Player Matchup

Scylla
Scylla
Davidqq1234
Scylla
Level 135
God Stats
15W - 13L
1,533 SR
Queue Stats
258W - 275L
1,447 Elo+
Party 4
Terra
Terra
Erickkach
Terra
Level 104
God Stats
2W - 1L
1,692 SR
Queue Stats
33W - 40L
1,419 Elo+
Party 1
Set
Set
Fearful HD
Set
Level 156
God Stats
4W - 2L
1,403 SR
Queue Stats
145W - 140L
1,499 Elo+
Party 4
Artio
Artio
GrimGrimaces
Artio
Level 122
God Stats
1W - 0L
1,446 SR
Queue Stats
42W - 36L
1,554 Elo+
Party 4
Kali
Kali
Spyros_Wrath
Kali
Level 124
God Stats
2W - 2L
1,507 SR
Queue Stats
31W - 40L
1,400 Elo+
Party 1
Team Averages
Level 128
1,516 SR
1,464 Elo+

VS

Team Averages
Level 103
1,360 SR
1,482 Elo+
Loki
Loki
Eradian
Loki
Level 105
God Stats
6W - 11L
1,281 SR
Queue Stats
46W - 60L
1,437 Elo+
Party 2
Cupid
Cupid
Shesmu
Cupid
Level 74
God Stats
2W - 7L
1,287 SR
Queue Stats
13W - 23L
1,346 Elo+
Party 2
Sun Wukong
Sun Wukong
fadedshadow456
Sun Wukong
Level 125
God Stats
37W - 26L
1,474 SR
Queue Stats
206W - 205L
1,542 Elo+
Party 3
Yemoja
Yemoja
l cophin l
Yemoja
Level 102
God Stats
2W - 4L
1,179 SR
Queue Stats
254W - 266L
1,552 Elo+
Party 3
Merlin
Merlin
lerick01
Merlin
Level 111
God Stats
75W - 67L
1,578 SR
Queue Stats
282W - 287L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
2 / 0 / 6
5,940
849
3,977
4,364
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
Erickkach
Terra
10
0 / 0 / 6
5,398
771
2,090
5,213
2,706
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 1 / 4
6,269
896
5,233
4,575
3,265
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 2 / 6
6,561
937
5,545
8,200
3,172
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 0 / 6
6,661
952
3,309
4,672
2,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Eradian
Loki
9
1 / 2 / 0
5,115
731
2,539
3,864
1,411
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
Shesmu
Cupid
11
1 / 2 / 2
5,577
797
5,157
5,217
2,099
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
fadedshadow456
Sun Wukong
11
0 / 4 / 0
5,441
777
4,253
7,604
4,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
l cophin l
Yemoja
10
1 / 3 / 2
5,657
808
3,565
8,672
5,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
lerick01
Merlin
12
0 / 2 / 0
5,889
841
2,731
4,145
1,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
13
Kills
3
3
Deaths
13
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
2
0
6
5
L
Loki
Eradian
Loki
1
2
0
0.5
W
Terra
Erickkach
Terra
0
0
6
3
W
3
1
4
5
W
4
2
6
3.5
L
Cupid
Shesmu
Cupid
1
2
2
1
W
4
0
6
7
L
Sun Wukong
fadedshadow456
Sun Wukong
0
4
0
0
L
Yemoja
l cophin l
Yemoja
1
3
2
0.67
L
Merlin
lerick01
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,154
Damage
18,245
27,024
Taken
29,502
12,990
Mitigated
15,015
8,079
Healing
6,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
3,977
685
0
480
4,364
1,483
140
645
3,564
16,124
0
L
Loki
Eradian
Loki
2,539
237
0
440
3,864
1,411
0
1,388
2,442
0
5,642
W
Terra
Erickkach
Terra
2,090
384
349
700
5,213
2,706
230
1,544
3,534
10,097
0
W
5,233
2,696
0
0
4,575
3,265
0
781
3,727
0
21,917
W
5,545
697
1,316
3,476
8,200
3,172
0
2,657
5,369
15,117
0
L
Cupid
Shesmu
Cupid
5,157
2,797
254
1,218
5,217
2,099
0
2,085
3,088
0
15,823
W
3,309
1,451
0
1,758
4,672
2,364
523
327
4,233
0
13,855
L
Sun Wukong
fadedshadow456
Sun Wukong
4,253
985
0
2,093
7,604
4,500
203
2,688
4,756
0
14,350
L
Yemoja
l cophin l
Yemoja
3,565
848
1,014
1,829
8,672
5,332
0
4,004
4,544
9,607
0
L
Merlin
lerick01
Merlin
2,731
87
0
19
4,145
1,673
903
1,085
3,060
22,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,829
Gold Earned
27,679
144
Minions Killed
135
0
Camps Cleared
0
781,899
Distance Traveled
624,733
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,940
849
31
4
0
156,408
4
L
Loki
5,115
731
10
1
0
103,867
0
W
Terra
5,398
771
18
3
0
142,551
1
W
Set
6,269
896
38
5
0
149,203
0
W
Artio
6,561
937
22
3
0
163,133
2
L
Cupid
5,577
797
27
4
0
142,335
1
W
Kali
6,661
952
35
5
0
170,604
0
L
Sun Wukong
5,441
777
24
3
0
130,359
0
L
Yemoja
5,657
808
9
1
0
127,115
1
L
Merlin
5,889
841
65
9
0
121,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role