Player Matchup

Kali
Kali
 
Kali
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
EmilieRK
Sol
Level 50
God Stats
85W - 95L
1,508 SR
Queue Stats
99W - 119L
1,410 Elo+
Party 3
Hou Yi
Hou Yi
JerryZheng
Hou Yi
Level 89
God Stats
21W - 26L
1,396 SR
Queue Stats
409W - 452L
1,469 Elo+
Solo
Cerberus
Cerberus
helpme412
Cerberus
Level 103
God Stats
2W - 4L
1,291 SR
Queue Stats
151W - 156L
1,449 Elo+
Party 3
Thor
Thor
kbGolden
Thor
Level 26
God Stats
3W - 3L
1,400 SR
Queue Stats
167W - 145L
1,431 Elo+
Party 2
Team Averages
Level 75
1,419 SR
1,452 Elo+

VS

Team Averages
Level 40
1,431 SR
1,346 Elo+
Pele
Pele
 
Pele
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Nepsader7241
Ares
Level 17
God Stats
0W - 2L
1,432 SR
Queue Stats
2W - 5L
1,368 Elo+
Party 1
Janus
Janus
The Holy Haj
Janus
Level 45
God Stats
1W - 3L
1,115 SR
Queue Stats
43W - 51L
1,379 Elo+
Solo
Izanami
Izanami
TonDaBeast13
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 1
Kukulkan
Kukulkan
vincemathew19
Kukulkan
Level 7
God Stats
0W - 2L
1,607 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
7 / 0 / 1
6,927
693
7,959
9,089
3,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 1 / 1
5,854
585
1,497
4,779
1,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
JerryZheng
Hou Yi
9
1 / 2 / 3
5,558
556
1,905
7,500
2,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
helpme412
Cerberus
8
0 / 0 / 2
5,543
554
3,375
4,248
2,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
10
1 / 0 / 1
6,289
629
2,300
4,810
1,891
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
7
1 / 3 / 0
4,669
467
4,393
9,105
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

6
0 / 1 / 1
4,596
460
2,739
5,809
3,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 1 / 0
6,106
611
4,529
4,520
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
TonDaBeast13
Izanami
5
0 / 3 / 0
4,007
401
1,824
4,598
1,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
vincemathew19
Kukulkan
8
0 / 1 / 0
4,722
472
1,240
2,017
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
9
Kills
3
3
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
7
0
1
7.5
L
Pele
 
Pele
1
3
0
0.33
W
0
1
1
0.5
W
Hou Yi
JerryZheng
Hou Yi
1
2
3
1.25
L
0
1
1
0.5
L
2
1
0
2
L
Izanami
TonDaBeast13
Izanami
0
3
0
0
W
Cerberus
helpme412
Cerberus
0
0
2
1
W
Thor
1
0
1
1.5
L
Kukulkan
vincemathew19
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,036
Damage
14,725
30,426
Taken
26,049
11,787
Mitigated
9,808
13,754
Healing
6,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
7,959
4,724
0
4,174
9,089
3,428
337
1,233
7,764
0
37,836
L
Pele
 
Pele
4,393
1,857
0
4,126
9,105
2,940
0
773
8,332
0
26,948
W
1,497
717
0
2,747
4,779
1,583
1,596
1,942
2,664
36,133
0
W
Hou Yi
JerryZheng
Hou Yi
1,905
625
0
3,496
7,500
2,708
0
2,060
5,410
0
39,811
L
2,739
112
0
738
5,809
3,305
0
1,296
4,513
8,178
0
L
4,529
723
0
1,200
4,520
1,508
0
1,053
3,467
46,527
0
L
Izanami
TonDaBeast13
Izanami
1,824
1,572
0
66
4,598
1,321
32
1,750
2,848
0
13,298
W
Cerberus
helpme412
Cerberus
3,375
69
0
1,795
4,248
2,177
0
1,732
2,510
14,897
0
W
Thor
2,300
266
0
1,542
4,810
1,891
881
1,240
3,570
0
36,634
L
Kukulkan
vincemathew19
Kukulkan
1,240
224
0
250
2,017
734
0
0
2,017
22,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,171
Gold Earned
24,100
328
Minions Killed
217
0
Camps Cleared
0
938,427
Distance Traveled
933,868
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,927
693
65
7
0
222,370
1
L
Pele
4,669
467
45
5
0
195,650
2
W
Sol
5,854
585
69
7
0
169,287
3
W
Hou Yi
5,558
556
83
8
0
160,742
0
L
Ares
4,596
460
15
2
0
218,203
1
L
Janus
6,106
611
93
9
0
196,315
2
L
Izanami
4,007
401
31
3
0
148,309
1
W
Cerberus
5,543
554
25
3
0
185,503
4
W
Thor
6,289
629
86
9
0
200,525
1
L
Kukulkan
4,722
472
33
3
0
175,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role