Player Matchup

Freya
Freya
BIG__SQUID97
Freya
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,453 Elo+
Party 2
Danzaburou
Danzaburou
Its_Mandark
Danzaburou
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 66L
1,410 Elo+
Party 2
Gilgamesh
Gilgamesh
KenobiWoot
Gilgamesh
Level 136
God Stats
7W - 12L
1,428 SR
Queue Stats
127W - 138L
1,399 Elo+
Solo
Janus
Janus
KvngSully
Janus
Level 108
God Stats
0W - 1L
1,262 SR
Queue Stats
33W - 41L
1,418 Elo+
Party 2
Cupid
Cupid
XxSHADOWRIPxX
Cupid
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 66L
1,453 Elo+
Party 2
Team Averages
Level 77
1,438 SR
1,426 Elo+

VS

Team Averages
Level 69
1,625 SR
1,625 Elo+
Baron Samedi
Baron Samedi
Chef Svenske
Baron Samedi
Level 108
God Stats
8W - 6L
1,624 SR
Queue Stats
166W - 75L
1,633 Elo+
Party 1
Freya
Freya
FlynnRazor
Freya
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
147W - 61L
1,671 Elo+
Party 1
Hun Batz
Hun Batz
Spiderpig6577
Hun Batz
Level 101
God Stats
3W - 0L
1,500 SR
Queue Stats
216W - 94L
1,639 Elo+
Party 1
Tyr
Tyr
VeryGoodMeatBall
Tyr
Level 66
God Stats
2W - 0L
1,729 SR
Queue Stats
261W - 139L
1,568 Elo+
Party 1
Charybdis
Charybdis
WarthogCowboy
Charybdis
Level 44
God Stats
3W - 1L
1,774 SR
Queue Stats
188W - 86L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 4
10,007
910
4,251
22,365
10,302
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Its_Mandark
Danzaburou
16
3 / 6 / 3
11,325
1,030
15,364
22,502
9,515
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
KenobiWoot
Gilgamesh
17
2 / 5 / 7
11,189
1,017
12,852
27,914
19,093
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
KvngSully
Janus
16
2 / 6 / 5
11,350
1,032
16,833
16,214
6,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 7 / 2
10,703
973
12,764
20,278
8,106
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

37

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chef Svenske
Baron Samedi
19
12 / 2 / 16
13,645
1,240
34,654
11,798
6,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Freya
17
3 / 2 / 16
11,449
1,041
5,291
8,645
4,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
Spiderpig6577
Hun Batz
18
9 / 2 / 14
13,200
1,200
22,619
12,528
6,836
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 3 / 21
11,538
1,049
18,516
20,363
21,932
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
WarthogCowboy
Charybdis
19
6 / 1 / 19
12,817
1,165
22,844
16,088
7,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
119
10
Kills
33
33
Deaths
10
21
Assists
86
Player
Kills
Deaths
Assists
KDA
L
0
9
4
0.22
W
Baron Samedi
Chef Svenske
Baron Samedi
12
2
16
10
W
Freya
3
2
16
5.5
L
Danzaburou
Its_Mandark
Danzaburou
3
6
3
0.75
L
Gilgamesh
KenobiWoot
Gilgamesh
2
5
7
1.1
L
Janus
KvngSully
Janus
2
6
5
0.75
W
Hun Batz
Spiderpig6577
Hun Batz
9
2
14
8
W
3
3
21
4.5
W
Charybdis
WarthogCowboy
Charybdis
6
1
19
15.5
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,064
Damage
103,924
109,273
Taken
69,422
53,180
Mitigated
47,879
8,902
Healing
18,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,251
1,735
0
2,430
22,365
10,302
0
9,200
13,165
16,671
0
W
Baron Samedi
Chef Svenske
Baron Samedi
34,654
2,425
5,527
5,745
11,798
6,856
0
4,706
7,092
60,430
0
W
Freya
5,291
2,421
0
938
8,645
4,525
0
3,215
5,430
10,555
0
L
Danzaburou
Its_Mandark
Danzaburou
15,364
5,101
0
1,910
22,502
9,515
0
8,856
13,646
0
29,461
L
Gilgamesh
KenobiWoot
Gilgamesh
12,852
5,601
0
1,157
27,914
19,093
0
9,845
18,069
0
21,756
L
Janus
KvngSully
Janus
16,833
1,232
378
656
16,214
6,164
0
6,449
9,765
52,803
0
W
Hun Batz
Spiderpig6577
Hun Batz
22,619
6,596
0
721
12,528
6,836
0
1,678
10,499
0
49,175
W
18,516
2,281
0
1,557
20,363
21,932
0
5,508
14,855
0
26,179
W
Charybdis
WarthogCowboy
Charybdis
22,844
13,206
0
3,699
16,088
7,730
0
5,977
10,111
0
48,100
L
12,764
7,505
528
1,843
20,278
8,106
0
5,595
14,683
0
23,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,574
Gold Earned
62,649
181
Minions Killed
223
6
Camps Cleared
9
952,654
Distance Traveled
1,052,157
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,007
910
26
2
0
140,852
0
W
Baron Samedi
13,645
1,240
73
7
3
206,233
1
W
Freya
11,449
1,041
8
1
0
195,464
0
L
Danzaburou
11,325
1,030
33
3
3
206,693
0
L
Gilgamesh
11,189
1,017
16
1
1
220,587
0
L
Janus
11,350
1,032
84
8
2
189,772
0
W
Hun Batz
13,200
1,200
60
5
5
226,017
0
W
Tyr
11,538
1,049
15
1
1
227,691
1
W
Charybdis
12,817
1,165
67
6
0
196,752
0
L
Cupid
10,703
973
22
2
0
194,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role