Player Matchup

Mulan
Mulan
Maetra-
Mulan
Level 155
God Stats
1W - 2L
1,891 SR
Queue Stats
59W - 38L
1,618 Elo+
Party 2
Ra
Ra
ShnazyShayla7
Ra
Level 115
God Stats
3W - 14L
1,289 SR
Queue Stats
31W - 56L
1,352 Elo+
Solo
Tiamat
Tiamat
SymmetricalTr8sh
Tiamat
Level 13
God Stats
1W - 3L
1,525 SR
Queue Stats
8W - 9L
1,454 Elo+
Party 2
Team Averages
Level 94
1,568 SR
1,475 Elo+

VS

Team Averages
Level 73
1,403 SR
1,427 Elo+
Freya
Freya
 
Freya
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Drannoc_du_14
Artemis
Level 62
God Stats
9W - 17L
1,264 SR
Queue Stats
108W - 168L
1,383 Elo+
Party 1
Hera
Hera
lopesoumise
Hera
Level 18
God Stats
7W - 6L
1,444 SR
Queue Stats
143W - 210L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Maetra-
Mulan
13
5 / 7 / 1
9,539
867
9,372
20,056
15,625
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 7 / 5
7,960
724
4,138
11,185
4,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 10 / 3
6,951
632
2,331
12,795
5,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
10 / 2 / 9
10,144
922
12,857
11,233
5,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
12
7 / 3 / 11
9,061
824
11,587
8,789
3,466
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
7 / 4 / 12
9,820
893
12,983
7,844
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
6
Kills
24
24
Deaths
9
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
10
2
9
7.25
W
Artemis
7
3
11
4.17
L
Mulan
Maetra-
Mulan
5
7
1
0.79
L
1
7
5
0.5
L
0
10
3
0.15
W
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,841
Damage
37,427
44,036
Taken
27,866
26,182
Mitigated
11,787
6,420
Healing
3,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
12,857
4,046
356
2,501
11,233
5,544
242
3,117
8,116
35,659
2,861
W
Artemis
11,587
4,880
0
852
8,789
3,466
2,072
2,363
6,426
0
24,027
L
Mulan
Maetra-
Mulan
9,372
1,527
163
4,785
20,056
15,625
0
10,129
9,927
0
33,326
L
4,138
760
640
401
11,185
4,793
24
7,211
3,974
19,942
0
L
2,331
707
0
431
12,795
5,764
43
7,290
5,505
6,542
0
W
12,983
2,136
0
250
7,844
2,777
162
1,283
6,561
31,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,450
Gold Earned
29,025
97
Minions Killed
116
2
Camps Cleared
6
537,702
Distance Traveled
594,543
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,144
922
46
4
4
197,614
2
W
Artemis
9,061
824
28
3
2
189,943
0
L
Mulan
9,539
867
56
5
2
167,829
0
L
Ra
7,960
724
35
3
0
180,220
3
L
Tiamat
6,951
632
6
1
0
189,653
0
W
Hera
9,820
893
42
4
0
206,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role