Player Matchup

Awilix
Awilix
CrisToBlack
Awilix
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,571 Elo+
Party 1
Bellona
Bellona
Velldoraa
Bellona
Level 129
God Stats
3W - 2L
1,483 SR
Queue Stats
244W - 219L
1,541 Elo+
Party 2
Chang'e
Chang'e
XPai rombaX
Chang'e
Level 125
God Stats
27W - 22L
1,507 SR
Queue Stats
355W - 304L
1,556 Elo+
Party 2
Ares
Ares
gfbautista
Ares
Level 98
God Stats
9W - 7L
1,451 SR
Queue Stats
40W - 38L
1,502 Elo+
Solo
Cupid
Cupid
mago4k
Cupid
Level 119
God Stats
1W - 0L
1,455 SR
Queue Stats
8W - 7L
1,571 Elo+
Party 1
Team Averages
Level 124
1,479 SR
1,548 Elo+

VS

Team Averages
Level 131
1,541 SR
1,473 Elo+
He Bo
He Bo
 
He Bo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Dack3s
Sun Wukong
Level 158
God Stats
2W - 4L
1,693 SR
Queue Stats
11W - 19L
1,433 Elo+
Solo
Bacchus
Bacchus
z Th3Darkness
Bacchus
Level 152
God Stats
12W - 14L
1,513 SR
Queue Stats
423W - 415L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
7 / 1 / 2
7,775
598
8,006
10,280
3,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Velldoraa
Bellona
13
0 / 1 / 0
7,722
594
6,383
8,745
8,389
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
XPai rombaX
Chang'e
11
0 / 3 / 3
6,929
533
4,123
9,486
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 1 / 4
7,711
593
6,518
8,585
7,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
mago4k
Cupid
11
2 / 2 / 5
6,856
527
5,910
6,399
2,820
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
5 / 3 / 1
7,502
577
4,958
7,528
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
 
Ra
13
2 / 3 / 3
7,501
577
5,499
7,082
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hou Yi
 
Hou Yi
9
0 / 3 / 2
5,415
417
3,672
8,510
3,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Dack3s
Sun Wukong
13
0 / 0 / 1
7,240
557
6,207
10,659
7,179
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
9
1 / 4 / 1
5,819
448
4,132
10,802
9,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
13
Kills
8
8
Deaths
13
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
5
3
1
1.83
L
Ra
 
Ra
2
3
3
1.17
L
Hou Yi
 
Hou Yi
0
3
2
0.33
W
Awilix
7
1
2
8
L
Sun Wukong
Dack3s
Sun Wukong
0
0
1
0.5
W
Bellona
Velldoraa
Bellona
0
1
0
0
W
Chang'e
XPai rombaX
Chang'e
0
3
3
0.5
W
4
1
4
6
W
Cupid
mago4k
Cupid
2
2
5
2.25
L
Bacchus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,940
Damage
24,468
43,495
Taken
44,581
26,252
Mitigated
25,104
12,507
Healing
13,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,958
255
0
3,326
7,528
2,468
0
2,035
5,493
43,617
0
L
Ra
 
Ra
5,499
1,185
127
1,676
7,082
3,026
0
2,661
4,421
63,441
0
L
Hou Yi
 
Hou Yi
3,672
1,123
0
1,877
8,510
3,113
0
2,327
6,183
0
29,842
W
Awilix
8,006
3,441
0
960
10,280
3,928
19
3,149
6,991
0
47,353
L
Sun Wukong
Dack3s
Sun Wukong
6,207
1,065
0
4,367
10,659
7,179
0
516
10,143
3,755
54,804
W
Bellona
Velldoraa
Bellona
6,383
2,624
0
4,325
8,745
8,389
0
1,214
7,531
0
62,369
W
Chang'e
XPai rombaX
Chang'e
4,123
134
696
2,991
9,486
4,065
0
5,330
4,034
51,537
0
W
6,518
96
0
2,087
8,585
7,050
145
2,006
6,523
28,246
0
W
Cupid
mago4k
Cupid
5,910
3,557
88
1,360
6,399
2,820
1,184
3,412
2,987
0
43,126
L
Bacchus
4,132
393
267
2,004
10,802
9,318
0
3,102
7,700
22,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,993
Gold Earned
33,477
417
Minions Killed
390
0
Camps Cleared
0
1,340,176
Distance Traveled
1,235,215
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,502
577
78
6
0
261,532
4
L
Ra
7,501
577
121
9
0
254,098
3
L
Hou Yi
5,415
417
44
3
0
210,286
4
W
Awilix
7,775
598
75
6
0
324,956
1
L
Sun Wukong
7,240
557
125
10
0
268,008
4
W
Bellona
7,722
594
134
10
0
272,403
4
W
Chang'e
6,929
533
98
8
0
246,258
2
W
Ares
7,711
593
35
3
0
266,128
6
W
Cupid
6,856
527
75
6
0
230,431
2
L
Bacchus
5,819
448
22
2
0
241,291
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role