Player Matchup

Sol
Sol
BOOM DA GOD
Sol
Level 107
God Stats
6W - 4L
1,846 SR
Queue Stats
201W - 246L
1,446 Elo+
Party 3
Ullr
Ullr
Mu2DaNg3RoUs
Ullr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 109L
1,415 Elo+
Party 3
Kukulkan
Kukulkan
badankadank024
Kukulkan
Level 83
God Stats
7W - 13L
1,304 SR
Queue Stats
365W - 356L
1,446 Elo+
Party 2
The Morrigan
The Morrigan
fr3ak3r85443
The Morrigan
Level 121
God Stats
1W - 3L
1,464 SR
Queue Stats
179W - 197L
1,471 Elo+
Party 2
Chaac
Chaac
phatsnack666
Chaac
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 115L
1,433 Elo+
Party 2
Team Averages
Level 85
1,523 SR
1,442 Elo+

VS

Team Averages
Level 105
1,533 SR
1,527 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
C4PT41NPL4N3T91
Zhong Kui
Level 147
God Stats
3W - 1L
1,509 SR
Queue Stats
125W - 155L
1,482 Elo+
Solo
Chronos
Chronos
Klairbear12
Chronos
Level 17
God Stats
2W - 0L
1,478 SR
Queue Stats
9W - 3L
1,627 Elo+
Party 1
Baba Yaga
Baba Yaga
TWISTEDCREED72
Baba Yaga
Level 123
God Stats
1W - 1L
1,320 SR
Queue Stats
173W - 178L
1,506 Elo+
Party 1
Odin
Odin
gingerninjer94
Odin
Level 109
God Stats
2W - 0L
1,859 SR
Queue Stats
26W - 25L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 10
10,717
670
16,536
14,692
5,457
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 8 / 8
11,388
712
13,601
20,798
9,973
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
19
2 / 5 / 12
10,708
669
16,730
14,925
7,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

The Morrigan
fr3ak3r85443
The Morrigan
17
3 / 7 / 11
10,849
678
16,085
15,635
7,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 8 / 8
10,587
662
10,926
25,730
33,166
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
14 / 5 / 10
12,970
811
29,261
20,297
12,803
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
C4PT41NPL4N3T91
Zhong Kui
18
5 / 4 / 17
11,548
722
14,102
19,814
15,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Klairbear12
Chronos
20
8 / 2 / 10
13,061
816
17,503
19,387
11,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Earring

Mystical Earring

+15
Mp 5

Baba Yaga
TWISTEDCREED72
Baba Yaga
18
1 / 4 / 20
11,673
730
8,770
22,899
35,543
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
5 / 6 / 20
12,081
755
11,882
31,419
31,287
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
110
21
Kills
33
33
Deaths
21
49
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
14
5
10
3.8
L
5
5
10
2
W
Zhong Kui
C4PT41NPL4N3T91
Zhong Kui
5
4
17
3.38
W
Chronos
Klairbear12
Chronos
8
2
10
6.5
L
8
8
8
1.5
W
Baba Yaga
TWISTEDCREED72
Baba Yaga
1
4
20
2.75
L
Kukulkan
2
5
12
1.6
L
The Morrigan
fr3ak3r85443
The Morrigan
3
7
11
1.21
W
5
6
20
2.5
L
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,878
Damage
81,518
91,780
Taken
113,816
63,742
Mitigated
107,116
24,441
Healing
42,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
29,261
10,605
757
4,973
20,297
12,803
2,256
7,741
12,408
0
48,844
L
16,536
3,141
2,240
4,756
14,692
5,457
501
5,203
9,489
30,050
0
W
Zhong Kui
C4PT41NPL4N3T91
Zhong Kui
14,102
895
3,441
7,915
19,814
15,722
2,285
9,133
10,469
33,069
0
W
Chronos
Klairbear12
Chronos
17,503
6,181
2,411
6,457
19,387
11,761
3,345
10,445
8,814
48,682
3,150
L
13,601
8,260
1,258
4,006
20,798
9,973
512
9,139
11,659
0
22,613
W
Baba Yaga
TWISTEDCREED72
Baba Yaga
8,770
328
1,302
7,292
22,899
35,543
31
6,550
16,224
24,157
0
L
Kukulkan
16,730
2,164
1,550
2,961
14,925
7,763
70
8,659
6,266
43,447
0
L
The Morrigan
fr3ak3r85443
The Morrigan
16,085
4,307
0
2,110
15,635
7,383
0
7,000
8,635
20,577
469
W
11,882
1,546
967
6,526
31,419
31,287
327
13,966
17,019
620
22,675
L
10,926
1,520
312
5,248
25,730
33,166
0
9,712
16,018
0
23,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,249
Gold Earned
61,333
153
Minions Killed
185
0
Camps Cleared
0
1,312,468
Distance Traveled
1,513,756
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,970
811
42
3
0
276,289
2
L
Sol
10,717
670
29
2
0
294,022
0
W
Zhong Kui
11,548
722
35
2
0
292,893
0
W
Chronos
13,061
816
73
5
0
306,868
0
L
Ullr
11,388
712
22
1
0
227,715
0
W
Baba Yaga
11,673
730
18
1
0
325,387
0
L
Kukulkan
10,708
669
61
4
0
280,004
2
L
The Morrigan
10,849
678
26
2
0
247,814
8
W
Odin
12,081
755
17
1
0
312,319
0
L
Chaac
10,587
662
15
1
0
262,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role