Player Matchup

Janus
Janus
ODSTspartan21
Janus
Level 139
God Stats
1W - 1L
1,176 SR
Queue Stats
118W - 82L
1,617 Elo+
Party 2
Xing Tian
Xing Tian
OGGravediggr
Xing Tian
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 29L
1,603 Elo+
Party 2
Rama
Rama
lBRIZZ
Rama
Level 83
God Stats
7W - 4L
1,503 SR
Queue Stats
63W - 44L
1,574 Elo+
Party 2
Team Averages
Level 83
1,393 SR
1,598 Elo+

VS

Team Averages
Level 125
1,631 SR
1,422 Elo+
Ra
Ra
Casadee
Ra
Level 157
God Stats
4W - 1L
1,823 SR
Queue Stats
222W - 192L
1,544 Elo+
Party 1
Bacchus
Bacchus
It Scotty EH
Bacchus
Level 143
God Stats
30W - 38L
1,571 SR
Queue Stats
291W - 261L
1,534 Elo+
Party 1
Nemesis
Nemesis
YooHusky
Nemesis
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 4
10,714
714
22,242
9,031
4,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
OGGravediggr
Xing Tian
14
0 / 1 / 7
10,025
668
5,455
11,612
11,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Rama
lBRIZZ
Rama
14
5 / 0 / 4
10,004
667
11,326
8,400
3,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
9,635
642
11,337
13,649
6,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
It Scotty EH
Bacchus
14
0 / 0 / 1
9,820
655
6,553
18,087
26,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Nemesis
YooHusky
Nemesis
11
0 / 6 / 1
8,130
542
4,955
12,647
5,688
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
1
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Bacchus
It Scotty EH
Bacchus
0
0
1
0.5
W
4
0
4
6
W
Xing Tian
OGGravediggr
Xing Tian
0
1
7
3.5
L
Nemesis
YooHusky
Nemesis
0
6
1
0.08
W
Rama
lBRIZZ
Rama
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,023
Damage
22,845
29,043
Taken
44,383
19,697
Mitigated
39,133
7,952
Healing
13,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,337
898
3,605
5,524
13,649
6,648
0
9,087
4,028
52,499
0
L
Bacchus
It Scotty EH
Bacchus
6,553
611
0
3,700
18,087
26,797
0
9,120
8,284
22,768
0
W
22,242
1,512
0
3,119
9,031
4,476
157
6,551
2,121
66,364
0
W
Xing Tian
OGGravediggr
Xing Tian
5,455
371
0
3,306
11,612
11,351
0
5,583
5,488
12,154
0
L
Nemesis
YooHusky
Nemesis
4,955
480
0
272
12,647
5,688
0
8,308
4,075
0
15,255
W
Rama
lBRIZZ
Rama
11,326
8,310
0
1,527
8,400
3,870
0
5,122
3,014
0
39,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,743
Gold Earned
27,585
181
Minions Killed
172
7
Camps Cleared
6
846,553
Distance Traveled
804,041
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,635
642
116
8
5
284,338
2
L
Bacchus
9,820
655
34
2
1
283,304
3
W
Janus
10,714
714
118
8
3
311,565
7
W
Xing Tian
10,025
668
10
1
0
280,738
3
L
Nemesis
8,130
542
22
1
0
236,399
3
W
Rama
10,004
667
53
4
4
254,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role