Player Matchup

Geb
Geb
Eternal Ritual
Geb
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 146L
1,381 Elo+
Party 1
Anubis
Anubis
FallenSaraph
Anubis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,568 Elo+
Party 1
Nike
Nike
MAY369
Nike
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 89L
1,408 Elo+
Party 1
Loki
Loki
Merigold3119
Loki
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 77L
1,406 Elo+
Party 1
Jing Wei
Jing Wei
thisfooooo
Jing Wei
Level 105
God Stats
4W - 4L
1,605 SR
Queue Stats
114W - 134L
1,444 Elo+
Solo
Team Averages
Level 131
1,521 SR
1,441 Elo+

VS

Team Averages
Level 81
1,445 SR
1,444 Elo+
Sobek
Sobek
DeadlyOpiodz
Sobek
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 14L
1,553 Elo+
Party 2
Vulcan
Vulcan
MoreIand
Vulcan
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,483 Elo+
Party 2
Neith
Neith
Pedropolis_
Neith
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
TATMAN03
Gilgamesh
Level 107
God Stats
1W - 1L
1,224 SR
Queue Stats
60W - 74L
1,382 Elo+
Solo
Merlin
Merlin
TRAGEDY015
Merlin
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 138L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 2
9,284
546
15,447
20,839
26,670
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
17
3 / 3 / 3
10,404
612
12,869
11,949
7,980
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nike
MAY369
Nike
17
0 / 5 / 5
9,970
586
12,444
25,161
21,746
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
2 / 5 / 4
10,417
613
13,402
20,853
10,800
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
thisfooooo
Jing Wei
19
2 / 7 / 4
10,735
631
20,973
22,668
12,223
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 12
12,435
731
17,120
30,525
32,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vulcan
MoreIand
Vulcan
19
3 / 1 / 17
11,494
676
23,949
15,186
9,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 2 / 19
11,967
704
22,134
22,817
13,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
TATMAN03
Gilgamesh
18
2 / 2 / 19
11,320
666
8,580
19,249
21,457
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
TRAGEDY015
Merlin
20
6 / 1 / 14
11,836
696
22,285
11,529
6,471
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
104
8
Kills
23
24
Deaths
9
18
Assists
81
Player
Kills
Deaths
Assists
KDA
W
9
3
12
5
L
1
4
2
0.5
L
Anubis
3
3
3
1.5
L
Nike
MAY369
Nike
0
5
5
0.5
L
2
5
4
0.8
W
Vulcan
MoreIand
Vulcan
3
1
17
11.5
W
3
2
19
6.25
W
Gilgamesh
TATMAN03
Gilgamesh
2
2
19
5.75
W
Merlin
TRAGEDY015
Merlin
6
1
14
13
L
Jing Wei
thisfooooo
Jing Wei
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,135
Damage
94,068
101,470
Taken
99,306
79,419
Mitigated
83,201
28,635
Healing
41,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,120
592
2,945
13,155
30,525
32,418
615
6,538
23,987
28,003
0
L
15,447
210
1,242
4,126
20,839
26,670
0
11,947
8,605
26,833
0
L
Anubis
12,869
35
1,008
2,843
11,949
7,980
0
7,559
4,292
25,407
0
L
Nike
MAY369
Nike
12,444
686
1,979
3,182
25,161
21,746
0
18,346
6,531
0
24,119
L
13,402
1,067
3,422
4,905
20,853
10,800
0
10,267
10,320
0
35,241
W
Vulcan
MoreIand
Vulcan
23,949
9,447
800
2,142
15,186
9,074
1,352
5,992
9,194
47,341
0
W
22,134
7,669
4,336
10,025
22,817
13,781
3,994
5,965
16,852
0
56,340
W
Gilgamesh
TATMAN03
Gilgamesh
8,580
1,823
3,952
2,629
19,249
21,457
999
6,270
12,979
0
14,769
W
Merlin
TRAGEDY015
Merlin
22,285
2,170
610
1,060
11,529
6,471
680
3,551
7,978
36,856
0
L
Jing Wei
thisfooooo
Jing Wei
20,973
8,805
1,010
4,918
22,668
12,223
301
13,722
8,368
0
49,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,810
Gold Earned
59,052
186
Minions Killed
178
0
Camps Cleared
0
1,472,091
Distance Traveled
1,590,731
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,435
731
35
2
0
340,780
0
L
Geb
9,284
546
28
2
0
276,637
0
L
Anubis
10,404
612
24
1
0
276,084
2
L
Nike
9,970
586
31
2
0
306,281
0
L
Loki
10,417
613
39
2
0
343,872
5
W
Vulcan
11,494
676
34
2
0
312,182
0
W
Neith
11,967
704
69
4
0
282,446
2
W
Gilgamesh
11,320
666
7
0
0
348,569
0
W
Merlin
11,836
696
33
2
0
306,754
0
L
Jing Wei
10,735
631
64
4
0
269,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role