Player Matchup

Lancelot
Lancelot
Bethani25
Lancelot
Level 80
God Stats
19W - 8L
1,690 SR
Queue Stats
565W - 582L
1,395 Elo+
Solo
Chaac
Chaac
Gnarlface
Chaac
Level 114
God Stats
33W - 43L
1,333 SR
Queue Stats
533W - 574L
1,260 Elo+
Solo
Anubis
Anubis
Typcalzae
Anubis
Level 69
God Stats
4W - 8L
1,265 SR
Queue Stats
124W - 141L
1,260 Elo+
Party 1
Artemis
Artemis
boboston98
Artemis
Level 53
God Stats
3W - 8L
1,055 SR
Queue Stats
124W - 143L
1,258 Elo+
Party 1
Mercury
Mercury
xSavagexCapx
Mercury
Level 41
God Stats
34W - 32L
1,555 SR
Queue Stats
158W - 161L
1,369 Elo+
Solo
Team Averages
Level 71
1,380 SR
1,308 Elo+

VS

Team Averages
Level 87
1,507 SR
1,320 Elo+
Hachiman
Hachiman
Bubbaroski
Hachiman
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,141 Elo+
Solo
Horus
Horus
FireHawk5oh
Horus
Level 65
God Stats
128W - 95L
1,529 SR
Queue Stats
226W - 239L
1,401 Elo+
Solo
Zhong Kui
Zhong Kui
hysterical-kin1
Zhong Kui
Level 117
God Stats
21W - 28L
1,468 SR
Queue Stats
237W - 291L
1,324 Elo+
Solo
Chaac
Chaac
menor305
Chaac
Level 100
God Stats
10W - 11L
1,656 SR
Queue Stats
40W - 55L
1,309 Elo+
Solo
Poseidon
Poseidon
omegatank87
Poseidon
Level 109
God Stats
2W - 3L
1,384 SR
Queue Stats
22W - 14L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bethani25
Lancelot
18
6 / 2 / 6
11,681
433
17,363
23,852
25,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
Gnarlface
Chaac
18
3 / 4 / 4
12,391
459
24,362
31,714
32,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Typcalzae
Anubis
20
10 / 5 / 10
13,492
500
23,435
25,868
15,204
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
boboston98
Artemis
20
7 / 3 / 6
12,958
480
19,282
18,880
8,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
xSavagexCapx
Mercury
20
4 / 3 / 3
13,680
507
15,303
23,561
11,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bubbaroski
Hachiman
17
1 / 9 / 1
10,751
398
6,704
21,516
9,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 5 / 3
11,974
443
21,732
27,613
16,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
hysterical-kin1
Zhong Kui
18
2 / 5 / 0
11,588
429
19,725
24,213
23,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chaac
menor305
Chaac
18
2 / 5 / 1
11,821
438
21,394
45,383
32,847
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
omegatank87
Poseidon
16
5 / 7 / 4
11,260
417
19,511
18,837
6,614
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
30
Kills
15
17
Deaths
31
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Bethani25
Lancelot
6
2
6
4.5
L
Hachiman
Bubbaroski
Hachiman
1
9
1
0.17
L
5
5
3
1.3
W
Chaac
Gnarlface
Chaac
3
4
4
1.25
W
Anubis
Typcalzae
Anubis
10
5
10
3
W
Artemis
boboston98
Artemis
7
3
6
3.33
L
Zhong Kui
hysterical-kin1
Zhong Kui
2
5
0
0.4
L
Chaac
menor305
Chaac
2
5
1
0.5
L
Poseidon
omegatank87
Poseidon
5
7
4
1
W
Mercury
xSavagexCapx
Mercury
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,745
Damage
89,066
123,875
Taken
137,562
93,505
Mitigated
89,277
48,592
Healing
45,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Bethani25
Lancelot
17,363
1,953
0
6,132
23,852
25,730
1,988
9,836
14,016
0
62,105
L
Hachiman
Bubbaroski
Hachiman
6,704
4,357
0
3,356
21,516
9,449
266
4,140
17,204
0
61,729
L
21,732
9,664
2,451
8,776
27,613
16,622
1,300
1,732
25,409
0
98,167
W
Chaac
Gnarlface
Chaac
24,362
6,189
13
18,804
31,714
32,514
699
1,679
30,035
0
98,227
W
Anubis
Typcalzae
Anubis
23,435
399
0
11,109
25,868
15,204
2,061
13,652
12,216
80,410
0
W
Artemis
boboston98
Artemis
19,282
12,208
560
10,529
18,880
8,726
961
8,271
10,609
0
85,885
L
Zhong Kui
hysterical-kin1
Zhong Kui
19,725
2,182
262
6,478
24,213
23,745
4,292
9,449
14,655
96,692
0
L
Chaac
menor305
Chaac
21,394
4,910
0
21,916
45,383
32,847
684
3,449
40,545
0
96,599
L
Poseidon
omegatank87
Poseidon
19,511
3,891
0
2,558
18,837
6,614
0
4,665
13,855
75,180
0
W
Mercury
xSavagexCapx
Mercury
15,303
8,002
0
1,445
23,561
11,331
0
5,798
17,763
0
165,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,202
Gold Earned
57,394
638
Minions Killed
564
0
Camps Cleared
0
2,484,395
Distance Traveled
2,228,254
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,681
433
50
2
0
581,764
0
L
Hachiman
10,751
398
99
4
0
391,097
1
L
Horus
11,974
443
111
4
0
477,600
8
W
Chaac
12,391
459
135
5
0
432,873
0
W
Anubis
13,492
500
120
4
0
434,373
1
W
Artemis
12,958
480
120
4
0
465,353
2
L
Zhong Kui
11,588
429
150
6
0
429,139
1
L
Chaac
11,821
438
117
4
0
484,043
0
L
Poseidon
11,260
417
87
3
0
446,375
0
W
Mercury
13,680
507
213
8
0
570,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role