Player Matchup

Discordia
Discordia
 
Discordia
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Addermantium
Vulcan
Level 138
God Stats
4W - 3L
1,573 SR
Queue Stats
188W - 241L
1,462 Elo+
Party 2
Susano
Susano
Gordiho06
Susano
Level 129
God Stats
6W - 3L
1,610 SR
Queue Stats
290W - 275L
1,553 Elo+
Party 1
Amaterasu
Amaterasu
JoyThief11
Amaterasu
Level 123
God Stats
2W - 2L
1,300 SR
Queue Stats
132W - 149L
1,508 Elo+
Party 2
Bacchus
Bacchus
zamu17
Bacchus
Level 82
God Stats
2W - 0L
1,719 SR
Queue Stats
69W - 94L
1,470 Elo+
Party 1
Team Averages
Level 123
1,541 SR
1,499 Elo+

VS

Team Averages
Level 118
1,408 SR
1,514 Elo+
Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Brookestaaa
Mulan
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,566 Elo+
Party 3
Thoth
Thoth
C0BR4xM00S3
Thoth
Level 87
God Stats
1W - 3L
1,352 SR
Queue Stats
119W - 144L
1,455 Elo+
Party 3
Charybdis
Charybdis
domvito1311
Charybdis
Level 124
God Stats
0W - 1L
1,186 SR
Queue Stats
120W - 121L
1,502 Elo+
Party 3
Scylla
Scylla
elotekingzeus
Scylla
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 86L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
11 / 2 / 18
12,180
812
20,296
11,787
5,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
20
7 / 2 / 16
11,908
794
24,315
12,306
6,042
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
Gordiho06
Susano
19
10 / 5 / 15
12,314
821
16,930
17,723
9,451
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
JoyThief11
Amaterasu
17
7 / 3 / 14
11,650
777
10,282
20,322
17,625
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
zamu17
Bacchus
17
1 / 4 / 25
11,207
747
8,031
22,579
36,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
3 / 5 / 4
10,436
696
10,235
22,207
25,864
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 8 / 1
9,060
604
8,463
17,729
12,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 9 / 7
9,577
638
9,532
15,540
7,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
domvito1311
Charybdis
17
3 / 7 / 4
10,093
673
13,880
17,984
8,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 7 / 7
9,896
660
12,050
14,271
6,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
35
36
Kills
12
16
Deaths
36
88
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
11
2
18
10
L
Ares
 
Ares
3
5
4
1
W
Vulcan
7
2
16
7.5
L
3
8
1
0.44
L
2
9
7
0.61
W
Susano
Gordiho06
Susano
10
5
15
3.5
W
Amaterasu
JoyThief11
Amaterasu
7
3
14
4.67
L
Charybdis
domvito1311
Charybdis
3
7
4
0.71
L
1
7
7
0.64
W
Bacchus
zamu17
Bacchus
1
4
25
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,854
Damage
54,160
84,717
Taken
87,731
75,354
Mitigated
60,678
30,149
Healing
17,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
20,296
871
1,821
2,558
11,787
5,955
3,041
5,404
6,327
41,047
0
L
Ares
 
Ares
10,235
259
853
5,009
22,207
25,864
0
11,625
10,582
22,785
0
W
Vulcan
24,315
9,459
2,295
2,208
12,306
6,042
1,423
6,332
5,716
48,684
0
L
8,463
2,636
913
1,553
17,729
12,630
0
11,351
6,378
0
14,811
L
9,532
810
71
676
15,540
7,288
0
9,444
6,096
23,339
0
W
Susano
Gordiho06
Susano
16,930
2,862
2,836
2,820
17,723
9,451
2,318
6,648
10,787
0
33,358
W
Amaterasu
JoyThief11
Amaterasu
10,282
3,640
3,179
7,378
20,322
17,625
2,027
4,709
15,330
1,672
16,954
L
Charybdis
domvito1311
Charybdis
13,880
5,471
837
3,651
17,984
8,247
0
12,516
5,468
0
29,429
L
12,050
1,521
1,422
2,389
14,271
6,649
0
8,399
5,872
31,561
0
W
Bacchus
zamu17
Bacchus
8,031
922
1,889
3,165
22,579
36,281
523
7,920
14,249
14,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,259
Gold Earned
49,062
144
Minions Killed
151
0
Camps Cleared
0
1,501,677
Distance Traveled
1,208,771
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,180
812
33
2
0
294,476
0
L
Ares
10,436
696
15
1
0
245,142
0
W
Vulcan
11,908
794
50
3
0
356,610
1
L
Mulan
9,060
604
14
1
0
243,356
0
L
Thoth
9,577
638
44
3
0
240,940
0
W
Susano
12,314
821
36
2
0
306,775
0
W
Amaterasu
11,650
777
13
1
0
264,133
5
L
Charybdis
10,093
673
21
1
0
233,472
0
L
Scylla
9,896
660
57
4
0
245,861
0
W
Bacchus
11,207
747
12
1
0
279,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role