Player Matchup

Scylla
Scylla
DaB1unt
Scylla
Level 62
God Stats
2W - 2L
1,285 SR
Queue Stats
41W - 58L
1,354 Elo+
Solo
Jormungandr
Jormungandr
E777T
Jormungandr
Level 20
God Stats
1W - 2L
1,359 SR
Queue Stats
1W - 8L
1,295 Elo+
Party 1
Rama
Rama
Minorar
Rama
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 28L
1,448 Elo+
Party 1
Team Averages
Level 57
1,381 SR
1,366 Elo+

VS

Team Averages
Level 78
1,364 SR
1,419 Elo+
Anubis
Anubis
Beau7081
Anubis
Level 23
God Stats
7W - 10L
1,109 SR
Queue Stats
44W - 54L
1,422 Elo+
Party 2
Hou Yi
Hou Yi
calibratedog279
Hou Yi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 23L
1,377 Elo+
Solo
Hercules
Hercules
iAmFlibberz
Hercules
Level 84
God Stats
3W - 3L
1,482 SR
Queue Stats
50W - 61L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DaB1unt
Scylla
15
2 / 2 / 5
9,909
708
8,084
6,092
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
E777T
Jormungandr
13
1 / 1 / 6
9,794
700
2,173
6,017
3,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rama
Minorar
Rama
15
5 / 1 / 1
10,075
720
8,813
9,604
3,832
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Beau7081
Anubis
14
1 / 4 / 3
8,954
640
4,840
8,468
3,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 1 / 2
8,051
575
4,163
6,226
2,283
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
iAmFlibberz
Hercules
13
2 / 3 / 1
8,544
610
5,122
11,562
8,689
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
8
Kills
4
4
Deaths
8
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
Beau7081
Anubis
1
4
3
0.63
W
Scylla
DaB1unt
Scylla
2
2
5
2.25
W
Jormungandr
E777T
Jormungandr
1
1
6
4
W
Rama
Minorar
Rama
5
1
1
5.5
L
1
1
2
2
L
Hercules
iAmFlibberz
Hercules
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,070
Damage
14,125
21,713
Taken
26,256
9,318
Mitigated
14,952
4,908
Healing
4,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Beau7081
Anubis
4,840
288
0
239
8,468
3,980
0
4,151
4,317
38,764
0
W
Scylla
DaB1unt
Scylla
8,084
551
0
577
6,092
1,988
210
2,405
3,687
33,642
0
W
Jormungandr
E777T
Jormungandr
2,173
561
0
1,466
6,017
3,498
386
1,452
4,565
18,460
0
W
Rama
Minorar
Rama
8,813
6,752
0
2,865
9,604
3,832
2,320
2,252
7,352
0
38,867
L
4,163
2,432
0
1,230
6,226
2,283
0
3,094
3,132
0
12,835
L
Hercules
iAmFlibberz
Hercules
5,122
501
0
2,792
11,562
8,689
17
3,482
8,080
0
28,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,778
Gold Earned
25,549
145
Minions Killed
138
4
Camps Cleared
7
753,521
Distance Traveled
611,196
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,954
640
60
4
2
205,910
0
W
Scylla
9,909
708
61
4
3
250,012
3
W
Jormungandr
9,794
700
27
2
1
260,092
1
W
Rama
10,075
720
57
4
0
243,417
2
L
Hou Yi
8,051
575
21
2
0
161,436
1
L
Hercules
8,544
610
57
4
5
243,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role