Player Matchup

Athena
Athena
Diamond I
DigiMinki
Athena
Diamond I
Level 160
God Stats
11W - 10L
1,578 SR
Queue Stats
417W - 432L
2,170 MMR
Solo
Tyr
Tyr
Diamond III
HollowTIP5OH
Tyr
Diamond III
Level 155
God Stats
14W - 21L
1,484 SR
Queue Stats
371W - 357L
2,208 MMR
Solo
Chang'e
Chang'e
Diamond III
NAUGHTY KARL
Chang'e
Diamond III
Level 160
God Stats
243W - 190L
1,699 SR
Queue Stats
825W - 851L
2,162 MMR
Solo
Bastet
Bastet
Diamond III
Weepxr
Bastet
Diamond III
Level 123
God Stats
7W - 2L
1,905 SR
Queue Stats
163W - 138L
2,254 MMR
Solo
Freya
Freya
Diamond I
zDespairr
Freya
Diamond I
Level 114
God Stats
1W - 1L
1,728 SR
Queue Stats
748W - 698L
2,883 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,679 SR
2,336 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 135
1,594 SR
2,066 MMR
Ullr
Ullr
Diamond II
 
Ullr
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Diamond IV
 
Xing Tian
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Diamond I
Drixh
Zhong Kui
Diamond I
Level 139
God Stats
51W - 28L
1,697 SR
Queue Stats
153W - 119L
2,423 MMR
Solo
Arachne
Arachne
Masters
No0bSlayer69
Arachne
Masters
Level 69
God Stats
7W - 8L
1,605 SR
Queue Stats
82W - 68L
2,738 MMR
Solo
Hades
Hades
Diamond IV
SSTTAAHHLL
Hades
Diamond IV
Level 148
God Stats
1W - 1L
1,668 SR
Queue Stats
156W - 145L
2,170 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DigiMinki
Athena
19
3 / 2 / 9
12,532
464
9,217
21,403
26,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
1 / 2 / 1
12,918
478
10,834
26,045
33,568
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
NAUGHTY KARL
Chang'e
19
3 / 5 / 4
12,140
450
18,220
25,453
12,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bastet
Weepxr
Bastet
18
6 / 3 / 7
11,914
441
14,193
19,372
10,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
zDespairr
Freya
20
3 / 6 / 7
13,122
486
17,022
27,537
14,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
NemesisBakasuraKali

VS

Bans
RavanaLancelotGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
4 / 5 / 10
15,136
561
14,228
21,968
10,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
 
Xing Tian
19
1 / 3 / 14
13,746
509
13,419
29,019
26,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Drixh
Zhong Kui
20
3 / 2 / 7
13,653
506
21,403
17,821
18,480
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
No0bSlayer69
Arachne
20
8 / 6 / 6
15,734
583
21,116
31,413
16,541
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
20
2 / 0 / 10
16,633
616
14,841
18,154
12,387
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
65
16
Kills
18
18
Deaths
16
28
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
5
10
1.8
W
Xing Tian
 
Xing Tian
1
3
14
2.67
L
Athena
DigiMinki
Athena
3
2
9
3.75
W
Zhong Kui
Drixh
Zhong Kui
3
2
7
3.25
L
1
2
1
0.75
L
Chang'e
NAUGHTY KARL
Chang'e
3
5
4
1
W
Arachne
No0bSlayer69
Arachne
8
6
6
1.83
W
Hades
2
0
10
7
L
Bastet
Weepxr
Bastet
6
3
7
3.17
L
Freya
zDespairr
Freya
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,486
Damage
85,007
119,810
Taken
118,375
97,846
Mitigated
84,341
45,998
Healing
42,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
14,228
6,636
0
2,293
21,968
10,508
4,226
10,993
10,509
0
130,337
W
Xing Tian
 
Xing Tian
13,419
1,045
0
6,825
29,019
26,425
191
15,462
13,195
50,854
0
L
Athena
DigiMinki
Athena
9,217
2,586
4,424
3,596
21,403
26,927
26
9,885
11,518
54,561
0
W
Zhong Kui
Drixh
Zhong Kui
21,403
1,846
0
6,043
17,821
18,480
2,649
8,335
9,408
125,260
0
L
10,834
1,386
0
9,193
26,045
33,568
600
11,646
14,399
0
118,857
L
Chang'e
NAUGHTY KARL
Chang'e
18,220
612
1,413
8,792
25,453
12,930
0
15,082
10,371
131,031
0
W
Arachne
No0bSlayer69
Arachne
21,116
11,469
0
12,007
31,413
16,541
3,169
9,120
22,101
0
178,351
W
Hades
14,841
1,688
1,318
13,910
18,154
12,387
2,436
1,714
16,373
145,771
0
L
Bastet
Weepxr
Bastet
14,193
3,537
0
7,422
19,372
10,063
0
7,823
11,549
0
93,141
L
Freya
zDespairr
Freya
17,022
5,067
0
11,158
27,537
14,358
132
5,227
22,310
120,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,626
Gold Earned
74,902
837
Minions Killed
837
0
Camps Cleared
0
2,607,356
Distance Traveled
2,624,319
24
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
15,136
561
168
6
0
466,275
4
W
Xing Tian
13,746
509
48
2
0
543,925
15
L
Athena
12,532
464
70
3
0
535,358
6
W
Zhong Kui
13,653
506
181
7
0
475,618
2
L
Tyr
12,918
478
210
8
0
562,250
2
L
Chang'e
12,140
450
215
8
0
447,404
9
W
Arachne
15,734
583
190
7
0
597,347
1
W
Hades
16,633
616
250
9
0
541,154
12
L
Bastet
11,914
441
135
5
0
571,417
1
L
Freya
13,122
486
207
8
0
490,927
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role