Player Matchup

Sun Wukong
Sun Wukong
MKS0TALL
Sun Wukong
Level 160
God Stats
5W - 2L
1,494 SR
Queue Stats
191W - 182L
1,459 Elo+
Party 1
Agni
Agni
PROnichan
Agni
Level 16
God Stats
2W - 1L
1,335 SR
Queue Stats
23W - 15L
1,594 Elo+
Party 1
Geb
Geb
SUPPORT9771
Geb
Level 160
God Stats
13W - 4L
1,785 SR
Queue Stats
93W - 99L
1,493 Elo+
Party 1
Artemis
Artemis
Viperiusshoot
Artemis
Level 160
God Stats
3W - 6L
1,409 SR
Queue Stats
125W - 112L
1,547 Elo+
Party 1
Hun Batz
Hun Batz
becomingpenny0o
Hun Batz
Level 128
God Stats
1W - 2L
1,235 SR
Queue Stats
35W - 37L
1,413 Elo+
Party 1
Team Averages
Level 125
1,452 SR
1,501 Elo+

VS

Team Averages
Level 79
1,469 SR
1,531 Elo+
Kali
Kali
ChefKawaski
Kali
Level 40
God Stats
1W - 6L
1,184 SR
Queue Stats
193W - 206L
1,450 Elo+
Party 3
Horus
Horus
In5anityDefined
Horus
Level 126
God Stats
19W - 17L
1,420 SR
Queue Stats
126W - 106L
1,623 Elo+
Party 2
Nike
Nike
Jokersonice
Nike
Level 17
God Stats
7W - 5L
1,704 SR
Queue Stats
89W - 76L
1,655 Elo+
Party 2
Freya
Freya
TheSpaceNewt
Freya
Level 98
God Stats
11W - 8L
1,717 SR
Queue Stats
338W - 294L
1,521 Elo+
Party 3
Cupid
Cupid
spartan5to
Cupid
Level 112
God Stats
2W - 5L
1,322 SR
Queue Stats
121W - 118L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MKS0TALL
Sun Wukong
13
2 / 2 / 6
7,989
533
7,040
15,462
8,982
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Agni
14
7 / 1 / 3
8,595
573
13,197
8,269
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 0 / 5
7,578
505
5,547
11,244
6,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
15
3 / 1 / 2
8,325
555
10,356
10,729
4,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
11
2 / 1 / 6
7,095
473
6,937
13,763
4,632
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
7,708
514
4,411
13,592
5,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
1 / 3 / 1
7,861
524
10,078
12,084
8,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 3 / 0
6,498
433
8,173
15,861
10,598
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 5 / 2
6,686
446
6,526
11,369
4,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cupid
12
0 / 3 / 1
7,222
481
5,543
12,031
3,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
15
Kills
5
5
Deaths
15
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
1
3
1
0.5
L
2
3
0
0.67
W
Sun Wukong
MKS0TALL
Sun Wukong
2
2
6
2.5
W
Agni
7
1
3
8.5
W
1
0
5
3.5
L
0
5
2
0.2
W
Artemis
3
1
2
4
W
Hun Batz
2
1
6
5
L
Cupid
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,077
Damage
34,731
59,467
Taken
64,937
26,840
Mitigated
32,916
25,287
Healing
15,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,411
2,578
0
4,275
13,592
5,675
0
2,672
10,794
0
73,362
L
10,078
4,743
248
3,054
12,084
8,386
210
2,240
9,744
0
55,301
L
8,173
244
0
244
15,861
10,598
0
5,714
9,905
0
38,734
W
Sun Wukong
MKS0TALL
Sun Wukong
7,040
1,180
0
6,038
15,462
8,982
0
1,156
13,666
0
52,588
W
Agni
13,197
1,234
0
1,739
8,269
3,103
0
1,602
6,391
64,447
0
W
5,547
815
2,528
5,338
11,244
6,041
0
1,257
9,889
28,424
0
L
6,526
2,008
0
3,434
11,369
4,269
0
6,192
4,858
37,273
0
W
Artemis
10,356
4,377
0
4,675
10,729
4,082
0
0
10,729
0
76,055
W
Hun Batz
6,937
338
417
4,552
13,763
4,632
0
2,005
10,723
0
35,927
L
Cupid
5,543
2,245
264
4,275
12,031
3,988
420
1,139
10,892
0
47,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,582
Gold Earned
35,975
397
Minions Killed
446
0
Camps Cleared
0
1,492,982
Distance Traveled
1,500,163
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,708
514
112
7
0
358,660
2
L
Horus
7,861
524
111
7
0
275,767
2
L
Nike
6,498
433
57
4
0
298,033
6
W
Sun Wukong
7,989
533
100
7
0
314,462
3
W
Agni
8,595
573
107
7
0
301,022
3
W
Geb
7,578
505
28
2
0
295,124
6
L
Freya
6,686
446
76
5
0
283,727
7
W
Artemis
8,325
555
111
7
0
240,461
4
W
Hun Batz
7,095
473
51
3
0
341,913
0
L
Cupid
7,222
481
90
6
0
283,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role