Player Matchup

Guan Yu
Guan Yu
AetherRigged
Guan Yu
Level 53
God Stats
3W - 4L
1,742 SR
Queue Stats
41W - 45L
1,515 Elo+
Party 1
Gilgamesh
Gilgamesh
AlanWise
Gilgamesh
Level 69
God Stats
3W - 3L
1,737 SR
Queue Stats
33W - 50L
1,281 Elo+
Party 1
Xing Tian
Xing Tian
Chocolatey
Xing Tian
Level 72
God Stats
5W - 6L
1,737 SR
Queue Stats
89W - 100L
1,381 Elo+
Party 1
Tiamat
Tiamat
Coolguyboss
Tiamat
Level 29
God Stats
2W - 3L
1,747 SR
Queue Stats
43W - 52L
1,365 Elo+
Party 1
Charybdis
Charybdis
Grayedscale
Charybdis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,227 Elo+
Party 1
Team Averages
Level 50
1,693 SR
1,354 Elo+

VS

Team Averages
Level 69
1,313 SR
1,419 Elo+
Yemoja
Yemoja
Azaleane
Yemoja
Level 49
God Stats
2W - 2L
1,410 SR
Queue Stats
13W - 16L
1,419 Elo+
Party 2
Chaac
Chaac
ForverlorD
Chaac
Level 97
God Stats
23W - 20L
1,510 SR
Queue Stats
167W - 168L
1,426 Elo+
Solo
Danzaburou
Danzaburou
FrodoBeardins
Danzaburou
Level 88
God Stats
1W - 0L
1,208 SR
Queue Stats
30W - 30L
1,446 Elo+
Solo
Nemesis
Nemesis
Samummy1
Nemesis
Level 64
God Stats
4W - 6L
1,260 SR
Queue Stats
86W - 91L
1,410 Elo+
Party 2
Nu Wa
Nu Wa
TryingSphinx667
Nu Wa
Level 49
God Stats
1W - 1L
1,179 SR
Queue Stats
67W - 73L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AetherRigged
Guan Yu
19
2 / 3 / 2
13,124
453
18,005
31,834
37,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Gilgamesh
AlanWise
Gilgamesh
17
1 / 3 / 2
11,589
400
7,378
22,080
15,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
Chocolatey
Xing Tian
17
2 / 3 / 1
12,365
426
9,193
32,874
50,216
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
18
1 / 4 / 2
11,768
406
19,397
18,923
15,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Grayedscale
Charybdis
18
1 / 9 / 0
12,461
430
9,260
24,336
10,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Azaleane
Yemoja
18
2 / 0 / 11
13,528
466
9,841
16,104
18,415
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chaac
20
4 / 2 / 9
15,713
542
27,443
34,065
38,330
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
FrodoBeardins
Danzaburou
20
6 / 0 / 9
15,278
527
25,097
24,830
12,939
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Samummy1
Nemesis
20
4 / 4 / 11
14,912
514
17,620
30,817
17,408
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 1 / 7
14,845
512
24,415
15,907
7,483
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
69
7
Kills
22
22
Deaths
7
7
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AetherRigged
Guan Yu
2
3
2
1
L
Gilgamesh
AlanWise
Gilgamesh
1
3
2
0.67
W
Yemoja
Azaleane
Yemoja
2
0
11
7.5
L
Xing Tian
Chocolatey
Xing Tian
2
3
1
0.83
L
Tiamat
1
4
2
0.5
W
Chaac
4
2
9
4.25
W
Danzaburou
FrodoBeardins
Danzaburou
6
0
9
10.5
L
Charybdis
Grayedscale
Charybdis
1
9
0
0.11
W
Nemesis
Samummy1
Nemesis
4
4
11
2.38
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,233
Damage
104,416
130,047
Taken
121,723
129,028
Mitigated
94,575
34,418
Healing
62,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AetherRigged
Guan Yu
18,005
4,213
4,807
8,499
31,834
37,573
0
6,188
25,646
0
99,769
L
Gilgamesh
AlanWise
Gilgamesh
7,378
1,288
0
5,904
22,080
15,965
0
5,219
16,861
0
96,088
W
Yemoja
Azaleane
Yemoja
9,841
1,615
12,071
5,404
16,104
18,415
697
6,886
9,040
54,015
0
L
Xing Tian
Chocolatey
Xing Tian
9,193
646
0
3,208
32,874
50,216
0
9,529
23,345
53,261
0
L
Tiamat
19,397
799
389
4,990
18,923
15,055
385
5,802
13,121
98,068
0
W
Chaac
27,443
6,720
0
12,883
34,065
38,330
1,052
5,581
28,322
301
152,908
W
Danzaburou
FrodoBeardins
Danzaburou
25,097
11,642
0
16,040
24,830
12,939
2,847
4,680
19,959
0
151,003
L
Charybdis
Grayedscale
Charybdis
9,260
5,235
0
6,621
24,336
10,219
6,232
7,815
16,521
0
77,422
W
Nemesis
Samummy1
Nemesis
17,620
8,439
0
13,691
30,817
17,408
1,659
7,715
22,662
0
131,346
W
24,415
3,576
0
2,312
15,907
7,483
2,554
7,586
7,943
165,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,307
Gold Earned
74,276
666
Minions Killed
806
0
Camps Cleared
0
2,646,493
Distance Traveled
2,917,574
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
13,124
453
155
5
0
565,845
1
L
Gilgamesh
11,589
400
126
4
0
590,288
2
W
Yemoja
13,528
466
53
2
0
539,739
6
L
Xing Tian
12,365
426
55
2
0
561,219
6
L
Tiamat
11,768
406
169
6
0
519,696
2
W
Chaac
15,713
542
231
8
0
586,093
7
W
Danzaburou
15,278
527
145
5
0
558,849
5
L
Charybdis
12,461
430
161
6
0
409,445
0
W
Nemesis
14,912
514
173
6
0
658,860
1
W
Nu Wa
14,845
512
204
7
0
574,033
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role