Player Matchup

Camazotz
Camazotz
ScreechingKin
Camazotz
Level 122
God Stats
8W - 2L
1,621 SR
Queue Stats
121W - 72L
1,668 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SquidPope
Kumbhakarna
Level 89
God Stats
2W - 0L
1,484 SR
Queue Stats
54W - 25L
1,686 Elo+
Party 1
He Bo
He Bo
TwoLargeNuts
He Bo
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 6L
1,751 Elo+
Party 1
Team Averages
Level 75
1,535 SR
1,701 Elo+

VS

Team Averages
Level 61
1,597 SR
1,470 Elo+
Hun Batz
Hun Batz
BartenderHere
Hun Batz
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 146L
1,564 Elo+
Party 2
Kukulkan
Kukulkan
Benic
Kukulkan
Level 31
God Stats
6W - 3L
1,784 SR
Queue Stats
49W - 62L
1,250 Elo+
Solo
Hercules
Hercules
Masdeuflius
Hercules
Level 124
God Stats
7W - 10L
1,507 SR
Queue Stats
302W - 286L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ScreechingKin
Camazotz
18
12 / 2 / 7
12,470
891
20,377
22,886
10,080
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
SquidPope
Kumbhakarna
15
5 / 4 / 12
11,860
847
7,691
20,130
23,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
3 / 8 / 13
10,784
770
13,505
12,167
4,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BartenderHere
Hun Batz
13
5 / 7 / 8
10,083
720
12,728
17,438
7,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Kukulkan
Benic
Kukulkan
13
1 / 5 / 8
9,242
660
9,300
8,398
3,564
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hercules
Masdeuflius
Hercules
14
8 / 8 / 6
10,717
766
22,547
21,336
8,285
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
36
20
Kills
14
14
Deaths
20
32
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BartenderHere
Hun Batz
5
7
8
1.29
L
Kukulkan
Benic
Kukulkan
1
5
8
1
L
Hercules
Masdeuflius
Hercules
8
8
6
1.38
W
Camazotz
ScreechingKin
Camazotz
12
2
7
7.75
W
Kumbhakarna
SquidPope
Kumbhakarna
5
4
12
2.75
W
3
8
13
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,573
Damage
44,575
55,183
Taken
47,172
37,934
Mitigated
19,118
16,892
Healing
6,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BartenderHere
Hun Batz
12,728
5,247
0
1,000
17,438
7,269
0
6,940
10,498
0
31,645
L
Kukulkan
Benic
Kukulkan
9,300
1,712
412
1,006
8,398
3,564
40
2,914
5,484
34,433
0
L
Hercules
Masdeuflius
Hercules
22,547
7,741
0
3,803
21,336
8,285
0
11,503
9,833
0
33,362
W
Camazotz
ScreechingKin
Camazotz
20,377
6,198
0
14,792
22,886
10,080
1,691
5,222
17,664
0
55,481
W
Kumbhakarna
SquidPope
Kumbhakarna
7,691
1,856
0
2,013
20,130
23,550
215
3,908
16,222
15,952
0
W
13,505
348
0
87
12,167
4,304
454
1,010
11,157
42,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,114
Gold Earned
30,042
148
Minions Killed
133
6
Camps Cleared
5
834,898
Distance Traveled
672,572
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,083
720
35
3
0
242,698
0
L
Kukulkan
9,242
660
77
6
1
187,973
4
L
Hercules
10,717
766
21
2
4
241,901
1
W
Camazotz
12,470
891
63
5
2
306,826
4
W
Kumbhakarna
11,860
847
10
1
0
276,494
1
W
He Bo
10,784
770
75
5
4
251,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role