Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Crack3d S0ci3ty
Apollo
Level 159
God Stats
2W - 1L
1,715 SR
Queue Stats
68W - 70L
1,631 Elo+
Solo
Hades
Hades
UnlikeAnyHero
Hades
Level 139
God Stats
4W - 2L
1,500 SR
Queue Stats
235W - 197L
1,624 Elo+
Party 2
Vulcan
Vulcan
xPorttt_
Vulcan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 35L
1,618 Elo+
Party 2
Team Averages
Level 132
1,543 SR
1,575 Elo+

VS

Team Averages
Level 131
1,702 SR
1,631 Elo+
Horus
Horus
JURRASICPANDA
Horus
Level 143
God Stats
14W - 8L
1,859 SR
Queue Stats
206W - 175L
1,651 Elo+
Solo
Olorun
Olorun
WaryBow27711684
Olorun
Level 114
God Stats
4W - 5L
1,465 SR
Queue Stats
134W - 133L
1,557 Elo+
Solo
Ymir
Ymir
ayoREEN
Ymir
Level 128
God Stats
3W - 0L
1,922 SR
Queue Stats
369W - 343L
1,676 Elo+
Solo
Medusa
Medusa
boofboofy
Medusa
Level 148
God Stats
1W - 1L
1,555 SR
Queue Stats
138W - 126L
1,607 Elo+
Party 1
Athena
Athena
iggyboyslugy33
Athena
Level 121
God Stats
37W - 23L
1,708 SR
Queue Stats
171W - 130L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
0 / 2 / 2
5,710
519
4,583
9,414
3,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
 
Ne Zha
6
1 / 6 / 0
4,760
433
3,827
9,905
3,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 0 / 1
5,462
497
4,257
5,431
1,732
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 1 / 0
6,412
583
6,701
8,000
5,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
xPorttt_
Vulcan
9
0 / 3 / 0
4,999
454
2,381
6,114
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 6
6,300
573
5,044
8,096
4,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 2
5,705
519
4,149
5,407
1,894
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
ayoREEN
Ymir
11
2 / 1 / 1
6,240
567
4,592
9,138
4,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
boofboofy
Medusa
11
6 / 0 / 2
6,446
586
8,539
6,001
2,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 0 / 5
5,706
519
4,641
9,328
4,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
12
12
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
2
2
0.5
L
Ne Zha
 
Ne Zha
1
6
0
0.17
L
0
0
1
0.5
W
2
0
6
5
L
1
1
0
1
W
1
1
2
2
W
Ymir
ayoREEN
Ymir
2
1
1
2.5
W
Medusa
boofboofy
Medusa
6
0
2
7
W
1
0
5
3.5
L
Vulcan
xPorttt_
Vulcan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,749
Damage
26,965
38,864
Taken
37,970
16,494
Mitigated
17,363
11,002
Healing
18,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,583
1,282
0
1,212
9,414
3,851
0
2,830
6,518
0
45,028
L
Ne Zha
 
Ne Zha
3,827
727
0
1,576
9,905
3,822
0
2,746
7,013
0
14,346
L
4,257
3,032
0
1,434
5,431
1,732
0
1,989
3,304
0
35,857
W
5,044
2,165
1,297
5,442
8,096
4,101
0
363
7,733
0
17,462
L
6,701
1,311
10
5,168
8,000
5,026
0
4,380
3,620
47,145
0
W
4,149
1,331
517
1,197
5,407
1,894
0
0
5,407
36,391
0
W
Ymir
ayoREEN
Ymir
4,592
2,088
0
4,973
9,138
4,731
0
4,584
4,177
43,073
3,582
W
Medusa
boofboofy
Medusa
8,539
3,966
0
1,480
6,001
2,526
0
2,089
3,888
0
41,263
W
4,641
1,333
0
3,916
9,328
4,111
0
1,619
7,683
35,523
0
L
Vulcan
xPorttt_
Vulcan
2,381
879
0
1,602
6,114
2,063
0
645
5,469
25,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,343
Gold Earned
30,397
311
Minions Killed
327
0
Camps Cleared
0
1,056,954
Distance Traveled
1,079,541
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,710
519
76
7
0
235,004
3
L
Ne Zha
4,760
433
23
2
0
206,008
4
L
Apollo
5,462
497
63
6
0
210,909
2
W
Horus
6,300
573
16
1
0
218,798
1
L
Hades
6,412
583
104
9
0
185,743
3
W
Olorun
5,705
519
76
7
0
195,575
3
W
Ymir
6,240
567
93
8
0
192,320
4
W
Medusa
6,446
586
74
7
0
216,705
0
W
Athena
5,706
519
68
6
0
256,143
2
L
Vulcan
4,999
454
45
4
0
219,290
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role