Player Matchup

Ganesha
Ganesha
AbysWeiss
Ganesha
Level 128
God Stats
8W - 4L
1,382 SR
Queue Stats
55W - 87L
1,398 Elo+
Solo
Set
Set
DeadSnek3353
Set
Level 4
God Stats
2W - 0L
1,722 SR
Queue Stats
5W - 4L
1,844 Elo+
Party 2
Merlin
Merlin
Dkmstr
Merlin
Level 81
God Stats
1W - 0L
1,695 SR
Queue Stats
5W - 5L
1,695 Elo+
Party 2
Team Averages
Level 71
1,600 SR
1,645 Elo+

VS

Team Averages
Level 90
1,352 SR
1,431 Elo+
Bellona
Bellona
DaRealSpartan
Bellona
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 15L
1,361 Elo+
Party 1
Neith
Neith
indecisivesquare
Neith
Level 5
God Stats
0W - 2L
1,261 SR
Queue Stats
1W - 2L
1,361 Elo+
Party 1
Janus
Janus
sobibor616
Janus
Level 147
God Stats
5W - 10L
1,294 SR
Queue Stats
218W - 219L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AbysWeiss
Ganesha
15
1 / 1 / 15
10,916
780
7,528
16,162
19,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
9 / 1 / 5
10,775
770
12,152
10,477
8,064
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Dkmstr
Merlin
14
6 / 5 / 8
10,074
720
12,156
9,919
4,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
4 / 3 / 2
9,778
698
10,312
17,673
19,840
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 11 / 0
7,456
533
2,344
12,330
5,106
Janus
13
3 / 2 / 3
9,520
680
10,354
6,651
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
16
Kills
7
7
Deaths
16
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AbysWeiss
Ganesha
1
1
15
8.5
L
Bellona
4
3
2
1.67
W
9
1
5
11.5
W
Merlin
Dkmstr
Merlin
6
5
8
2
L
0
11
0
0
L
Janus
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,836
Damage
23,010
36,558
Taken
36,654
31,604
Mitigated
27,875
7,859
Healing
2,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AbysWeiss
Ganesha
7,528
1,452
263
4,912
16,162
19,162
444
4,588
11,342
28,542
0
L
Bellona
10,312
4,537
0
1,940
17,673
19,840
0
9,133
8,540
0
33,222
W
12,152
6,467
294
1,762
10,477
8,064
605
2,617
7,644
0
31,807
W
Merlin
Dkmstr
Merlin
12,156
1,244
0
628
9,919
4,378
825
3,101
6,591
43,880
0
L
2,344
1,268
0
222
12,330
5,106
0
6,423
5,907
0
6,590
L
Janus
10,354
721
0
750
6,651
2,929
82
4,717
1,934
36,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,765
Gold Earned
26,754
150
Minions Killed
133
5
Camps Cleared
6
795,028
Distance Traveled
615,101
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,916
780
10
1
0
275,642
2
L
Bellona
9,778
698
53
4
4
277,599
0
W
Set
10,775
770
72
5
1
276,408
0
W
Merlin
10,074
720
68
5
4
242,978
4
L
Neith
7,456
533
10
1
0
139,282
0
L
Janus
9,520
680
70
5
2
198,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role