Player Matchup

Guan Yu
Guan Yu
Tajuba
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
TheRealBluo
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
hivina
Cthulhu
Level 6
God Stats
0W - 1L
1,300 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
ossomole
Apollo
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
skisheep1
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 22
1,460 SR
1,500 Elo+

VS

Team Averages
Level 62
1,570 SR
1,452 Elo+
Khepri
Khepri
 
Khepri
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Andreyrosa_AGRO
Lancelot
Level 39
God Stats
3W - 2L
1,500 SR
Queue Stats
49W - 65L
1,408 Elo+
Party 3
Hel
Hel
Gabazord
Hel
Level 105
God Stats
4W - 5L
1,449 SR
Queue Stats
81W - 107L
1,432 Elo+
Party 3
Cthulhu
Cthulhu
MarceJR02_AGRO
Cthulhu
Level 85
God Stats
2W - 1L
1,713 SR
Queue Stats
79W - 97L
1,486 Elo+
Party 3
Izanami
Izanami
Nikoqaz
Izanami
Level 35
God Stats
3W - 3L
1,687 SR
Queue Stats
107W - 119L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Tajuba
Guan Yu
8
2 / 5 / 2
4,810
481
4,086
8,049
5,319
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
0 / 2 / 2
4,666
467
2,210
6,297
2,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
hivina
Cthulhu
5
0 / 5 / 0
3,939
394
1,965
10,057
4,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
ossomole
Apollo
5
0 / 5 / 0
3,970
397
2,945
7,677
1,804
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
skisheep1
Sun Wukong
8
3 / 5 / 1
5,046
505
4,462
9,021
4,516
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
2 / 0 / 8
6,502
650
2,573
4,107
2,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
10
5 / 1 / 3
5,992
599
5,205
5,630
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 2 / 3
6,142
614
3,899
5,792
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 3 / 2
6,359
636
6,176
7,960
3,282
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Nikoqaz
Izanami
10
8 / 0 / 2
6,504
650
12,018
6,013
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
22
22
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
0
8
6
W
Lancelot
5
1
3
6.5
W
3
2
3
2.25
W
4
3
2
1.67
W
Izanami
Nikoqaz
Izanami
8
0
2
9
L
Guan Yu
Tajuba
Guan Yu
2
5
2
0.6
L
0
2
2
0.5
L
Cthulhu
hivina
Cthulhu
0
5
0
0
L
Apollo
ossomole
Apollo
0
5
0
0
L
Sun Wukong
skisheep1
Sun Wukong
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,668
Damage
29,871
41,101
Taken
29,502
18,650
Mitigated
11,496
4,500
Healing
11,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,573
450
0
1,527
4,107
2,211
21
699
3,408
9,639
0
W
Lancelot
5,205
932
0
1,695
5,630
2,029
0
0
5,630
0
24,665
W
3,899
651
1,047
2,403
5,792
1,825
205
0
5,792
31,815
0
W
6,176
471
128
1,540
7,960
3,282
408
0
7,960
32,310
0
W
Izanami
Nikoqaz
Izanami
12,018
9,447
0
2,718
6,013
2,149
490
1,266
4,747
0
56,111
L
Guan Yu
Tajuba
Guan Yu
4,086
1,128
135
810
8,049
5,319
0
5,991
2,058
0
9,501
L
2,210
349
0
1,800
6,297
2,287
0
1,036
5,261
0
23,877
L
Cthulhu
hivina
Cthulhu
1,965
627
0
278
10,057
4,724
0
1,566
8,491
7,774
0
L
Apollo
ossomole
Apollo
2,945
2,150
0
834
7,677
1,804
0
1,007
6,670
0
17,001
L
Sun Wukong
skisheep1
Sun Wukong
4,462
950
0
643
9,021
4,516
0
3,048
5,973
0
16,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,431
Gold Earned
31,499
113
Minions Killed
286
0
Camps Cleared
0
936,386
Distance Traveled
1,002,951
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,502
650
17
2
0
206,583
1
W
Lancelot
5,992
599
42
4
0
217,289
0
W
Hel
6,142
614
65
7
0
205,355
2
W
Cthulhu
6,359
636
66
7
0
197,263
2
W
Izanami
6,504
650
96
10
0
176,461
0
L
Guan Yu
4,810
481
11
1
0
192,945
2
L
Thor
4,666
467
56
6
0
208,696
0
L
Cthulhu
3,939
394
3
0
0
196,129
0
L
Apollo
3,970
397
23
2
0
190,129
2
L
Sun Wukong
5,046
505
20
2
0
148,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role