Player Matchup

Baron Samedi
Baron Samedi
BabyWJohn
Baron Samedi
Level 91
God Stats
4W - 2L
1,551 SR
Queue Stats
131W - 72L
1,698 Elo+
Party 1
Sobek
Sobek
Danleiva07
Sobek
Level 109
God Stats
6W - 4L
1,466 SR
Queue Stats
158W - 94L
1,653 Elo+
Party 1
Awilix
Awilix
YChristianZ
Awilix
Level 140
God Stats
0W - 1L
1,380 SR
Queue Stats
114W - 66L
1,656 Elo+
Party 1
Team Averages
Level 113
1,466 SR
1,669 Elo+

VS

Team Averages
Level 117
1,578 SR
1,659 Elo+
Danzaburou
Danzaburou
Matsoup
Danzaburou
Level 69
God Stats
10W - 9L
1,517 SR
Queue Stats
52W - 52L
1,564 Elo+
Party 2
Gilgamesh
Gilgamesh
Otaymaster
Gilgamesh
Level 160
God Stats
14W - 2L
1,754 SR
Queue Stats
529W - 142L
1,882 Elo+
Party 2
Ra
Ra
Quintin6550
Ra
Level 123
God Stats
2W - 1L
1,464 SR
Queue Stats
663W - 720L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BabyWJohn
Baron Samedi
18
8 / 5 / 9
13,245
736
23,558
19,238
12,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
17
1 / 5 / 13
12,926
718
9,022
30,555
47,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Awilix
19
8 / 6 / 8
13,910
773
20,608
23,781
12,103
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Matsoup
Danzaburou
17
5 / 7 / 6
13,336
741
15,553
18,969
7,390
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Otaymaster
Gilgamesh
20
9 / 3 / 5
14,651
814
23,604
24,216
21,246
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 7 / 10
13,285
738
14,530
18,474
7,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
37
17
Kills
16
16
Deaths
17
30
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BabyWJohn
Baron Samedi
8
5
9
2.5
L
Sobek
1
5
13
1.5
W
Danzaburou
Matsoup
Danzaburou
5
7
6
1.14
W
Gilgamesh
Otaymaster
Gilgamesh
9
3
5
3.83
W
2
7
10
1
L
Awilix
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,188
Damage
53,687
73,574
Taken
61,659
72,650
Mitigated
36,159
15,894
Healing
14,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BabyWJohn
Baron Samedi
23,558
2,637
2,435
4,899
19,238
12,561
944
5,090
14,148
70,292
0
L
Sobek
9,022
742
0
5,576
30,555
47,986
0
5,488
25,067
31,580
0
W
Danzaburou
Matsoup
Danzaburou
15,553
5,535
0
1,387
18,969
7,390
911
11,631
6,915
0
41,385
W
Gilgamesh
Otaymaster
Gilgamesh
23,604
8,300
688
2,184
24,216
21,246
2,070
10,752
12,983
0
52,543
W
14,530
1,147
2,997
7,063
18,474
7,523
501
9,492
8,658
58,174
0
L
Awilix
20,608
8,776
0
2,984
23,781
12,103
694
4,508
19,273
0
58,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,081
Gold Earned
41,272
216
Minions Killed
204
9
Camps Cleared
5
954,340
Distance Traveled
987,132
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,245
736
97
5
2
294,890
2
L
Sobek
12,926
718
36
2
1
342,494
5
W
Danzaburou
13,336
741
60
3
3
310,981
0
W
Gilgamesh
14,651
814
55
3
1
339,478
2
W
Ra
13,285
738
89
5
1
336,673
5
L
Awilix
13,910
773
83
5
6
316,956
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role