Player Matchup

Sol
Sol
CKanon
Sol
Level 29
God Stats
3W - 3L
1,477 SR
Queue Stats
220W - 211L
1,512 Elo+
Solo
Discordia
Discordia
Double2Duce2
Discordia
Level 106
God Stats
1W - 1L
1,363 SR
Queue Stats
15W - 12L
1,432 Elo+
Party 1
Artemis
Artemis
RunRunRemy
Artemis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,416 Elo+
Party 1
Ah Puch
Ah Puch
SMIZZ ii
Ah Puch
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,378 Elo+
Party 1
Baron Samedi
Baron Samedi
biglex325i
Baron Samedi
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 41L
1,429 Elo+
Solo
Team Averages
Level 60
1,468 SR
1,433 Elo+

VS

Team Averages
Level 50
1,459 SR
1,598 Elo+
Baron Samedi
Baron Samedi
BigDaddyKOz
Baron Samedi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ymir
Ymir
CaptainPlant
Ymir
Level 26
God Stats
0W - 1L
1,292 SR
Queue Stats
11W - 14L
1,537 Elo+
Solo
Odin
Odin
DubiousDub
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,682 Elo+
Solo
Bacchus
Bacchus
GordonHamzley82
Bacchus
Level 142
God Stats
26W - 21L
1,502 SR
Queue Stats
756W - 825L
1,446 Elo+
Solo
Vamana
Vamana
KuroiRim
Vamana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 24L
1,823 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
CKanon
Sol
17
7 / 2 / 18
10,701
892
23,732
19,253
23,048
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
Double2Duce2
Discordia
17
3 / 3 / 17
10,078
840
9,163
8,332
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
RunRunRemy
Artemis
16
3 / 4 / 17
10,005
834
13,851
14,876
7,183
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
SMIZZ ii
Ah Puch
19
10 / 2 / 13
11,581
965
15,959
9,508
4,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
biglex325i
Baron Samedi
15
4 / 5 / 12
9,635
803
8,932
12,120
6,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigDaddyKOz
Baron Samedi
16
6 / 8 / 5
10,102
842
12,863
16,883
11,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 8 / 9
9,009
751
8,362
28,288
30,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
3 / 6 / 9
9,533
794
9,470
19,637
22,180
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
6 / 4 / 8
9,763
814
16,172
17,908
27,906
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
KuroiRim
Vamana
1
0 / 1 / 0
3,348
279
0
784
328

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
46
27
Kills
15
16
Deaths
27
77
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BigDaddyKOz
Baron Samedi
6
8
5
1.06
W
Sol
CKanon
Sol
7
2
18
8
L
0
8
9
0.56
W
Discordia
Double2Duce2
Discordia
3
3
17
3.83
L
3
6
9
1.25
L
6
4
8
2.5
L
Vamana
KuroiRim
Vamana
0
1
0
0
W
Artemis
RunRunRemy
Artemis
3
4
17
2.88
W
Ah Puch
SMIZZ ii
Ah Puch
10
2
13
8.25
W
Baron Samedi
biglex325i
Baron Samedi
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,637
Damage
46,867
64,089
Taken
83,500
45,866
Mitigated
92,832
28,188
Healing
15,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BigDaddyKOz
Baron Samedi
12,863
1,033
2,078
2,240
16,883
11,973
1,230
12,833
4,050
24,675
0
W
Sol
CKanon
Sol
23,732
10,910
79
11,334
19,253
23,048
3,697
10,155
9,098
40,528
0
L
8,362
2,038
913
4,662
28,288
30,445
324
19,842
8,446
17,553
0
W
Discordia
Double2Duce2
Discordia
9,163
598
629
1,658
8,332
4,021
658
5,418
2,914
16,675
0
L
9,470
3,148
47
185
19,637
22,180
270
13,268
6,252
694
16,747
L
16,172
132
1,013
4,296
17,908
27,906
136
10,795
6,966
27,263
0
L
Vamana
KuroiRim
Vamana
0
0
0
0
784
328
0
784
0
0
0
W
Artemis
RunRunRemy
Artemis
13,851
4,080
814
4,166
14,876
7,183
1,809
10,575
4,301
0
31,757
W
Ah Puch
SMIZZ ii
Ah Puch
15,959
1,104
1,828
3,037
9,508
4,841
726
5,361
4,147
33,769
0
W
Baron Samedi
biglex325i
Baron Samedi
8,932
1,902
2,018
2,625
12,120
6,773
864
6,412
5,708
14,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,000
Gold Earned
41,755
129
Minions Killed
95
0
Camps Cleared
0
1,045,266
Distance Traveled
767,961
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,102
842
33
3
0
159,283
1
W
Sol
10,701
892
38
3
0
202,503
0
L
Ymir
9,009
751
22
2
0
168,119
0
W
Discordia
10,078
840
10
1
0
231,772
0
L
Odin
9,533
794
24
2
0
207,333
0
L
Bacchus
9,763
814
16
1
0
233,226
0
L
Vamana
3,348
279
0
0
0
0
0
W
Artemis
10,005
834
37
3
0
200,692
0
W
Ah Puch
11,581
965
37
3
0
212,125
0
W
Baron Samedi
9,635
803
7
1
0
198,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role