stats
83W - 85L
1,456 SR
Queue Stats
396W - 490L
1,365 Elo+
Party 3
Cliodhna
Cliodhna
OGamer85
Cliodhna
Level 113
God Stats
80W - 52L
1,597 SR
Queue Stats
338W - 366L
1,359 Elo+
Party 3
Heimdallr
Heimdallr
barronjorn
Heimdallr
Level 45
God Stats
21W - 33L
1,741 SR
Queue Stats
285W - 329L
1,266 Elo+
Party 3
Sylvanus
Sylvanus
katecos22
Sylvanus
Level 64
God Stats
24W - 36L
1,418 SR
Queue Stats
232W - 240L
1,423 Elo+
Solo
Team Averages
Level 79
1,540 SR
1,352 Elo+

VS

Team Averages
Level 45
1,297 SR
1,365 Elo+
Geb
Geb
JRockVR
Geb
Level 100
God Stats
0W - 1L
1,439 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Susano
Susano
KingShacko
Susano
Level 17
God Stats
0W - 1L
1,159 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ReggieGanon
Cthulhu
Level 83
God Stats
0W - 4L
1,139 SR
Queue Stats
14W - 20L
1,310 Elo+
Party 2
Charybdis
Charybdis
Vibberdxd
Charybdis
Level 17
God Stats
3W - 3L
1,623 SR
Queue Stats
10W - 17L
1,285 Elo+
Party 2
Kukulkan
Kukulkan
ricedawg2567
Kukulkan
Level 7
God Stats
1W - 4L
1,127 SR
Queue Stats
5W - 11L
1,230 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 1
6,318
632
4,369
4,630
1,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
Dolophonos
Lancelot
9
1 / 2 / 1
5,244
524
3,084
6,068
2,493
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
OGamer85
Cliodhna
9
3 / 1 / 1
5,524
552
1,698
6,561
2,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
barronjorn
Heimdallr
9
1 / 1 / 3
4,895
490
4,719
4,770
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
katecos22
Sylvanus
9
2 / 1 / 2
5,701
570
2,497
7,420
4,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
7
0 / 2 / 0
4,540
454
2,445
7,103
4,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
KingShacko
Susano
4
0 / 7 / 0
3,756
376
1,256
6,423
1,993
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
ReggieGanon
Cthulhu
7
0 / 3 / 2
4,673
467
2,600
6,451
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
Vibberdxd
Charybdis
6
0 / 2 / 0
4,166
417
5,347
7,380
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
ricedawg2567
Kukulkan
10
3 / 1 / 0
5,780
578
2,534
3,237
1,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
11
Kills
3
5
Deaths
15
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
Lancelot
Dolophonos
Lancelot
1
2
1
0.75
L
Geb
0
2
0
0
L
Susano
KingShacko
Susano
0
7
0
0
W
Cliodhna
OGamer85
Cliodhna
3
1
1
3.5
L
Cthulhu
ReggieGanon
Cthulhu
0
3
2
0.33
L
Charybdis
Vibberdxd
Charybdis
0
2
0
0
W
Heimdallr
barronjorn
Heimdallr
1
1
3
2.5
W
Sylvanus
katecos22
Sylvanus
2
1
2
3
L
Kukulkan
ricedawg2567
Kukulkan
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,367
Damage
14,182
29,449
Taken
30,594
12,542
Mitigated
12,729
13,270
Healing
5,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,369
2,458
0
2,260
4,630
1,470
2,047
924
3,706
41,218
0
W
Lancelot
Dolophonos
Lancelot
3,084
802
0
1,200
6,068
2,493
0
2,222
3,522
0
25,555
L
Geb
2,445
413
143
1,248
7,103
4,240
0
1,787
5,316
9,450
0
L
Susano
KingShacko
Susano
1,256
625
0
31
6,423
1,993
0
1,262
5,161
0
7,864
W
Cliodhna
OGamer85
Cliodhna
1,698
229
0
3,606
6,561
2,338
122
642
5,919
0
30,718
L
Cthulhu
ReggieGanon
Cthulhu
2,600
442
40
380
6,451
2,967
192
286
6,165
15,291
0
L
Charybdis
Vibberdxd
Charybdis
5,347
3,301
0
3,403
7,380
2,306
0
1,923
5,457
0
31,077
W
Heimdallr
barronjorn
Heimdallr
4,719
2,394
0
1,396
4,770
2,102
74
1,805
2,921
0
29,677
W
Sylvanus
katecos22
Sylvanus
2,497
1,205
1,399
3,409
7,420
4,139
0
1,618
5,802
17,673
0
L
Kukulkan
ricedawg2567
Kukulkan
2,534
541
0
250
3,237
1,223
96
1,923
1,314
33,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,682
Gold Earned
22,915
236
Minions Killed
157
0
Camps Cleared
0
879,690
Distance Traveled
909,396
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,318
632
60
6
0
173,784
5
W
Lancelot
5,244
524
49
5
0
195,418
0
L
Geb
4,540
454
14
1
0
178,655
2
L
Susano
3,756
376
7
1
0
174,041
0
W
Cliodhna
5,524
552
68
7
0
207,600
3
L
Cthulhu
4,673
467
27
3
0
186,235
1
L
Charybdis
4,166
417
48
5
0
167,108
0
W
Heimdallr
4,895
490
37
4
0
144,936
0
W
Sylvanus
5,701
570
22
2
0
157,952
2
L
Kukulkan
5,780
578
61
6
0
203,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role