Player Matchup

Arachne
Arachne
 
Arachne
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
JungleBTK
Gilgamesh
Level 154
God Stats
1W - 3L
1,244 SR
Queue Stats
111W - 108L
1,531 Elo+
Party 2
Ymir
Ymir
WizardBTK
Ymir
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 46L
1,562 Elo+
Party 2
Artemis
Artemis
YgD teiku
Artemis
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
311W - 350L
1,300 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xXEdxioXx
Morgan Le Fay
Level 103
God Stats
1W - 1L
1,478 SR
Queue Stats
73W - 74L
1,461 Elo+
Solo
Team Averages
Level 131
1,444 SR
1,471 Elo+

VS

Team Averages
Level 147
1,547 SR
1,489 Elo+
Nemesis
Nemesis
I do not gank
Nemesis
Level 158
God Stats
10W - 5L
1,725 SR
Queue Stats
241W - 217L
1,518 Elo+
Party 3
Poseidon
Poseidon
KineticsGaming
Poseidon
Level 118
God Stats
0W - 3L
1,253 SR
Queue Stats
4W - 9L
1,437 Elo+
Party 3
The Morrigan
The Morrigan
Orbitalzone
The Morrigan
Level 140
God Stats
3W - 2L
1,665 SR
Queue Stats
320W - 291L
1,592 Elo+
Party 1
Cernunnos
Cernunnos
SoulfulDragon
Cernunnos
Level 160
God Stats
0W - 1L
1,446 SR
Queue Stats
52W - 53L
1,391 Elo+
Party 1
Bacchus
Bacchus
iiFluffehii
Bacchus
Level 158
God Stats
1W - 3L
1,648 SR
Queue Stats
188W - 169L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
10 / 0 / 3
10,561
880
11,425
11,232
7,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
JungleBTK
Gilgamesh
15
2 / 2 / 9
9,028
752
8,129
14,267
12,775
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
15
1 / 1 / 8
8,607
717
3,129
8,130
6,547
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artemis
YgD teiku
Artemis
17
1 / 1 / 5
9,254
771
8,155
7,130
3,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
xXEdxioXx
Morgan Le Fay
16
1 / 1 / 7
9,025
752
14,718
7,834
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
2 / 2 / 1
8,566
714
6,843
10,584
5,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Poseidon
15
0 / 4 / 3
8,570
714
4,480
7,826
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Orbitalzone
The Morrigan
15
0 / 3 / 1
8,256
688
4,880
6,722
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
SoulfulDragon
Cernunnos
15
2 / 3 / 0
8,243
687
11,001
12,410
5,779
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
iiFluffehii
Bacchus
14
1 / 3 / 2
8,589
716
5,722
17,233
22,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
15
Kills
5
5
Deaths
15
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
0
3
11.5
L
Nemesis
2
2
1
1.25
W
Gilgamesh
JungleBTK
Gilgamesh
2
2
9
3.25
L
Poseidon
0
4
3
0.38
L
The Morrigan
Orbitalzone
The Morrigan
0
3
1
0.17
L
Cernunnos
SoulfulDragon
Cernunnos
2
3
0
0.67
W
Ymir
1
1
8
5
W
Artemis
YgD teiku
Artemis
1
1
5
3.5
L
Bacchus
iiFluffehii
Bacchus
1
3
2
0.67
W
Morgan Le Fay
xXEdxioXx
Morgan Le Fay
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,556
Damage
32,926
48,593
Taken
54,775
34,381
Mitigated
40,511
8,981
Healing
9,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,425
8,026
0
2,904
11,232
7,912
1,989
2,758
8,474
0
41,166
L
Nemesis
6,843
1,263
0
2,654
10,584
5,279
0
4,089
6,495
0
30,242
W
Gilgamesh
JungleBTK
Gilgamesh
8,129
1,175
401
1,586
14,267
12,775
408
2,153
12,114
0
18,045
L
Poseidon
4,480
93
0
635
7,826
3,680
51
2,532
5,294
36,823
0
L
The Morrigan
Orbitalzone
The Morrigan
4,880
988
0
0
6,722
3,064
171
1,020
5,675
34,508
771
L
Cernunnos
SoulfulDragon
Cernunnos
11,001
5,437
255
2,938
12,410
5,779
379
4,988
7,422
0
29,763
W
Ymir
3,129
223
0
72
8,130
6,547
129
2,467
5,663
14,431
0
W
Artemis
YgD teiku
Artemis
8,155
2,936
0
1,696
7,130
3,478
2,632
3,196
3,934
0
36,274
L
Bacchus
iiFluffehii
Bacchus
5,722
431
258
2,545
17,233
22,709
150
5,218
12,015
16,469
0
W
Morgan Le Fay
xXEdxioXx
Morgan Le Fay
14,718
2,403
62
2,260
7,834
3,669
0
3,737
4,097
40,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,475
Gold Earned
42,224
228
Minions Killed
257
0
Camps Cleared
0
1,297,488
Distance Traveled
1,184,645
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,561
880
51
4
0
313,985
0
L
Nemesis
8,566
714
54
5
0
290,921
3
W
Gilgamesh
9,028
752
18
2
0
258,905
3
L
Poseidon
8,570
714
75
6
0
209,469
0
L
The Morrigan
8,256
688
63
5
0
204,578
0
L
Cernunnos
8,243
687
41
3
0
218,088
0
W
Ymir
8,607
717
26
2
0
225,633
3
W
Artemis
9,254
771
73
6
0
232,078
0
L
Bacchus
8,589
716
24
2
0
261,589
3
W
Morgan Le Fay
9,025
752
60
5
0
266,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role