Player Matchup

King Arthur
King Arthur
Bladethakings
King Arthur
Level 68
God Stats
33W - 26L
1,539 SR
Queue Stats
114W - 106L
1,471 Elo+
Party 3
Medusa
Medusa
MasterOfChaos008
Medusa
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,554 Elo+
Party 2
Bakasura
Bakasura
PresentlyCookie
Bakasura
Level 26
God Stats
3W - 4L
1,504 SR
Queue Stats
43W - 44L
1,474 Elo+
Party 3
Baron Samedi
Baron Samedi
XxGarfieldFanxX
Baron Samedi
Level 8
God Stats
1W - 1L
1,763 SR
Queue Stats
2W - 3L
1,545 Elo+
Party 2
Kuzenbo
Kuzenbo
adyrthit
Kuzenbo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 92L
1,395 Elo+
Solo
Team Averages
Level 49
1,561 SR
1,488 Elo+

VS

Team Averages
Level 68
1,564 SR
1,514 Elo+
Atlas
Atlas
B3NR0
Atlas
Level 60
God Stats
2W - 1L
1,653 SR
Queue Stats
8W - 7L
1,514 Elo+
Party 1
Serqet
Serqet
ChaserKMD
Serqet
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 103L
1,546 Elo+
Party 1
Chiron
Chiron
Downtown13
Chiron
Level 24
God Stats
3W - 1L
1,648 SR
Queue Stats
39W - 47L
1,527 Elo+
Party 1
Janus
Janus
jrmajos
Janus
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 56L
1,437 Elo+
Solo
Odin
Odin
kix6116
Odin
Level 88
God Stats
4W - 5L
1,520 SR
Queue Stats
114W - 121L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bladethakings
King Arthur
20
1 / 5 / 4
13,744
443
15,494
26,345
36,635
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 9 / 4
13,216
426
15,109
30,329
15,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
20
9 / 6 / 3
16,763
541
25,407
32,109
19,368
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
XxGarfieldFanxX
Baron Samedi
19
2 / 10 / 5
13,426
433
20,435
26,883
15,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
adyrthit
Kuzenbo
16
1 / 7 / 10
12,418
401
13,222
37,801
72,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
B3NR0
Atlas
18
1 / 2 / 19
14,171
457
12,505
33,486
46,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Serqet
ChaserKMD
Serqet
20
14 / 6 / 14
17,598
568
31,408
28,752
18,060
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
Downtown13
Chiron
20
3 / 6 / 10
14,678
473
14,025
25,596
13,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
jrmajos
Janus
20
7 / 2 / 14
16,313
526
30,842
20,452
10,766
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Odin
kix6116
Odin
20
12 / 2 / 20
17,431
562
31,383
34,440
59,979
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
114
18
Kills
37
37
Deaths
18
26
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Atlas
B3NR0
Atlas
1
2
19
5.25
L
King Arthur
Bladethakings
King Arthur
1
5
4
0.6
W
Serqet
ChaserKMD
Serqet
14
6
14
3.5
W
Chiron
Downtown13
Chiron
3
6
10
1.33
L
5
9
4
0.78
L
Bakasura
9
6
3
1.75
L
Baron Samedi
XxGarfieldFanxX
Baron Samedi
2
10
5
0.45
L
Kuzenbo
adyrthit
Kuzenbo
1
7
10
0.86
W
Janus
jrmajos
Janus
7
2
14
7
W
Odin
kix6116
Odin
12
2
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,667
Damage
120,163
153,467
Taken
142,726
159,801
Mitigated
148,676
24,892
Healing
39,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
B3NR0
Atlas
12,505
5,212
0
6,008
33,486
46,760
267
10,952
21,847
60,739
0
L
King Arthur
Bladethakings
King Arthur
15,494
1,448
42
3,241
26,345
36,635
436
9,221
15,644
900
110,134
W
Serqet
ChaserKMD
Serqet
31,408
9,437
0
8,608
28,752
18,060
2,187
5,094
23,308
0
152,332
W
Chiron
Downtown13
Chiron
14,025
6,435
1,846
8,565
25,596
13,111
2,586
6,936
18,583
0
139,419
L
15,109
8,287
0
6,120
30,329
15,269
781
7,289
22,409
0
97,701
L
Bakasura
25,407
13,157
0
5,518
32,109
19,368
548
5,073
24,057
0
176,550
L
Baron Samedi
XxGarfieldFanxX
Baron Samedi
20,435
1,395
1,918
4,136
26,883
15,985
0
8,317
17,095
82,915
0
L
Kuzenbo
adyrthit
Kuzenbo
13,222
4,701
0
3,917
37,801
72,544
466
12,339
24,622
46,417
0
W
Janus
jrmajos
Janus
30,842
2,594
0
6,075
20,452
10,766
3,028
7,649
12,432
170,130
0
W
Odin
kix6116
Odin
31,383
9,070
0
8,336
34,440
59,979
558
5,764
27,290
0
122,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,567
Gold Earned
80,191
716
Minions Killed
789
0
Camps Cleared
0
2,735,006
Distance Traveled
2,853,007
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
14,171
457
57
2
0
555,049
6
L
King Arthur
13,744
443
203
7
0
573,329
1
W
Serqet
17,598
568
160
5
0
617,175
3
W
Chiron
14,678
473
161
5
0
534,568
2
L
Medusa
13,216
426
130
4
0
478,116
4
L
Bakasura
16,763
541
218
7
0
659,736
7
L
Baron Samedi
13,426
433
121
4
0
490,337
5
L
Kuzenbo
12,418
401
44
1
0
533,488
0
W
Janus
16,313
526
246
8
0
532,969
3
W
Odin
17,431
562
165
5
0
613,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role