Player Matchup

Da Ji
Da Ji
Clayton23
Da Ji
Level 126
God Stats
11W - 14L
1,517 SR
Queue Stats
364W - 307L
1,561 Elo+
Party 1
Ymir
Ymir
Mufin34
Ymir
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 84L
1,267 Elo+
Solo
Geb
Geb
Natsu pyro
Geb
Level 103
God Stats
2W - 2L
1,643 SR
Queue Stats
76W - 68L
1,562 Elo+
Party 1
Heimdallr
Heimdallr
SHEENSMITE
Heimdallr
Level 127
God Stats
8W - 5L
1,429 SR
Queue Stats
215W - 179L
1,504 Elo+
Party 1
Ra
Ra
Tempest1599
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,572 Elo+
Party 1
Team Averages
Level 84
1,518 SR
1,493 Elo+

VS

Team Averages
Level 64
1,502 SR
1,548 Elo+
Hera
Hera
ADHCT
Hera
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,581 Elo+
Party 3
Ares
Ares
Burningspike94
Ares
Level 159
God Stats
9W - 11L
1,512 SR
Queue Stats
389W - 401L
1,569 Elo+
Party 2
Set
Set
ELMarianPass
Set
Level 44
God Stats
5W - 4L
1,500 SR
Queue Stats
184W - 192L
1,532 Elo+
Party 2
Arachne
Arachne
JohnnyAppleGanks
Arachne
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 158L
1,552 Elo+
Party 3
Chernobog
Chernobog
luisxd173
Chernobog
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 12L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Clayton23
Da Ji
15
7 / 4 / 1
9,739
513
10,304
18,812
9,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Mufin34
Ymir
12
1 / 5 / 5
7,910
416
5,922
17,195
18,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 4 / 1
9,534
502
9,972
14,360
11,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
SHEENSMITE
Heimdallr
14
2 / 6 / 4
8,571
451
8,853
16,103
7,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 6 / 2
7,866
414
5,771
13,471
5,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
ADHCT
Hera
15
3 / 6 / 6
10,082
531
9,366
10,107
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
2 / 4 / 8
9,496
500
9,583
14,406
15,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

18
5 / 1 / 3
11,606
611
10,665
14,953
10,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
12 / 0 / 5
12,330
649
20,764
19,131
11,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
luisxd173
Chernobog
17
3 / 1 / 8
10,621
559
7,552
12,123
6,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
12
Kills
25
25
Deaths
12
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hera
ADHCT
Hera
3
6
6
1
W
2
4
8
1.5
L
Da Ji
Clayton23
Da Ji
7
4
1
1.88
W
5
1
3
6.5
W
12
0
5
14.5
L
Ymir
Mufin34
Ymir
1
5
5
0.7
L
1
4
1
0.38
L
Heimdallr
SHEENSMITE
Heimdallr
2
6
4
0.67
L
1
6
2
0.33
W
Chernobog
luisxd173
Chernobog
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,822
Damage
57,930
79,941
Taken
70,720
53,670
Mitigated
46,371
15,488
Healing
28,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
ADHCT
Hera
9,366
3,011
0
759
10,107
3,933
31
1,977
7,994
77,908
0
W
9,583
453
546
2,549
14,406
15,061
0
5,167
8,955
29,954
0
L
Da Ji
Clayton23
Da Ji
10,304
2,986
0
4,297
18,812
9,210
0
4,202
14,610
0
70,498
W
10,665
5,000
0
6,785
14,953
10,087
357
6,767
7,656
0
94,229
W
20,764
13,363
0
13,063
19,131
11,239
0
3,733
15,202
0
126,632
L
Ymir
Mufin34
Ymir
5,922
2,162
0
1,194
17,195
18,765
208
4,537
12,658
22,475
0
L
9,972
1,636
0
1,688
14,360
11,868
406
1,545
12,815
67,645
0
L
Heimdallr
SHEENSMITE
Heimdallr
8,853
3,533
0
3,866
16,103
7,862
0
3,428
12,675
0
80,515
L
5,771
491
960
3,483
13,471
5,965
0
5,237
8,234
52,485
0
W
Chernobog
luisxd173
Chernobog
7,552
4,446
0
4,527
12,123
6,051
3,093
3,180
8,834
0
93,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,620
Gold Earned
54,135
492
Minions Killed
666
0
Camps Cleared
0
1,745,844
Distance Traveled
1,929,501
27
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,082
531
129
7
0
353,979
4
W
Ares
9,496
500
37
2
0
388,379
1
L
Da Ji
9,739
513
105
6
0
359,013
5
W
Set
11,606
611
169
9
0
351,402
3
W
Arachne
12,330
649
176
9
0
490,141
0
L
Ymir
7,910
416
28
1
0
372,668
10
L
Geb
9,534
502
142
7
0
340,225
8
L
Heimdallr
8,571
451
116
6
0
332,867
4
L
Ra
7,866
414
101
5
0
341,071
0
W
Chernobog
10,621
559
155
8
0
345,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role