Player Matchup

Thoth
Thoth
 
Thoth
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
JokerNoseExtrem
Anhur
Level 157
God Stats
2W - 2L
1,655 SR
Queue Stats
163W - 180L
1,494 Elo+
Party 1
Da Ji
Da Ji
Nightman1992
Da Ji
Level 22
God Stats
4W - 0L
1,500 SR
Queue Stats
245W - 191L
1,577 Elo+
Solo
Cupid
Cupid
TiPrinceDeLu972
Cupid
Level 150
God Stats
5W - 2L
1,510 SR
Queue Stats
293W - 306L
1,435 Elo+
Solo
Hades
Hades
dragonis66
Hades
Level 145
God Stats
5W - 2L
1,295 SR
Queue Stats
203W - 217L
1,392 Elo+
Party 1
Team Averages
Level 117
1,492 SR
1,480 Elo+

VS

Team Averages
Level 107
1,624 SR
1,424 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
HariSpoter
Olorun
Level 58
God Stats
2W - 1L
1,802 SR
Queue Stats
27W - 48L
1,311 Elo+
Solo
Ares
Ares
kaotickrusty
Ares
Level 120
God Stats
3W - 2L
1,816 SR
Queue Stats
93W - 136L
1,310 Elo+
Solo
Fenrir
Fenrir
yang2016
Fenrir
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
6 / 3 / 19
9,224
922
12,187
11,176
4,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 4 / 16
9,473
947
15,002
12,265
5,231
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
11 / 2 / 14
10,926
1,093
14,904
12,267
16,214
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

17
6 / 1 / 15
9,549
955
6,238
7,828
3,861
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
13
2 / 6 / 12
8,007
801
6,644
15,179
9,601
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
8 / 8 / 5
9,277
928
15,249
14,168
5,900
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
 
Zeus
16
3 / 3 / 8
8,342
834
12,901
7,792
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
HariSpoter
Olorun
14
2 / 7 / 10
7,731
773
10,545
13,862
6,320
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 8 / 4
6,836
684
2,082
19,044
18,372
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
yang2016
Fenrir
10
1 / 4 / 4
6,535
654
1,058
6,187
3,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
45
30
Kills
14
16
Deaths
30
76
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
3
19
5.17
L
Hun Batz
 
Hun Batz
8
8
5
1.31
L
Zeus
 
Zeus
3
3
8
2.33
L
Olorun
HariSpoter
Olorun
2
7
10
1
W
5
4
16
3.25
W
11
2
14
9
W
6
1
15
13.5
W
Hades
2
6
12
1.33
L
0
8
4
0.25
L
Fenrir
yang2016
Fenrir
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,975
Damage
41,835
58,715
Taken
61,053
39,543
Mitigated
36,967
21,478
Healing
9,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
12,187
880
1,446
1,535
11,176
4,636
1,384
4,548
6,628
20,171
0
L
Hun Batz
 
Hun Batz
15,249
4,223
967
825
14,168
5,900
0
5,279
8,889
0
24,870
L
Zeus
 
Zeus
12,901
1,350
727
1,945
7,792
3,266
0
2,094
5,698
28,035
0
L
Olorun
HariSpoter
Olorun
10,545
6,627
1,133
3,255
13,862
6,320
0
4,753
9,109
15,698
0
W
15,002
7,698
1,060
1,774
12,265
5,231
466
5,072
7,164
0
32,515
W
14,904
2,432
1,156
2,485
12,267
16,214
408
4,932
7,303
0
19,366
W
6,238
2,665
5,191
3,315
7,828
3,861
1,298
3,009
4,819
0
18,243
W
Hades
6,644
95
1,171
2,345
15,179
9,601
522
7,967
7,153
11,327
0
L
2,082
19
66
839
19,044
18,372
0
4,373
14,671
3,045
0
L
Fenrir
yang2016
Fenrir
1,058
290
0
112
6,187
3,109
0
2,332
3,855
0
1,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,179
Gold Earned
38,721
106
Minions Killed
58
0
Camps Cleared
0
978,410
Distance Traveled
844,147
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,224
922
14
1
0
212,762
0
L
Hun Batz
9,277
928
26
3
0
176,827
1
L
Zeus
8,342
834
20
2
0
198,861
0
L
Olorun
7,731
773
9
1
0
162,401
1
W
Anhur
9,473
947
42
4
0
178,630
0
W
Da Ji
10,926
1,093
12
1
0
201,936
0
W
Cupid
9,549
955
26
3
0
211,734
4
W
Hades
8,007
801
12
1
0
173,348
0
L
Ares
6,836
684
0
0
0
184,423
3
L
Fenrir
6,535
654
3
0
0
121,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role