Player Matchup

Neith
Neith
BeKnwn
Neith
Level 159
God Stats
0W - 2L
1,396 SR
Queue Stats
453W - 437L
1,591 Elo+
Party 2
Kuzenbo
Kuzenbo
Chewy8113
Kuzenbo
Level 155
God Stats
0W - 1L
1,834 SR
Queue Stats
280W - 308L
1,450 Elo+
Party 2
Loki
Loki
MyWiFiBroke9322
Loki
Level 141
God Stats
21W - 24L
1,570 SR
Queue Stats
267W - 256L
1,618 Elo+
Party 2
Aphrodite
Aphrodite
Rayn3Ruin
Aphrodite
Level 159
God Stats
7W - 8L
1,431 SR
Queue Stats
706W - 649L
1,545 Elo+
Party 2
Tiamat
Tiamat
SkilledTigerz
Tiamat
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 58L
1,578 Elo+
Party 2
Team Averages
Level 155
1,546 SR
1,556 Elo+

VS

Team Averages
Level 111
1,526 SR
1,529 Elo+
Chernobog
Chernobog
BixieStix
Chernobog
Level 88
God Stats
14W - 4L
1,621 SR
Queue Stats
178W - 161L
1,570 Elo+
Party 3
Freya
Freya
Giv3m3Pipe
Freya
Level 156
God Stats
4W - 0L
1,256 SR
Queue Stats
42W - 40L
1,609 Elo+
Party 1
Yemoja
Yemoja
PipeBeak
Yemoja
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,312 Elo+
Party 1
Janus
Janus
Riddlepadiddle
Janus
Level 85
God Stats
8W - 3L
1,557 SR
Queue Stats
104W - 109L
1,558 Elo+
Party 3
Mercury
Mercury
ZZoranz
Mercury
Level 145
God Stats
10W - 7L
1,695 SR
Queue Stats
305W - 289L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BeKnwn
Neith
16
1 / 2 / 2
9,922
496
11,563
15,191
7,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Chewy8113
Kuzenbo
12
0 / 6 / 1
8,019
401
6,259
21,874
29,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 5 / 0
9,907
495
5,530
17,011
9,844
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Rayn3Ruin
Aphrodite
15
1 / 3 / 1
8,842
442
11,004
13,832
7,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 6 / 1
8,516
426
9,711
14,984
10,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BixieStix
Chernobog
18
1 / 1 / 13
11,662
583
16,447
14,459
6,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
20
9 / 0 / 7
13,246
662
16,070
17,250
8,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
PipeBeak
Yemoja
14
2 / 0 / 8
10,265
513
4,044
11,707
10,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
7 / 2 / 3
10,779
539
10,227
12,909
5,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
ZZoranz
Mercury
18
3 / 1 / 7
11,189
559
9,802
18,541
8,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
60
4
Kills
22
22
Deaths
4
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Neith
BeKnwn
Neith
1
2
2
1
W
Chernobog
BixieStix
Chernobog
1
1
13
7.5
L
Kuzenbo
Chewy8113
Kuzenbo
0
6
1
0.08
W
Freya
9
0
7
12.5
L
0
5
0
0
W
Yemoja
PipeBeak
Yemoja
2
0
8
6
L
Aphrodite
Rayn3Ruin
Aphrodite
1
3
1
0.5
W
7
2
3
4.25
L
2
6
1
0.42
W
Mercury
ZZoranz
Mercury
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,067
Damage
56,590
82,892
Taken
74,866
64,809
Mitigated
38,700
31,549
Healing
30,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BeKnwn
Neith
11,563
2,987
0
8,928
15,191
7,064
246
4,149
10,928
0
99,790
W
Chernobog
BixieStix
Chernobog
16,447
11,755
3
4,640
14,459
6,447
1,570
3,441
10,956
0
123,768
L
Kuzenbo
Chewy8113
Kuzenbo
6,259
2,625
0
1,845
21,874
29,694
177
6,408
15,155
26,314
0
W
Freya
16,070
4,625
2
12,245
17,250
8,152
288
377
16,873
114,232
0
L
5,530
1,065
0
6,625
17,011
9,844
322
10,317
6,176
0
79,165
W
Yemoja
PipeBeak
Yemoja
4,044
1,811
4,980
4,631
11,707
10,253
444
6,766
4,753
20,381
0
L
Aphrodite
Rayn3Ruin
Aphrodite
11,004
1,154
3,750
7,882
13,832
7,372
436
4,857
8,677
68,108
0
W
10,227
312
56
1,654
12,909
5,323
653
6,253
6,456
69,612
0
L
9,711
602
0
2,519
14,984
10,835
0
3,219
11,615
62,330
0
W
Mercury
ZZoranz
Mercury
9,802
4,989
0
2,101
18,541
8,525
0
9,753
8,545
0
117,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,206
Gold Earned
57,141
570
Minions Killed
653
0
Camps Cleared
0
1,831,985
Distance Traveled
2,090,181
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,922
496
166
8
0
350,871
0
W
Chernobog
11,662
583
186
9
0
411,385
4
L
Kuzenbo
8,019
401
23
1
0
380,676
2
W
Freya
13,246
662
162
8
0
367,782
7
L
Loki
9,907
495
142
7
0
351,463
2
W
Yemoja
10,265
513
28
1
0
390,199
5
L
Aphrodite
8,842
442
142
7
0
369,563
5
W
Janus
10,779
539
127
6
0
409,192
2
L
Tiamat
8,516
426
97
5
0
379,412
6
W
Mercury
11,189
559
150
8
0
511,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role