Player Matchup

Chiron
Chiron
Silver I
 
Chiron
Silver I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Gold III
piinkk_princ3ss
Geb
Gold III
Level 85
God Stats
13W - 3L
1,787 SR
Queue Stats
20W - 9L
1,824 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
wary_stag
Baron Samedi
Gold IV
Level 88
God Stats
6W - 1L
1,887 SR
Queue Stats
74W - 68L
1,395 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,725 SR
1,573 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,542 SR
1,469 MMR
Chronos
Chronos
Silver I
 
Chronos
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Silver I
HUFmenso
Medusa
Silver I
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,484 MMR
Party 2
Anubis
Anubis
Silver I
HUFtoxic
Anubis
Silver I
Level 125
God Stats
0W - 2L
1,625 SR
Queue Stats
17W - 15L
1,422 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
5 / 3 / 5
13,044
687
15,256
12,947
6,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
2 / 0 / 8
13,372
704
10,848
21,538
29,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
wary_stag
Baron Samedi
18
3 / 5 / 7
12,413
653
22,356
19,362
13,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
ShivaOdinBastetAphroditeAres

VS

Bans
Ah Muzen CabCerberusUllrSobekHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
2 / 5 / 2
11,038
581
7,729
18,751
8,740
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
HUFmenso
Medusa
18
4 / 1 / 4
12,546
660
21,389
15,029
7,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
HUFtoxic
Anubis
17
2 / 4 / 3
12,085
636
10,474
19,026
11,148
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
10
Kills
8
8
Deaths
10
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
3
5
2.5
L
Chronos
 
Chronos
2
5
2
0.6
L
Medusa
HUFmenso
Medusa
4
1
4
6
L
Anubis
HUFtoxic
Anubis
2
4
3
0.88
W
2
0
8
6
W
Baron Samedi
wary_stag
Baron Samedi
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,460
Damage
39,592
53,847
Taken
52,806
49,161
Mitigated
27,215
22,666
Healing
15,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
15,256
4,042
1,871
4,661
12,947
6,095
2,484
5,799
7,148
0
58,242
L
Chronos
 
Chronos
7,729
3,806
0
2,893
18,751
8,740
682
10,777
7,974
32,475
0
L
Medusa
HUFmenso
Medusa
21,389
11,290
0
5,658
15,029
7,327
525
10,469
4,489
0
68,214
L
Anubis
HUFtoxic
Anubis
10,474
907
0
6,753
19,026
11,148
232
12,453
6,566
50,280
0
W
10,848
793
0
4,363
21,538
29,256
60
6,802
14,736
24,216
0
W
Baron Samedi
wary_stag
Baron Samedi
22,356
851
3,989
7,782
19,362
13,810
603
5,899
13,463
61,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,829
Gold Earned
35,669
212
Minions Killed
224
4
Camps Cleared
12
1,036,451
Distance Traveled
945,410
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,044
687
106
6
4
347,013
5
L
Chronos
11,038
581
50
3
1
307,818
4
L
Medusa
12,546
660
87
5
7
330,509
2
L
Anubis
12,085
636
87
5
4
307,083
2
W
Geb
13,372
704
16
1
0
376,393
8
W
Baron Samedi
12,413
653
90
5
0
313,045
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role