Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MrConejo36
Neith
Level 27
God Stats
1W - 2L
1,390 SR
Queue Stats
53W - 84L
1,229 Elo+
Party 3
Eset
Eset
kickback166
Eset
Level 146
God Stats
5W - 9L
1,403 SR
Queue Stats
352W - 409L
1,229 Elo+
Party 2
Mercury
Mercury
ninjask_99
Mercury
Level 128
God Stats
2W - 2L
1,682 SR
Queue Stats
272W - 336L
1,252 Elo+
Party 3
Ravana
Ravana
scorpion92534
Ravana
Level 73
God Stats
2W - 2L
1,548 SR
Queue Stats
481W - 574L
1,229 Elo+
Party 2
Team Averages
Level 107
1,505 SR
1,288 Elo+

VS

Team Averages
Level 54
1,416 SR
1,243 Elo+
Anubis
Anubis
BerniesNoseHair
Anubis
Level 41
God Stats
34W - 27L
1,362 SR
Queue Stats
67W - 74L
1,195 Elo+
Party 1
Janus
Janus
KemicallyNhanced
Janus
Level 45
God Stats
7W - 2L
1,659 SR
Queue Stats
49W - 81L
1,206 Elo+
Solo
Danzaburou
Danzaburou
Zombiemaxis
Danzaburou
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 54L
1,284 Elo+
Party 1
Bellona
Bellona
kingsyze807
Bellona
Level 68
God Stats
2W - 6L
1,187 SR
Queue Stats
139W - 150L
1,210 Elo+
Solo
Nemesis
Nemesis
not calcium5722
Nemesis
Level 49
God Stats
4W - 4L
1,372 SR
Queue Stats
23W - 30L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
7
0 / 0 / 2
5,069
507
2,529
6,976
3,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Neith
8
2 / 2 / 0
5,019
502
4,523
6,256
1,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
2 / 1 / 0
5,298
530
5,236
3,924
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
ninjask_99
Mercury
7
0 / 2 / 1
4,590
459
1,638
6,932
2,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 0
5,200
520
3,947
5,351
2,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 0
5,270
527
5,096
5,072
1,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 2 / 1
4,594
459
2,349
3,708
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Zombiemaxis
Danzaburou
7
0 / 2 / 3
4,727
473
3,730
5,212
1,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
kingsyze807
Bellona
10
3 / 0 / 0
5,864
586
3,157
7,095
5,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

6
1 / 0 / 0
4,580
458
1,772
8,124
2,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
4
Kills
7
8
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
0
2
1
W
3
0
0
3
W
0
2
1
0.25
L
Neith
2
2
0
1
W
Danzaburou
Zombiemaxis
Danzaburou
0
2
3
0.75
L
2
1
0
2
W
Bellona
kingsyze807
Bellona
3
0
0
3
L
Mercury
ninjask_99
Mercury
0
2
1
0.25
W
1
0
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,873
Damage
16,104
29,439
Taken
29,211
11,231
Mitigated
13,039
6,070
Healing
10,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,529
463
1,128
2,028
6,976
3,084
116
1,933
5,043
0
18,599
W
5,096
113
161
3,779
5,072
1,900
720
0
5,072
27,831
0
W
2,349
243
0
500
3,708
1,459
0
2,969
739
17,315
0
L
Neith
4,523
2,238
0
1,084
6,256
1,963
156
2,832
3,424
0
24,339
W
Danzaburou
Zombiemaxis
Danzaburou
3,730
1,765
0
984
5,212
1,218
378
0
5,212
0
14,919
L
5,236
536
263
1,324
3,924
1,240
378
1,467
2,247
31,640
0
W
Bellona
kingsyze807
Bellona
3,157
1,007
0
2,422
7,095
5,730
573
0
7,095
0
32,450
L
Mercury
ninjask_99
Mercury
1,638
944
0
0
6,932
2,046
0
943
5,929
0
19,219
W
1,772
343
223
1,996
8,124
2,732
0
2,267
5,857
0
19,070
L
3,947
1,445
0
243
5,351
2,898
487
0
5,351
0
30,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,176
Gold Earned
25,035
213
Minions Killed
181
0
Camps Cleared
0
907,913
Distance Traveled
826,604
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,069
507
21
2
0
203,431
8
W
Anubis
5,270
527
42
4
0
160,653
2
W
Janus
4,594
459
30
3
0
121,028
1
L
Neith
5,019
502
50
5
0
153,995
0
W
Danzaburou
4,727
473
24
2
0
162,298
2
L
Eset
5,298
530
45
5
0
164,239
0
W
Bellona
5,864
586
57
6
0
185,492
1
L
Mercury
4,590
459
44
4
0
213,558
3
W
Nemesis
4,580
458
28
3
0
197,133
2
L
Ravana
5,200
520
53
5
0
172,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role