Player Matchup

Pele
Pele
 
Pele
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Andraus
Hercules
Level 125
God Stats
2W - 2L
1,879 SR
Queue Stats
26W - 28L
1,511 Elo+
Party 1
Charybdis
Charybdis
MrVideo
Charybdis
Level 156
God Stats
2W - 2L
1,368 SR
Queue Stats
54W - 41L
1,608 Elo+
Party 1
Baron Samedi
Baron Samedi
Squealhog
Baron Samedi
Level 85
God Stats
6W - 2L
1,746 SR
Queue Stats
20W - 22L
1,534 Elo+
Party 1
Ares
Ares
bananabread3
Ares
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 18L
1,660 Elo+
Party 1
Team Averages
Level 108
1,599 SR
1,563 Elo+

VS

Team Averages
Level 69
1,395 SR
1,334 Elo+
Cernunnos
Cernunnos
BorderKilla BC
Cernunnos
Level 29
God Stats
0W - 3L
1,250 SR
Queue Stats
11W - 31L
1,200 Elo+
Party 2
Horus
Horus
FuxkthePublic
Horus
Level 131
God Stats
2W - 3L
1,235 SR
Queue Stats
45W - 39L
1,505 Elo+
Solo
Ymir
Ymir
Psychokila6830
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,163 Elo+
Party 2
Da Ji
Da Ji
RaisingPoseidon
Da Ji
Level 106
God Stats
29W - 25L
1,542 SR
Queue Stats
349W - 330L
1,521 Elo+
Solo
Loki
Loki
So1itarySin
Loki
Level 67
God Stats
1W - 2L
1,447 SR
Queue Stats
41W - 86L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
7 / 1 / 4
10,093
918
7,332
9,195
4,719
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
Andraus
Hercules
15
3 / 0 / 12
8,953
814
5,943
15,748
19,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
MrVideo
Charybdis
17
5 / 0 / 9
9,608
873
16,206
7,992
4,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Squealhog
Baron Samedi
17
5 / 1 / 11
9,577
871
13,476
5,403
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 0 / 10
9,257
842
5,586
6,428
6,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BorderKilla BC
Cernunnos
14
0 / 3 / 0
7,696
700
7,103
13,482
8,274
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
0 / 4 / 1
6,874
625
2,194
11,061
8,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 7 / 0
6,859
624
1,364
16,328
8,303
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 4 / 1
8,119
738
4,296
9,756
4,730
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 4 / 0
7,515
683
4,207
9,720
3,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
4
22
Kills
2
2
Deaths
22
46
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
1
4
9
W
Hercules
Andraus
Hercules
3
0
12
9
L
Cernunnos
BorderKilla BC
Cernunnos
0
3
0
0
L
0
4
1
0.13
W
Charybdis
MrVideo
Charybdis
5
0
9
9.5
L
0
7
0
0
L
1
4
1
0.38
L
1
4
0
0.25
W
Baron Samedi
Squealhog
Baron Samedi
5
1
11
10.5
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,543
Damage
19,164
44,766
Taken
60,347
38,816
Mitigated
33,705
19,311
Healing
3,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,332
1,914
0
3,616
9,195
4,719
1,355
514
8,652
0
36,537
W
Hercules
Andraus
Hercules
5,943
1,738
60
6,017
15,748
19,034
1,159
203
15,489
0
16,412
L
Cernunnos
BorderKilla BC
Cernunnos
7,103
2,339
0
1,200
13,482
8,274
675
3,764
9,573
0
33,779
L
2,194
976
421
934
11,061
8,816
0
2,853
8,106
0
4,508
W
Charybdis
MrVideo
Charybdis
16,206
11,893
0
4,361
7,992
4,590
6,223
152
7,770
0
57,758
L
1,364
189
0
252
16,328
8,303
619
6,490
9,724
7,492
0
L
4,296
695
0
299
9,756
4,730
264
3,077
6,554
0
17,892
L
4,207
720
0
51
9,720
3,582
207
2,878
6,814
0
16,965
W
Baron Samedi
Squealhog
Baron Samedi
13,476
749
2,494
2,009
5,403
3,705
1,163
45
5,339
32,413
0
W
5,586
236
0
754
6,428
6,768
731
450
5,946
13,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,488
Gold Earned
37,063
245
Minions Killed
114
0
Camps Cleared
0
1,234,969
Distance Traveled
980,665
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,093
918
60
5
0
259,073
0
W
Hercules
8,953
814
21
2
0
268,266
1
L
Cernunnos
7,696
700
46
4
0
201,203
0
L
Horus
6,874
625
4
0
0
150,500
0
W
Charybdis
9,608
873
93
8
0
222,992
0
L
Ymir
6,859
624
14
1
0
166,539
1
L
Da Ji
8,119
738
24
2
0
221,877
1
L
Loki
7,515
683
26
2
0
240,546
3
W
Baron Samedi
9,577
871
56
5
0
237,921
1
W
Ares
9,257
842
15
1
0
246,717
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role