Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
DaaReaper
Nemesis
Level 148
God Stats
3W - 4L
1,540 SR
Queue Stats
312W - 301L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
LukSkyWaka
Danzaburou
Level 64
God Stats
2W - 4L
1,299 SR
Queue Stats
21W - 31L
1,421 Elo+
Party 2
Janus
Janus
RECON TRAPZ
Janus
Level 123
God Stats
10W - 3L
1,521 SR
Queue Stats
24W - 10L
1,592 Elo+
Solo
Da Ji
Da Ji
That-One-Dewd
Da Ji
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,406 Elo+
Party 2
Team Averages
Level 109
1,472 SR
1,483 Elo+

VS

Team Averages
Level 55
1,427 SR
1,413 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
Eater9365
Rama
Level 24
God Stats
0W - 1L
1,287 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Agni
Agni
Gordon Montoya
Agni
Level 159
God Stats
2W - 1L
1,744 SR
Queue Stats
461W - 449L
1,557 Elo+
Solo
Loki
Loki
TheSavage Kraut
Loki
Level 27
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 3L
1,253 Elo+
Party 3
Bellona
Bellona
YoureMyStepBro
Bellona
Level 29
God Stats
0W - 1L
1,321 SR
Queue Stats
0W - 3L
1,253 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
3 / 0 / 10
8,118
738
6,186
11,936
14,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
DaaReaper
Nemesis
15
4 / 1 / 6
8,295
754
7,198
11,071
5,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
LukSkyWaka
Danzaburou
15
3 / 0 / 10
8,469
770
6,272
5,967
2,826
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 0 / 8
9,121
829
14,337
5,687
2,563
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 5 / 5
8,094
736
4,954
10,306
5,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
1 / 1 / 1
7,520
684
10,177
11,538
9,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
13
1 / 2 / 3
7,032
639
2,641
6,854
2,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 1 / 4
7,650
695
10,485
6,263
2,472
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 10 / 1
7,145
650
2,322
12,346
4,981
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 5 / 0
7,241
658
4,116
14,784
9,634
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
19
Kills
6
6
Deaths
19
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
0
10
8
L
Jormungandr
 
Jormungandr
1
1
1
1.5
W
Nemesis
DaaReaper
Nemesis
4
1
6
7
L
Rama
1
2
3
1.25
L
1
1
4
3
W
Danzaburou
LukSkyWaka
Danzaburou
3
0
10
8
W
5
0
8
9
W
4
5
5
1.3
L
2
10
1
0.25
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,947
Damage
29,741
44,967
Taken
51,785
30,990
Mitigated
28,840
5,228
Healing
2,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,186
2,799
0
608
11,936
14,961
61
4,913
7,023
10,729
0
L
Jormungandr
 
Jormungandr
10,177
2,744
0
249
11,538
9,006
0
3,205
8,333
37,449
0
W
Nemesis
DaaReaper
Nemesis
7,198
2,447
0
1,572
11,071
5,523
364
5,574
5,497
0
24,007
L
Rama
2,641
1,963
0
1,126
6,854
2,747
0
2,005
4,849
0
10,336
L
10,485
849
0
95
6,263
2,472
448
2,387
3,876
32,095
0
W
Danzaburou
LukSkyWaka
Danzaburou
6,272
2,397
0
1,899
5,967
2,826
0
3,293
2,674
0
23,217
W
14,337
907
82
988
5,687
2,563
663
2,736
2,951
46,835
0
W
4,954
654
0
79
10,306
5,117
0
4,146
6,160
0
21,133
L
2,322
728
0
305
12,346
4,981
0
6,427
5,919
0
8,634
L
4,116
1,212
106
442
14,784
9,634
0
6,499
8,285
0
15,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,097
Gold Earned
36,588
192
Minions Killed
166
0
Camps Cleared
0
1,149,949
Distance Traveled
1,073,909
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,118
738
2
0
0
231,252
3
L
Jormungandr
7,520
684
52
5
0
221,941
0
W
Nemesis
8,295
754
39
4
0
216,562
4
L
Rama
7,032
639
16
1
0
198,334
0
L
Agni
7,650
695
57
5
0
224,315
1
W
Danzaburou
8,469
770
42
4
0
233,807
0
W
Janus
9,121
829
81
7
0
234,509
0
W
Da Ji
8,094
736
28
3
0
233,819
3
L
Loki
7,145
650
12
1
0
213,118
0
L
Bellona
7,241
658
29
3
0
216,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role