Player Matchup

Thanatos
Thanatos
Conner8905
Thanatos
Level 158
God Stats
10W - 13L
1,403 SR
Queue Stats
696W - 620L
1,611 Elo+
Party 3
Thor
Thor
Im Dilan
Thor
Level 159
God Stats
7W - 12L
1,082 SR
Queue Stats
239W - 260L
1,528 Elo+
Party 3
Geb
Geb
Jager MoNs3r
Geb
Level 88
God Stats
14W - 8L
1,987 SR
Queue Stats
349W - 376L
1,473 Elo+
Party 3
Freya
Freya
Top Revenant
Freya
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 26L
1,473 Elo+
Party 3
Janus
Janus
VGN Cindy
Janus
Level 136
God Stats
4W - 4L
1,252 SR
Queue Stats
191W - 207L
1,568 Elo+
Party 3
Team Averages
Level 114
1,445 SR
1,531 Elo+

VS

Team Averages
Level 63
1,538 SR
1,548 Elo+
Lancelot
Lancelot
BigChungusssss
Lancelot
Level 106
God Stats
55W - 24L
1,831 SR
Queue Stats
705W - 635L
1,608 Elo+
Party 2
Sol
Sol
Poggiess
Sol
Level 104
God Stats
20W - 13L
1,657 SR
Queue Stats
747W - 705L
1,549 Elo+
Party 2
Izanami
Izanami
Smixxy
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,664 Elo+
Party 1
Bellona
Bellona
W1ckLinguine
Bellona
Level 35
God Stats
0W - 2L
1,203 SR
Queue Stats
51W - 42L
1,556 Elo+
Party 2
Cthulhu
Cthulhu
theziggla
Cthulhu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 77L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Conner8905
Thanatos
18
9 / 2 / 2
11,222
561
17,003
18,804
8,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
18
5 / 2 / 1
11,408
570
15,732
18,828
11,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 3 / 7
9,405
470
5,112
20,253
19,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 3 / 1
9,598
480
9,615
18,150
7,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
VGN Cindy
Janus
17
3 / 4 / 4
10,992
550
9,000
13,065
6,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
15
7 / 5 / 4
10,254
513
19,973
15,831
7,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
6 / 5 / 3
11,341
567
16,839
19,749
7,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
Smixxy
Izanami
15
0 / 2 / 2
9,028
451
9,554
13,524
5,343
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
W1ckLinguine
Bellona
13
0 / 3 / 0
8,187
409
6,112
19,812
18,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
theziggla
Cthulhu
13
1 / 6 / 5
8,422
421
8,621
15,310
9,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
28
21
Kills
14
14
Deaths
21
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Lancelot
7
5
4
1.8
W
Thanatos
Conner8905
Thanatos
9
2
2
5
W
Thor
5
2
1
2.75
W
1
3
7
1.5
L
6
5
3
1.5
L
Izanami
Smixxy
Izanami
0
2
2
0.5
W
3
3
1
1.17
W
Janus
VGN Cindy
Janus
3
4
4
1.25
L
Bellona
W1ckLinguine
Bellona
0
3
0
0
L
Cthulhu
theziggla
Cthulhu
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,462
Damage
61,099
89,100
Taken
84,226
53,753
Mitigated
48,082
37,002
Healing
28,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
19,973
5,479
0
4,662
15,831
7,054
0
4,475
11,210
0
69,507
W
Thanatos
Conner8905
Thanatos
17,003
4,193
0
21,436
18,804
8,832
0
5,425
13,299
0
95,505
W
Thor
15,732
4,637
0
3,000
18,828
11,327
0
2,789
15,995
0
87,608
W
5,112
658
451
3,568
20,253
19,563
0
8,100
11,615
33,010
0
L
16,839
9,862
0
11,410
19,749
7,686
1,090
6,290
13,271
99,164
0
L
Izanami
Smixxy
Izanami
9,554
6,502
0
4,538
13,524
5,343
902
4,957
8,563
0
76,885
W
9,615
3,569
0
7,517
18,150
7,989
774
4,281
13,611
67,418
0
W
Janus
VGN Cindy
Janus
9,000
1,173
0
1,030
13,065
6,042
216
4,038
8,985
100,853
0
L
Bellona
W1ckLinguine
Bellona
6,112
2,417
0
7,022
19,812
18,059
170
0
19,739
0
50,861
L
Cthulhu
theziggla
Cthulhu
8,621
865
137
750
15,310
9,940
298
7,623
7,643
29,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,625
Gold Earned
47,232
571
Minions Killed
519
0
Camps Cleared
0
1,833,340
Distance Traveled
1,839,086
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,254
513
96
5
0
436,878
0
W
Thanatos
11,222
561
120
6
0
438,232
2
W
Thor
11,408
570
147
7
0
356,282
3
W
Geb
9,405
470
37
2
0
362,387
4
L
Sol
11,341
567
154
8
0
362,401
0
L
Izanami
9,028
451
113
6
0
312,127
1
W
Freya
9,598
480
96
5
0
319,527
2
W
Janus
10,992
550
171
9
0
356,912
7
L
Bellona
8,187
409
90
5
0
381,175
4
L
Cthulhu
8,422
421
66
3
0
346,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role