Player Matchup

Fenrir
Fenrir
AegisTurtIe
Fenrir
Level 42
God Stats
4W - 2L
1,816 SR
Queue Stats
39W - 45L
1,489 Elo+
Party 2
Set
Set
DatelessColt
Set
Level 129
God Stats
8W - 2L
1,559 SR
Queue Stats
64W - 61L
1,462 Elo+
Party 3
Izanami
Izanami
DunkMasterFlexin
Izanami
Level 38
God Stats
5W - 1L
1,665 SR
Queue Stats
42W - 45L
1,516 Elo+
Party 2
Freya
Freya
ParadigmFitter
Freya
Level 43
God Stats
5W - 3L
1,620 SR
Queue Stats
41W - 41L
1,437 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
StellarKD
Morgan Le Fay
Level 32
God Stats
3W - 1L
1,516 SR
Queue Stats
41W - 47L
1,489 Elo+
Party 2
Team Averages
Level 57
1,635 SR
1,479 Elo+

VS

Team Averages
Level 26
1,297 SR
1,212 Elo+
Ra
Ra
BlueFin
Ra
Level 47
God Stats
0W - 2L
1,273 SR
Queue Stats
3W - 14L
1,166 Elo+
Party 1
Cu Chulainn
Cu Chulainn
CaptainDaddyXL
Cu Chulainn
Level 19
God Stats
1W - 11L
1,073 SR
Queue Stats
3W - 22L
1,128 Elo+
Party 1
Kuzenbo
Kuzenbo
CrunchyBroth
Kuzenbo
Level 24
God Stats
1W - 4L
1,465 SR
Queue Stats
2W - 5L
1,440 Elo+
Party 1
Izanami
Izanami
crowsjustice
Izanami
Level 14
God Stats
0W - 4L
1,176 SR
Queue Stats
1W - 15L
1,106 Elo+
Party 1
Ymir
Ymir
jacobiannn
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 26L
1,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 0 / 8
7,550
581
4,435
5,917
4,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 0 / 0
7,903
608
3,427
9,258
4,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
6 / 0 / 2
8,190
630
12,649
7,271
2,886
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 0 / 3
7,029
541
6,521
5,792
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
StellarKD
Morgan Le Fay
12
0 / 0 / 4
6,792
522
6,398
4,177
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,655
512
3,107
7,067
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cu Chulainn
CaptainDaddyXL
Cu Chulainn
10
0 / 2 / 0
5,941
457
3,196
9,627
4,721
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
CrunchyBroth
Kuzenbo
7
0 / 3 / 0
5,179
398
3,011
8,491
6,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
crowsjustice
Izanami
7
0 / 5 / 0
4,810
370
2,136
9,350
2,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
0 / 4 / 0
4,976
383
2,102
8,600
3,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
15
Kills
0
0
Deaths
15
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
0
8
7
L
0
1
0
0
L
Cu Chulainn
CaptainDaddyXL
Cu Chulainn
0
2
0
0
L
Kuzenbo
CrunchyBroth
Kuzenbo
0
3
0
0
W
5
0
0
5
W
6
0
2
7
W
1
0
3
2.5
W
Morgan Le Fay
StellarKD
Morgan Le Fay
0
0
4
2
L
Izanami
crowsjustice
Izanami
0
5
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,430
Damage
13,552
32,415
Taken
43,135
16,332
Mitigated
20,199
15,869
Healing
8,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,435
1,213
0
2,218
5,917
4,687
327
2,631
3,286
0
16,631
L
3,107
218
426
2,553
7,067
2,886
149
4,141
2,558
54,998
0
L
Cu Chulainn
CaptainDaddyXL
Cu Chulainn
3,196
568
0
537
9,627
4,721
419
5,175
3,924
0
36,227
L
Kuzenbo
CrunchyBroth
Kuzenbo
3,011
1,206
0
1,069
8,491
6,477
101
214
8,271
17,665
0
W
3,427
1,883
0
6,035
9,258
4,788
726
1,101
8,157
0
63,943
W
12,649
8,552
0
4,656
7,271
2,886
1,577
2,238
5,033
0
75,383
W
6,521
1,897
0
1,904
5,792
2,310
285
724
5,068
36,129
0
W
Morgan Le Fay
StellarKD
Morgan Le Fay
6,398
555
0
1,056
4,177
1,661
837
1,526
2,651
46,332
0
L
Izanami
crowsjustice
Izanami
2,136
2,007
0
2,430
9,350
2,207
409
265
9,041
0
25,244
L
2,102
640
0
1,174
8,600
3,908
88
2,011
6,422
18,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,464
Gold Earned
27,561
421
Minions Killed
290
0
Camps Cleared
0
1,319,806
Distance Traveled
1,238,104
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,550
581
18
1
0
274,431
4
L
Ra
6,655
512
108
8
0
271,114
5
L
Cu Chulainn
5,941
457
68
5
0
259,684
3
L
Kuzenbo
5,179
398
21
2
0
242,765
5
W
Set
7,903
608
117
9
0
295,168
4
W
Izanami
8,190
630
125
10
0
253,315
2
W
Freya
7,029
541
69
5
0
251,009
2
W
Morgan Le Fay
6,792
522
92
7
0
245,883
4
L
Izanami
4,810
370
49
4
0
222,343
0
L
Ymir
4,976
383
44
3
0
242,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role