Player Matchup

Awilix
Awilix
B2K Pigz
Awilix
Level 68
God Stats
1W - 2L
1,281 SR
Queue Stats
11W - 12L
1,417 Elo+
Solo
Raijin
Raijin
Cratercrow
Raijin
Level 105
God Stats
1W - 1L
1,698 SR
Queue Stats
12W - 16L
1,472 Elo+
Solo
Hercules
Hercules
LordPachi29
Hercules
Level 159
God Stats
1W - 1L
1,607 SR
Queue Stats
45W - 52L
1,588 Elo+
Solo
Chiron
Chiron
OliverAtomLP
Chiron
Level 109
God Stats
0W - 1L
1,283 SR
Queue Stats
20W - 19L
1,508 Elo+
Solo
Eset
Eset
ogeidalex3
Eset
Level 68
God Stats
0W - 1L
1,502 SR
Queue Stats
3W - 8L
1,443 Elo+
Solo
Team Averages
Level 102
1,474 SR
1,486 Elo+

VS

Team Averages
Level 129
1,434 SR
1,415 Elo+
Athena
Athena
FMT_103
Athena
Level 110
God Stats
1W - 2L
1,327 SR
Queue Stats
46W - 45L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
Faca112
Cthulhu
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 7L
1,225 Elo+
Party 1
Lancelot
Lancelot
FrostFire8131
Lancelot
Level 157
God Stats
1W - 0L
1,648 SR
Queue Stats
34W - 29L
1,496 Elo+
Solo
Chaac
Chaac
JaJaJa-Im-Dead
Chaac
Level 128
God Stats
1W - 3L
1,197 SR
Queue Stats
143W - 134L
1,415 Elo+
Solo
Ullr
Ullr
daviyo57
Ullr
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
B2K Pigz
Awilix
18
5 / 6 / 9
11,552
722
11,353
15,899
9,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Raijin
Cratercrow
Raijin
14
2 / 10 / 7
9,372
586
9,608
19,368
9,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
LordPachi29
Hercules
18
4 / 4 / 11
10,850
678
12,126
26,830
38,875
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
18
2 / 8 / 8
11,018
689
15,426
21,376
12,602
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 6 / 10
11,068
692
17,550
14,910
8,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FMT_103
Athena
20
12 / 4 / 19
13,863
866
13,944
20,155
23,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Faca112
Cthulhu
18
1 / 3 / 22
11,200
700
16,427
15,294
19,128
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lancelot
FrostFire8131
Lancelot
19
8 / 3 / 20
12,015
751
24,199
18,200
19,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
8 / 2 / 20
12,043
753
16,646
17,613
26,291
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
17
5 / 6 / 11
11,347
709
9,972
16,893
8,904
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
126
18
Kills
34
34
Deaths
18
45
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Awilix
B2K Pigz
Awilix
5
6
9
1.58
L
Raijin
Cratercrow
Raijin
2
10
7
0.55
W
Athena
FMT_103
Athena
12
4
19
5.38
W
Cthulhu
Faca112
Cthulhu
1
3
22
4
W
Lancelot
FrostFire8131
Lancelot
8
3
20
6
W
8
2
20
9
L
Hercules
LordPachi29
Hercules
4
4
11
2.38
L
Chiron
2
8
8
0.75
W
Ullr
5
6
11
1.75
L
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,063
Damage
81,188
98,383
Taken
88,155
78,764
Mitigated
97,528
25,377
Healing
34,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
B2K Pigz
Awilix
11,353
5,106
0
0
15,899
9,191
499
5,111
10,558
0
21,616
L
Raijin
Cratercrow
Raijin
9,608
1,336
236
635
19,368
9,818
217
5,172
13,822
15,964
0
W
Athena
FMT_103
Athena
13,944
1,820
1,140
2,396
20,155
23,300
592
5,142
15,013
33,509
0
W
Cthulhu
Faca112
Cthulhu
16,427
470
3,512
1,877
15,294
19,128
929
5,390
9,904
32,978
0
W
Lancelot
FrostFire8131
Lancelot
24,199
5,399
2,312
7,110
18,200
19,905
1,295
4,665
13,535
0
32,212
W
16,646
1,519
2,928
5,888
17,613
26,291
935
5,271
12,109
0
35,370
L
Hercules
LordPachi29
Hercules
12,126
3,781
2,172
9,855
26,830
38,875
140
7,863
18,612
489
23,913
L
Chiron
15,426
5,287
3,434
4,666
21,376
12,602
1,180
7,172
13,931
0
37,648
W
Ullr
9,972
3,616
3,804
3,540
16,893
8,904
3,726
7,061
9,832
0
24,078
L
17,550
446
2,463
1,916
14,910
8,278
60
5,053
9,656
30,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,860
Gold Earned
60,468
142
Minions Killed
150
0
Camps Cleared
0
1,265,230
Distance Traveled
1,449,633
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,552
722
20
1
0
289,795
1
L
Raijin
9,372
586
20
1
0
199,112
0
W
Athena
13,863
866
40
3
0
299,396
1
W
Cthulhu
11,200
700
44
3
0
268,707
2
W
Lancelot
12,015
751
21
1
0
306,274
1
W
Chaac
12,043
753
23
1
0
318,131
3
L
Hercules
10,850
678
26
2
0
291,753
0
L
Chiron
11,018
689
54
3
0
234,329
1
W
Ullr
11,347
709
22
1
0
257,125
3
L
Eset
11,068
692
22
1
0
250,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role