Player Matchup

Hel
Hel
Badulce80
Hel
Level 63
God Stats
3W - 8L
1,408 SR
Queue Stats
183W - 207L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
Euly
Baron Samedi
Level 45
God Stats
8W - 7L
1,508 SR
Queue Stats
79W - 71L
1,566 Elo+
Solo
Bastet
Bastet
Iamthedinosaur
Bastet
Level 65
God Stats
18W - 11L
1,497 SR
Queue Stats
133W - 133L
1,595 Elo+
Solo
Sun Wukong
Sun Wukong
Nic44
Sun Wukong
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,574 Elo+
Party 2
Ymir
Ymir
WonderWaffleDG2
Ymir
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 78L
1,536 Elo+
Party 2
Team Averages
Level 51
1,482 SR
1,552 Elo+

VS

Team Averages
Level 43
1,544 SR
1,519 Elo+
Ares
Ares
ConradPinassault
Ares
Level 35
God Stats
2W - 2L
1,545 SR
Queue Stats
25W - 27L
1,477 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Mitmee922
Morgan Le Fay
Level 21
God Stats
6W - 6L
1,582 SR
Queue Stats
49W - 53L
1,511 Elo+
Party 1
Osiris
Osiris
ROKR44
Osiris
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,444 Elo+
Party 3
Susano
Susano
StirFrei
Susano
Level 96
God Stats
4W - 5L
1,518 SR
Queue Stats
216W - 195L
1,544 Elo+
Party 1
Ra
Ra
VampirioLash
Ra
Level 39
God Stats
1W - 1L
1,578 SR
Queue Stats
17W - 10L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 13
11,089
1,109
14,231
7,893
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
Euly
Baron Samedi
17
5 / 1 / 18
11,561
1,156
17,504
11,178
10,265
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
5 / 2 / 13
10,837
1,084
16,586
13,563
5,854
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
Nic44
Sun Wukong
17
8 / 0 / 11
10,710
1,071
18,349
18,539
17,352
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 0 / 17
11,671
1,167
14,950
14,081
21,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

309

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
10,213
1,021
10,194
20,081
24,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
Mitmee922
Morgan Le Fay
15
0 / 5 / 1
9,103
910
11,471
12,176
6,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
ROKR44
Osiris
15
0 / 7 / 1
9,058
906
6,946
22,276
23,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Susano
StirFrei
Susano
15
2 / 3 / 1
10,070
1,007
22,071
15,886
9,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 7 / 1
10,005
1,001
9,215
17,776
8,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
8
27
Kills
3
3
Deaths
27
72
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
0
13
11.5
L
1
5
1
0.3
W
Baron Samedi
Euly
Baron Samedi
5
1
18
14
W
5
2
13
5.75
L
Morgan Le Fay
Mitmee922
Morgan Le Fay
0
5
1
0.1
W
Sun Wukong
Nic44
Sun Wukong
8
0
11
13.5
L
Osiris
ROKR44
Osiris
0
7
1
0.07
L
Susano
StirFrei
Susano
2
3
1
0.83
L
0
7
1
0.07
W
4
0
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,620
Damage
59,897
65,254
Taken
88,195
58,032
Mitigated
71,489
20,109
Healing
6,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,231
540
4,059
2,014
7,893
3,427
0
2,506
5,262
37,783
0
L
10,194
401
0
866
20,081
24,431
0
10,079
10,002
17,836
0
W
Baron Samedi
Euly
Baron Samedi
17,504
1,600
3,879
4,208
11,178
10,265
0
4,316
6,471
38,679
0
W
16,586
4,765
0
1,565
13,563
5,854
0
4,759
8,395
0
19,477
L
Morgan Le Fay
Mitmee922
Morgan Le Fay
11,471
1,405
0
141
12,176
6,248
0
4,845
7,331
18,055
0
W
Sun Wukong
Nic44
Sun Wukong
18,349
5,870
0
3,179
18,539
17,352
0
9,952
8,193
0
32,709
L
Osiris
ROKR44
Osiris
6,946
1,522
0
983
22,276
23,361
0
13,345
8,931
0
15,547
L
Susano
StirFrei
Susano
22,071
5,064
0
864
15,886
9,322
0
8,608
7,278
0
35,901
L
9,215
122
1,386
2,273
17,776
8,127
0
9,808
7,968
47,432
0
W
14,950
4,411
0
1,205
14,081
21,134
0
8,577
5,101
26,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,868
Gold Earned
48,449
170
Minions Killed
176
6
Camps Cleared
8
1,034,236
Distance Traveled
924,917
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,089
1,109
69
7
3
212,580
2
L
Ares
10,213
1,021
9
1
0
167,710
0
W
Baron Samedi
11,561
1,156
35
4
1
199,223
8
W
Bastet
10,837
1,084
7
1
1
225,698
0
L
Morgan Le Fay
9,103
910
21
2
2
182,296
0
W
Sun Wukong
10,710
1,071
31
3
0
210,603
0
L
Osiris
9,058
906
28
3
0
172,241
0
L
Susano
10,070
1,007
20
2
2
219,967
0
L
Ra
10,005
1,001
98
10
4
182,703
0
W
Ymir
11,671
1,167
28
3
1
186,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role