Player Matchup

Pele
Pele
PrototypeXenon
Pele
Level 104
God Stats
19W - 22L
1,559 SR
Queue Stats
214W - 255L
1,490 Elo+
Party 3
Jing Wei
Jing Wei
Revengedspirit
Jing Wei
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,309 Elo+
Solo
Awilix
Awilix
SwagMastrFlxNut
Awilix
Level 154
God Stats
2W - 0L
1,791 SR
Queue Stats
23W - 14L
1,672 Elo+
Party 2
Scylla
Scylla
Tumoreth1
Scylla
Level 121
God Stats
21W - 17L
1,567 SR
Queue Stats
382W - 417L
1,493 Elo+
Party 3
Sobek
Sobek
snoddy34
Sobek
Level 126
God Stats
3W - 3L
1,091 SR
Queue Stats
190W - 191L
1,479 Elo+
Party 2
Team Averages
Level 113
1,502 SR
1,489 Elo+

VS

Team Averages
Level 98
1,516 SR
1,533 Elo+
Hercules
Hercules
 
Hercules
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Lawaygo316
Janus
Level 128
God Stats
5W - 5L
1,532 SR
Queue Stats
137W - 126L
1,583 Elo+
Party 1
Thanatos
Thanatos
Riku011
Thanatos
Level 82
God Stats
3W - 6L
1,096 SR
Queue Stats
291W - 309L
1,409 Elo+
Solo
Arachne
Arachne
Zealót
Arachne
Level 76
God Stats
1W - 1L
1,839 SR
Queue Stats
72W - 78L
1,551 Elo+
Party 1
Xbalanque
Xbalanque
bigboiness
Xbalanque
Level 123
God Stats
10W - 9L
1,611 SR
Queue Stats
69W - 63L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
6,677
668
6,552
8,318
3,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
9
2 / 3 / 1
5,513
551
4,045
8,631
2,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 2 / 2
6,594
659
5,205
8,261
2,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Tumoreth1
Scylla
10
1 / 1 / 0
6,019
602
4,521
3,196
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
snoddy34
Sobek
7
1 / 5 / 3
5,138
514
3,150
10,006
6,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
1 / 2 / 0
4,856
486
2,326
6,312
3,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
9
1 / 1 / 3
5,312
531
2,005
5,567
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Riku011
Thanatos
9
2 / 3 / 3
5,620
562
4,335
8,006
3,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Zealót
Arachne
8
2 / 4 / 3
5,215
522
3,524
10,179
5,028
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
bigboiness
Xbalanque
11
6 / 2 / 4
6,549
655
11,508
9,867
3,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
11
Kills
12
13
Deaths
12
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
0
0.5
L
Janus
1
1
3
2.5
W
3
2
2
2
W
Jing Wei
2
3
1
0.83
L
Thanatos
Riku011
Thanatos
2
3
3
1.17
W
4
2
2
2.5
W
Scylla
Tumoreth1
Scylla
1
1
0
1
L
Arachne
Zealót
Arachne
2
4
3
0.88
L
Xbalanque
bigboiness
Xbalanque
6
2
4
4
W
Sobek
snoddy34
Sobek
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,473
Damage
23,698
38,412
Taken
39,931
16,219
Mitigated
16,945
9,852
Healing
14,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,326
740
0
2,478
6,312
3,106
0
0
6,312
0
19,986
L
Janus
2,005
251
0
718
5,567
1,697
0
3,502
1,748
31,349
0
W
6,552
1,743
0
1,934
8,318
3,917
0
0
8,107
0
49,601
W
Jing Wei
4,045
2,669
0
3,414
8,631
2,411
600
0
8,631
0
38,685
L
Thanatos
Riku011
Thanatos
4,335
1,286
0
6,053
8,006
3,572
0
757
7,207
0
33,397
W
5,205
1,849
0
750
8,261
2,876
143
0
8,238
0
46,638
W
Scylla
Tumoreth1
Scylla
4,521
651
0
757
3,196
1,011
82
1,384
1,656
40,472
0
L
Arachne
Zealót
Arachne
3,524
3,240
0
1,961
10,179
5,028
0
1,105
9,074
0
9,971
L
Xbalanque
bigboiness
Xbalanque
11,508
7,327
0
3,452
9,867
3,542
0
1,948
7,919
0
47,813
W
Sobek
snoddy34
Sobek
3,150
777
0
2,997
10,006
6,004
0
431
9,541
13,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,941
Gold Earned
27,552
334
Minions Killed
242
0
Camps Cleared
0
1,020,526
Distance Traveled
959,114
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,856
486
29
3
0
145,604
0
L
Janus
5,312
531
62
6
0
188,531
6
W
Pele
6,677
668
91
9
0
198,108
4
W
Jing Wei
5,513
551
56
6
0
184,974
1
L
Thanatos
5,620
562
63
6
0
222,163
2
W
Awilix
6,594
659
71
7
0
242,246
1
W
Scylla
6,019
602
89
9
0
199,507
5
L
Arachne
5,215
522
13
1
0
217,739
4
L
Xbalanque
6,549
655
75
8
0
185,077
4
W
Sobek
5,138
514
27
3
0
195,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role