Player Matchup

King Arthur
King Arthur
GenghisKhaan
King Arthur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Agni
Agni
II TheOrange II
Agni
Level 36
God Stats
1W - 1L
1,449 SR
Queue Stats
9W - 11L
1,243 Elo+
Party 3
Sylvanus
Sylvanus
JuGGEnT Snipez
Sylvanus
Level 18
God Stats
0W - 3L
1,137 SR
Queue Stats
11W - 11L
1,290 Elo+
Party 3
Rama
Rama
MisterSNIPE05
Rama
Level 88
God Stats
3W - 2L
1,691 SR
Queue Stats
132W - 107L
1,446 Elo+
Party 3
Lancelot
Lancelot
WhiteBoiPuff
Lancelot
Level 32
God Stats
3W - 7L
1,325 SR
Queue Stats
19W - 20L
1,305 Elo+
Party 3
Team Averages
Level 37
1,421 SR
1,357 Elo+

VS

Team Averages
Level 77
1,486 SR
1,407 Elo+
Ganesha
Ganesha
Pyro2288
Ganesha
Level 67
God Stats
3W - 0L
1,642 SR
Queue Stats
78W - 95L
1,405 Elo+
Party 2
Awilix
Awilix
ToxicKib
Awilix
Level 89
God Stats
4W - 11L
1,346 SR
Queue Stats
127W - 141L
1,480 Elo+
Party 2
Hades
Hades
aboutJosh
Hades
Level 106
God Stats
2W - 2L
1,544 SR
Queue Stats
131W - 144L
1,350 Elo+
Party 1
Medusa
Medusa
heyitsmattchu
Medusa
Level 56
God Stats
31W - 32L
1,504 SR
Queue Stats
97W - 108L
1,392 Elo+
Party 1
Anubis
Anubis
ingrownhair69
Anubis
Level 69
God Stats
2W - 1L
1,394 SR
Queue Stats
73W - 88L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GenghisKhaan
King Arthur
9
1 / 7 / 1
5,249
477
1,624
13,117
5,806
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 3 / 0
5,971
543
5,054
6,970
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
7
1 / 4 / 3
4,930
448
4,306
9,001
4,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

7
0 / 5 / 3
4,924
448
4,591
7,050
2,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
WhiteBoiPuff
Lancelot
10
2 / 4 / 4
6,171
561
4,929
8,982
3,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Pyro2288
Ganesha
9
1 / 2 / 10
6,717
611
3,939
8,937
6,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Awilix
ToxicKib
Awilix
12
6 / 2 / 5
7,529
684
6,713
7,998
2,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
aboutJosh
Hades
11
5 / 2 / 2
6,991
636
5,828
7,473
3,461
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

11
4 / 1 / 2
6,572
597
4,700
6,906
2,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 2 / 3
8,014
729
11,382
7,366
3,435
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
7
Kills
23
23
Deaths
9
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
GenghisKhaan
King Arthur
1
7
1
0.21
L
3
3
0
1
L
Sylvanus
1
4
3
0.63
L
0
5
3
0.3
W
Ganesha
Pyro2288
Ganesha
1
2
10
3
W
Awilix
ToxicKib
Awilix
6
2
5
4.25
L
Lancelot
WhiteBoiPuff
Lancelot
2
4
4
1
W
Hades
aboutJosh
Hades
5
2
2
3
W
4
1
2
5
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,504
Damage
32,562
45,120
Taken
38,680
19,241
Mitigated
17,946
6,376
Healing
13,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
GenghisKhaan
King Arthur
1,624
651
0
810
13,117
5,806
0
9,449
3,668
0
11,992
L
5,054
575
0
1,806
6,970
2,570
26
2,782
4,188
29,299
0
L
Sylvanus
4,306
1,610
359
641
9,001
4,982
0
4,218
4,783
11,466
4,141
L
4,591
4,237
0
480
7,050
2,202
0
1,845
5,205
0
25,062
W
Ganesha
Pyro2288
Ganesha
3,939
286
242
2,523
8,937
6,008
495
1,976
6,897
14,746
0
W
Awilix
ToxicKib
Awilix
6,713
3,215
0
550
7,998
2,885
688
1,399
6,525
0
53,995
L
Lancelot
WhiteBoiPuff
Lancelot
4,929
1,289
0
2,280
8,982
3,681
0
2,855
6,127
0
31,884
W
Hades
aboutJosh
Hades
5,828
520
172
3,992
7,473
3,461
0
2,759
4,399
43,024
0
W
4,700
1,970
0
2,233
6,906
2,157
1,104
1,934
4,904
0
32,980
W
11,382
1,694
0
4,206
7,366
3,435
2,319
584
6,782
50,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,245
Gold Earned
35,823
190
Minions Killed
333
0
Camps Cleared
0
1,082,045
Distance Traveled
1,033,486
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,249
477
12
1
0
211,856
1
L
Agni
5,971
543
61
6
0
217,263
0
L
Sylvanus
4,930
448
25
2
0
197,489
0
L
Rama
4,924
448
39
4
0
183,311
0
W
Ganesha
6,717
611
1
0
0
221,994
0
W
Awilix
7,529
684
102
9
0
251,620
0
L
Lancelot
6,171
561
53
5
0
272,126
0
W
Hades
6,991
636
75
7
0
204,236
4
W
Medusa
6,572
597
69
6
0
206,442
0
W
Anubis
8,014
729
86
8
0
149,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role