Player Matchup

Sylvanus
Sylvanus
Kin6 T3rry
Sylvanus
Level 133
God Stats
1W - 4L
1,384 SR
Queue Stats
164W - 184L
1,384 Elo+
Party 2
Thor
Thor
McDermott257
Thor
Level 67
God Stats
38W - 32L
1,506 SR
Queue Stats
59W - 51L
1,407 Elo+
Solo
Janus
Janus
Sh4rklorD96
Janus
Level 108
God Stats
2W - 5L
1,197 SR
Queue Stats
143W - 180L
1,365 Elo+
Party 2
Team Averages
Level 103
1,362 SR
1,386 Elo+

VS

Team Averages
Level 92
1,460 SR
1,347 Elo+
Skadi
Skadi
Antek_Qc
Skadi
Level 44
God Stats
48W - 43L
1,545 SR
Queue Stats
124W - 124L
1,388 Elo+
Solo
Horus
Horus
MechaPaladin557
Horus
Level 107
God Stats
2W - 2L
1,367 SR
Queue Stats
29W - 38L
1,306 Elo+
Party 1
Zhong Kui
Zhong Kui
xX Eccal Xx
Zhong Kui
Level 124
God Stats
13W - 11L
1,469 SR
Queue Stats
72W - 74L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kin6 T3rry
Sylvanus
14
1 / 2 / 1
9,055
566
7,502
10,890
10,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 3 / 2
9,473
592
9,521
12,547
5,862
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 5 / 2
9,640
603
6,711
11,733
4,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Antek_Qc
Skadi
17
3 / 2 / 6
11,113
695
7,992
10,886
4,780
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 1 / 5
10,398
650
5,320
13,733
11,611
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
xX Eccal Xx
Zhong Kui
17
4 / 0 / 6
11,140
696
19,210
12,912
9,693
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
10
10
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Skadi
Antek_Qc
Skadi
3
2
6
3
L
Sylvanus
Kin6 T3rry
Sylvanus
1
2
1
0.75
L
1
3
2
0.67
W
3
1
5
5.5
L
1
5
2
0.4
W
Zhong Kui
xX Eccal Xx
Zhong Kui
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,734
Damage
32,522
35,170
Taken
37,531
21,105
Mitigated
26,084
9,522
Healing
16,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Antek_Qc
Skadi
7,992
2,403
0
0
10,886
4,780
309
3,220
7,560
0
54,432
L
Sylvanus
Kin6 T3rry
Sylvanus
7,502
2,997
2,502
4,713
10,890
10,503
0
5,761
5,129
18,202
4,066
L
9,521
1,104
283
646
12,547
5,862
0
7,280
5,267
0
31,795
W
5,320
2,133
2,651
3,315
13,733
11,611
75
4,272
9,233
81
12,559
L
6,711
277
223
1,155
11,733
4,740
0
6,751
4,982
27,637
0
W
Zhong Kui
xX Eccal Xx
Zhong Kui
19,210
802
1,141
9,808
12,912
9,693
0
5,558
7,088
56,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,168
Gold Earned
32,651
151
Minions Killed
213
3
Camps Cleared
13
727,524
Distance Traveled
896,025
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,113
695
104
7
4
307,433
2
L
Sylvanus
9,055
566
31
2
1
228,499
5
L
Thor
9,473
592
49
3
0
261,326
2
W
Horus
10,398
650
28
2
1
302,478
2
L
Janus
9,640
603
71
4
2
237,699
7
W
Zhong Kui
11,140
696
81
5
8
286,114
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role