Player Matchup

Eset
Eset
CavemanTurtle78
Eset
Level 101
God Stats
3W - 2L
1,772 SR
Queue Stats
305W - 301L
1,318 Elo+
Party 2
Neith
Neith
DarkLuna2046
Neith
Level 65
God Stats
52W - 66L
1,472 SR
Queue Stats
192W - 235L
1,310 Elo+
Party 2
Bakasura
Bakasura
HomeyD91
Bakasura
Level 160
God Stats
2W - 1L
1,593 SR
Queue Stats
15W - 17L
1,438 Elo+
Solo
Zhong Kui
Zhong Kui
Mack19955
Zhong Kui
Level 152
God Stats
3W - 5L
1,506 SR
Queue Stats
308W - 205L
1,541 Elo+
Party 2
Chang'e
Chang'e
lord_kc_the_4th
Chang'e
Level 67
God Stats
1W - 0L
1,777 SR
Queue Stats
53W - 47L
1,486 Elo+
Solo
Team Averages
Level 109
1,624 SR
1,419 Elo+

VS

Team Averages
Level 103
1,490 SR
1,426 Elo+
Tyr
Tyr
TacosNation
Tyr
Level 118
God Stats
0W - 6L
1,097 SR
Queue Stats
308W - 337L
1,434 Elo+
Party 1
Nemesis
Nemesis
The_-Benja-_420
Nemesis
Level 68
God Stats
21W - 27L
1,776 SR
Queue Stats
359W - 383L
1,398 Elo+
Solo
Baron Samedi
Baron Samedi
VoLTxGeDeath
Baron Samedi
Level 66
God Stats
2W - 2L
1,549 SR
Queue Stats
130W - 156L
1,461 Elo+
Solo
Jormungandr
Jormungandr
VortexRenegade
Jormungandr
Level 101
God Stats
12W - 8L
1,545 SR
Queue Stats
450W - 471L
1,382 Elo+
Party 1
Xbalanque
Xbalanque
ziggy921
Xbalanque
Level 160
God Stats
48W - 39L
1,484 SR
Queue Stats
303W - 298L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 11
13,967
517
30,169
21,116
9,772
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 3 / 4
10,643
394
12,070
14,766
7,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bakasura
HomeyD91
Bakasura
20
12 / 3 / 2
16,197
600
22,966
29,412
16,095
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
Mack19955
Zhong Kui
20
8 / 5 / 8
14,529
538
33,345
31,665
35,477
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 3 / 7
12,138
450
12,901
28,869
20,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 5
11,846
439
14,106
28,200
30,083
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
6 / 4 / 7
13,029
483
15,828
29,442
14,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
VoLTxGeDeath
Baron Samedi
18
5 / 10 / 7
11,579
429
16,942
27,264
14,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jormungandr
VortexRenegade
Jormungandr
18
3 / 5 / 10
12,799
474
13,263
30,940
35,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
ziggy921
Xbalanque
20
2 / 3 / 5
12,698
470
18,906
24,163
11,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
52
28
Kills
18
18
Deaths
28
32
Assists
34
Player
Kills
Deaths
Assists
KDA
W
7
4
11
3.13
W
0
3
4
0.67
W
Bakasura
HomeyD91
Bakasura
12
3
2
4.33
W
Zhong Kui
Mack19955
Zhong Kui
8
5
8
2.4
L
2
6
5
0.75
L
6
4
7
2.38
L
Baron Samedi
VoLTxGeDeath
Baron Samedi
5
10
7
0.85
L
Jormungandr
VortexRenegade
Jormungandr
3
5
10
1.6
W
1
3
7
1.5
L
Xbalanque
ziggy921
Xbalanque
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,451
Damage
79,045
125,828
Taken
140,009
89,120
Mitigated
106,373
48,236
Healing
35,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,169
1,038
1,597
5,101
21,116
9,772
0
7,408
13,708
123,080
0
W
12,070
2,855
0
6,327
14,766
7,013
2,782
4,806
9,960
0
78,773
W
Bakasura
HomeyD91
Bakasura
22,966
13,411
0
9,435
29,412
16,095
2,610
3,138
26,274
0
186,028
W
Zhong Kui
Mack19955
Zhong Kui
33,345
1,212
0
15,295
31,665
35,477
927
5,784
25,881
116,673
0
L
14,106
2,132
0
7,664
28,200
30,083
0
15,599
11,619
0
65,991
L
15,828
6,056
0
4,946
29,442
14,538
0
14,106
14,714
0
103,619
L
Baron Samedi
VoLTxGeDeath
Baron Samedi
16,942
1,557
3,100
6,663
27,264
14,890
0
18,591
8,147
61,606
0
L
Jormungandr
VortexRenegade
Jormungandr
13,263
3,878
1,166
3,920
30,940
35,148
0
18,448
11,066
63,568
0
W
12,901
1,030
2,878
7,603
28,869
20,763
608
9,069
19,800
66,864
0
L
Xbalanque
ziggy921
Xbalanque
18,906
5,234
0
7,770
24,163
11,714
3,912
9,671
13,932
0
148,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,474
Gold Earned
61,951
802
Minions Killed
621
0
Camps Cleared
0
2,408,418
Distance Traveled
2,401,477
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,967
517
154
6
0
495,790
5
W
Neith
10,643
394
119
4
0
412,263
0
W
Bakasura
16,197
600
251
9
0
577,122
0
W
Zhong Kui
14,529
538
184
7
0
431,293
1
L
Tyr
11,846
439
108
4
0
478,544
1
L
Nemesis
13,029
483
142
5
0
543,843
3
L
Baron Samedi
11,579
429
72
3
0
412,705
4
L
Jormungandr
12,799
474
81
3
0
455,609
4
W
Chang'e
12,138
450
94
3
0
491,950
0
L
Xbalanque
12,698
470
218
8
0
510,776
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role