Player Matchup

Baron Samedi
Baron Samedi
Gold I
FIankVille
Baron Samedi
Gold I
Level 67
God Stats
6W - 7L
1,546 SR
Queue Stats
159W - 145L
1,544 MMR
Party 1
Cupid
Cupid
Gold IV
FlankVille
Cupid
Gold IV
Level 104
God Stats
0W - 2L
1,293 SR
Queue Stats
178W - 196L
1,401 MMR
Party 1
Ares
Ares
Platinum IV
KingValle
Ares
Platinum IV
Level 123
God Stats
0W - 2L
1,259 SR
Queue Stats
264W - 275L
1,739 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 98
1,366 SR
1,561 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,700 SR
1,553 MMR
Bastet
Bastet
Gold IV
ArT of FaCtz
Bastet
Gold IV
Level 114
God Stats
1W - 2L
1,693 SR
Queue Stats
268W - 317L
1,513 MMR
Solo
Anhur
Anhur
Silver I
Boba Cafe
Anhur
Silver I
Level 109
God Stats
3W - 2L
1,793 SR
Queue Stats
7W - 7L
1,589 MMR
Party 2
Thoth
Thoth
Silver II
MyMochilla
Thoth
Silver II
Level 96
God Stats
2W - 0L
1,614 SR
Queue Stats
26W - 14L
1,558 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FIankVille
Baron Samedi
17
2 / 4 / 5
12,062
635
11,880
19,151
7,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
17
3 / 7 / 3
12,102
637
10,321
22,727
7,173
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
17
2 / 4 / 5
12,852
676
13,329
25,064
31,691
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bans
AtlasAphroditeAh Muzen CabCabrakanGeb

VS

Bans
VulcanKumbhakarnaMedusaSobekCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
0 / 3 / 13
12,082
636
13,369
18,526
13,276
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
Boba Cafe
Anhur
20
11 / 1 / 3
14,597
768
14,939
14,546
6,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
19
4 / 3 / 10
13,345
702
28,897
11,367
5,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
7
Kills
15
15
Deaths
7
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bastet
0
3
13
2.17
W
Anhur
Boba Cafe
Anhur
11
1
3
12.5
L
Baron Samedi
FIankVille
Baron Samedi
2
4
5
1.13
L
Cupid
3
7
3
0.64
L
Ares
2
4
5
1.13
W
Thoth
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,530
Damage
57,205
66,942
Taken
44,439
46,238
Mitigated
24,914
20,721
Healing
5,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
13,369
3,711
0
3,270
18,526
13,276
0
12,167
6,359
0
35,228
W
Anhur
Boba Cafe
Anhur
14,939
7,430
0
2,265
14,546
6,535
1,981
6,108
8,438
0
58,401
L
Baron Samedi
FIankVille
Baron Samedi
11,880
680
3,084
5,544
19,151
7,374
816
9,438
9,027
49,296
0
L
Cupid
10,321
4,640
1,424
7,513
22,727
7,173
1,707
9,971
11,974
0
47,139
L
Ares
13,329
345
0
3,156
25,064
31,691
273
7,650
16,690
34,057
0
W
Thoth
28,897
1,448
0
410
11,367
5,103
1,141
7,844
3,523
72,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,016
Gold Earned
40,024
227
Minions Killed
234
6
Camps Cleared
10
976,281
Distance Traveled
1,084,320
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,082
636
31
2
5
377,797
3
W
Anhur
14,597
768
103
5
3
354,202
0
L
Baron Samedi
12,062
635
84
4
0
331,127
1
L
Cupid
12,102
637
103
5
5
332,892
5
L
Ares
12,852
676
40
2
1
312,262
5
W
Thoth
13,345
702
100
5
2
352,321
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role