Player Matchup

King Arthur
King Arthur
Gangta504
King Arthur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Xen_4Twenty
Tsukuyomi
Level 91
God Stats
7W - 3L
1,443 SR
Queue Stats
17W - 19L
1,337 Elo+
Party 1
Janus
Janus
imyouryeezus
Janus
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,337 Elo+
Party 1
Team Averages
Level 52
1,481 SR
1,392 Elo+

VS

Team Averages
Level 56
1,394 SR
1,307 Elo+
Freya
Freya
Infiniti_25Gage
Freya
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 223L
1,303 Elo+
Solo
Ares
Ares
sharingan233224
Ares
Level 57
God Stats
0W - 4L
1,181 SR
Queue Stats
108W - 145L
1,324 Elo+
Party 2
Lancelot
Lancelot
xDaddyGav
Lancelot
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gangta504
King Arthur
14
0 / 10 / 11
10,830
602
2,894
16,483
12,998
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tsukuyomi
Xen_4Twenty
Tsukuyomi
20
13 / 1 / 1
13,650
758
25,074
17,205
7,887
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 2 / 11
11,941
663
19,229
11,138
3,836
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 8
10,916
606
5,816
12,245
5,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 4 / 4
12,071
671
12,212
27,511
31,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
xDaddyGav
Lancelot
14
4 / 7 / 4
10,941
608
15,086
20,429
10,107
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
14
Kills
12
13
Deaths
14
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Gangta504
King Arthur
0
10
11
0.55
L
1
3
8
1.67
W
Tsukuyomi
Xen_4Twenty
Tsukuyomi
13
1
1
13.5
W
1
2
11
3.25
L
7
4
4
2.25
L
Lancelot
xDaddyGav
Lancelot
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,197
Damage
33,114
44,826
Taken
60,185
24,721
Mitigated
47,100
8,612
Healing
8,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Gangta504
King Arthur
2,894
394
0
468
16,483
12,998
0
7,033
8,665
0
7,358
L
5,816
1,478
1,292
2,863
12,245
5,095
186
3,873
8,372
27,996
0
W
Tsukuyomi
Xen_4Twenty
Tsukuyomi
25,074
7,280
0
7,023
17,205
7,887
2,283
6,208
10,507
0
72,003
W
19,229
2,151
0
1,121
11,138
3,836
504
3,847
6,897
52,921
0
L
12,212
1,116
780
1,164
27,511
31,898
339
9,990
17,521
39,178
0
L
Lancelot
xDaddyGav
Lancelot
15,086
2,098
966
937
20,429
10,107
549
6,007
14,422
0
30,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,421
Gold Earned
33,928
147
Minions Killed
141
7
Camps Cleared
6
911,646
Distance Traveled
859,098
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,830
602
8
0
0
231,506
5
L
Freya
10,916
606
65
4
5
283,618
5
W
Tsukuyomi
13,650
758
66
4
6
376,136
5
W
Janus
11,941
663
73
4
1
304,004
1
L
Ares
12,071
671
50
3
1
278,800
0
L
Lancelot
10,941
608
26
1
0
296,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role