Player Matchup

Janus
Janus
GamingWeeb
Janus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,259 Elo+
Party 1
Jing Wei
Jing Wei
ShikiBiki
Jing Wei
Level 25
God Stats
0W - 1L
1,272 SR
Queue Stats
5W - 12L
1,259 Elo+
Party 1
Zeus
Zeus
WingedKuriboh911
Zeus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,259 Elo+
Party 1
Team Averages
Level 27
1,424 SR
1,259 Elo+

VS

Team Averages
Level 83
1,663 SR
1,383 Elo+
Kukulkan
Kukulkan
killer_3_swrds
Kukulkan
Level 59
God Stats
1W - 0L
1,716 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
lately_prey
Cerberus
Level 147
God Stats
1W - 0L
1,773 SR
Queue Stats
27W - 36L
1,352 Elo+
Party 2
Bakasura
Bakasura
nickten12
Bakasura
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
2 / 8 / 6
9,456
675
3,727
11,416
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
ShikiBiki
Jing Wei
15
2 / 6 / 6
10,427
745
5,775
12,346
4,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 4 / 2
9,967
712
10,487
7,874
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
3 / 0 / 12
10,031
717
8,011
2,730
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
lately_prey
Cerberus
14
3 / 3 / 11
10,331
738
6,524
15,321
12,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
nickten12
Bakasura
15
12 / 5 / 5
11,199
800
11,672
14,090
8,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
8
Kills
18
18
Deaths
8
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Janus
2
8
6
0.63
L
Jing Wei
ShikiBiki
Jing Wei
2
6
6
0.83
L
4
4
2
1.25
W
Kukulkan
3
0
12
9
W
Cerberus
lately_prey
Cerberus
3
3
11
2.83
W
Bakasura
nickten12
Bakasura
12
5
5
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,989
Damage
26,207
31,636
Taken
32,141
10,128
Mitigated
21,648
1,395
Healing
5,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
3,727
424
0
534
11,416
3,104
0
6,187
4,721
9,553
0
L
Jing Wei
ShikiBiki
Jing Wei
5,775
4,821
0
679
12,346
4,273
140
5,908
6,151
0
32,312
L
10,487
1,881
0
182
7,874
2,751
189
3,047
4,766
43,510
0
W
Kukulkan
8,011
510
0
804
2,730
1,111
799
1,402
1,244
28,575
0
W
Cerberus
lately_prey
Cerberus
6,524
466
0
2,648
15,321
12,193
184
5,955
9,214
24,849
0
W
Bakasura
nickten12
Bakasura
11,672
7,796
0
2,322
14,090
8,344
1,185
6,784
7,130
0
36,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,850
Gold Earned
31,561
138
Minions Killed
172
4
Camps Cleared
8
599,930
Distance Traveled
723,340
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,456
675
14
1
0
160,300
0
L
Jing Wei
10,427
745
57
4
2
220,059
3
L
Zeus
9,967
712
67
5
2
219,571
3
W
Kukulkan
10,031
717
54
4
2
254,639
0
W
Cerberus
10,331
738
58
4
0
230,560
1
W
Bakasura
11,199
800
60
4
6
238,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role